Just finished the campaign - very nicely done! So much better that the original (what was Volition thinking?) At least this version has a story line you can actually follow and doesn't leave you all alone at the end to kill the Hades with lasers while hiding in the ship's crevices from endless waves of Lokis (at least that's how I did it). And the addition of beam weapons was certainly a nice touch! (expected in FS2 - scary in FS1).
A couple of questions, though, on the last mission:
1) Does anyone else have an issue with the Hades going "transparent" when viewed from certain angles? (I can see stars through it - it becomes like a thick wireframe with missing panels. Maybe my vid card doesn't have enough memory [256MB]?) It also did this on the mission where you have to scan the Hades' subsystems.
2) After the Hades' destruction and everyone leaves to celebrate - I noticed a ship way off in the distance above the planet (Deneb 4?) which also showed as a flashing green blip on my radar. So, being the curious sort, I routed all energy to engines and afterburned all the way there. 10 minutes later (I was in a Zeus - not exactly a speed demon) I discoverd an intact Orion-class destroyer. Upon moving to this side with the landing bay I read the name of the ship - the GTD Legion. Wasn't this ship a plot catalyst in Silent Threat? (I believe it was the GTI command ship that was supposedly destroyed in some major battle which caused the eventual fragmentation of the GTI). If so, is this the ship that gets blasted by the Lucifer's beam weapon and left with a gaping, flaming hole at the beginning of Freespace 2?
I'm hoping the last question would tie up some loose ends (mostly plot lines) in my head....