Author Topic: So what was the hold-up?  (Read 3578 times)

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So what was the hold-up?
I am pretty new to the community, and I heard that the STR deadline was somewhere around... 2004? What was the major reason everything was delayed?

 

Offline Mars

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Re: So what was the hold-up?
The people who work on it are busy with a lot of things at any given time... Goober for instance is one of the coders, has several actively developed campagins and a real life as well as ST:R to worry about

 

Offline Goober5000

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Re: So what was the hold-up?
Yeah.

Also, mission creep, feature creep, perfectionism, and the fact that Real Life usually interferes with everything.  Beta testing all by itself has taken nearly one whole year.

All we're waiting on now is the voice acting.

 

Offline Polpolion

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Re: So what was the hold-up?
BTW, how is that coming?

 

Offline Flipside

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Re: So what was the hold-up?
Campaigns tend to take on a life of their own and grow without you realising, Twisted Infinities is a good example, it's not a lack of desire to complete it, it's a matter of a lack of opportunity.

 

Offline Goober5000

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Re: So what was the hold-up?
Yeah.  Just yesterday I added squad logos to all the wings in the campaign.  I had forgotten that that was a feature we could take advantage of.

Voice acting is coming along.  We have several roles being processed right now.  We're still missing a few characters though, so I might post another audition thread in the near future.  If you can do a good voice, feel free to say so. :)

 

Offline Jbman

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Re: So what was the hold-up?
I'm willing to help with the voice acting.  PM me and I will email you a sample.

Jack
Grrr, Is this how FRED is supposed to work? ...stupid debriefings