available for dev testing only. If your just playing the game this is not for you.
To use I suggest extracting into a new directory (something like Zathras2.5) and pointing the mod in the launcher there. This way you can switch back and forth to confirm any issues with the previous version. Of course you will need 3.6.16.
-Multiple warnings from the launcher about invalid flags such as -spec, -normal, -env, -glow. These were removed and now default to on. (all of these should be fixed in 3.6.15 r9461 and above)
-Warning about the tech description of the Brakiri 57mm. This is an old bug that was not caught before. It is fixed in Zathras but there is no way around the warning as it still reads the 3.4b weapons.tbl first.
-Collision issue with rotating subsystems. This seems to be code related as the models work with the old collision code. Hopefully fixed in 3.6.15 r9404 and above.
-Power management issues if the default ship class is used. This resulted in ships with no shields actually allocating power to shields reducing weapon and engine performance. Fixed in 3.6.15 r9399 and above,
Changes since 2.2:
All Centauri ships now have lods and debris as well as some other fixes. Full list Mantis 510
Fix a docking path issue on the Sharlin.
Fixed quite a few mismatches between number of lods in tables vs actual number model has.
Changes 2.3 to 2.3b
All Narn ships now have lods and debris as well as other fixes. Full list Mantis 510
Added Zathras-hdg.tbm with extended escort and directive lists.
Fixed issue with Vorchan turret pivots from 2.3
Changes 2.3b to 2.4a
All Minbari ships now have lods and debris as well as other fixes. Full list Mantis 510
League base, DI Sekhmet and Drakh Fighter now have lods and debrs as well as other fixes. List in with the Minbari fighters above
Fixed issues with invalid docking points on several ships: Mantis 911
Incorporated emi_100's normal maps for most of the EA, Narn, Centauri and Minbari ships as well as the league base, DI Sekhmet, and Drakh Fighter. Basically any ship that is fixed in Mantis 509 or 510.
Changes 2.4a to 2.4b
Fixed issues with debris having 0 and negative radius caused by a bug in PCS2. This should fix the "Assert: Mc->radius > 0.0f, File: modelcollide.cpp, Line: 1233".
Removed lod maps from ISA ships and fixed some issues on them.
ISA normal maps added.
Changes 2.4b to 2.4c
Drakh, Brakiri, Drazi, and Vree ships all have lods and debris and other issues fixed. Also the normal maps for them have been added.
Changes 2.4c to 2.5a
All Shadow, Vorlon, and several other ships now have lods and debris as well as other issues fixed. The list can again be found in Mantis 510.
The normal maps for these ships have also been added.
Changes 2.5a to 2.5b
Additional ships updated with lods, debris and other fixes: TS Capital, TS Dark Knife, Raider Carrier, Raider Battlewagon, GOD sat, Asteroid base, and EA Orion.
Normal maps for the above ships added as well as for a few other ships I previously missed.
All secondary weapons lods either added or have unneeded maps removed. Normal maps also added.
Removed use of retail Hornet from 3 weapons. New Brakiri Meteor Shower model made by user42012 now being used.
Changes 2.5b to 2.5c
Fixed radius issues that existed on most of the missiles and a couple of ships
Fixed turret 30 on the Vorlon Dreadnaught and cleaned up turrets 27-29 as well.
Fixed 2 docking points on both the DH carriers.