So I've been playing this campaign (finally) and I've noticed a few Retail ships that are used in this. To improve the visuals, I managed to import Elysium from the FS2 MVPs (though I deleted the turret data and turret submodel data to match the tables, which debug complains about), and I see that the Chronos and Faustus are both used as well. I was hoping to import the pair into the game, but I figured that I'd ask ahead of time, if there are any mod-specific changes to either model (like dockpoints or paths or something) that might make a difference.
While I'm on the subject, I know that some of you (team members) here are part of the ST:R team and might be able to fill me in on what differences there are between the retail/Hi-Poly Faustus and the Faustus from ST:R, so I can perform a similar import-&-modify action and add some eye-candy.