Author Topic: Having another problem with the Launching my Viper.  (Read 4851 times)

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Having another problem with the Launching my Viper.
Ok, so iv completed the tutorial about the Viper Tube Launch, however iv run into another snag. My Viper doesn't launch!!! and I get these error message that are in the events. attached is the file for the game. im new at this so i figured im going to make mistakes. any help with this is greatly appreciated thanks.

[attachment deleted by a basterd]
« Last Edit: March 07, 2013, 08:58:41 pm by mightyjoe83 »

 

Offline karajorma

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Re: Having another problem with the Launching my Viper.
What error message do you get?
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Re: Having another problem with the Launching my Viper.
Ok sorry for my late reply, but here is the messages I get. attached is the PDF.

[attachment deleted by a basterd]

 

Offline karajorma

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Re: Having another problem with the Launching my Viper.
Somehow you'd managed to create a variable with a space in it. FRED doesn't like those.

Try it now.



[attachment deleted by a basterd]
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Re: Having another problem with the Launching my Viper.
ok Iv replaced the original file with the one you sent me, and there are no more error messages however, when i load the game my Viper still doesn't launch from the Tube. I don't know what else I could be doing wrong? should I realign the viper in the tube?

 
Re: Having another problem with the Launching my Viper.
now, instead of my viper launching correctly, every time i load the game my viper shoots right out the tube and then the game goes right to debriefing.

 

Offline karajorma

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Re: Having another problem with the Launching my Viper.
eh? It goes straight to a "No debriefing for test launch.fs2" message?
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Re: Having another problem with the Launching my Viper.
I dont know what I could be doing wrong?

 
Re: Having another problem with the Launching my Viper.
Sounds like your viper isn't being spawned at the start of the mission.  Double-check the arrival cues of yourself and anything you're docked to.

 
Re: Having another problem with the Launching my Viper.
when I click on my player ship, It doesn't have an arrival or departure cue.

 

Offline karajorma

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Re: Having another problem with the Launching my Viper.
Okay, I finally have a machine I can test this on and the reason it's failing is quite funny. You've docked the player's viper to the Persephone but when you try to launch it you've forgotten to undock it (i.e use something like jettison cargo). So it remains attached.

I'm definitely not getting the error you mentioned though.
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Re: Having another problem with the Launching my Viper.

when you say use Jettison cargo, do I have to add that in the Events editor, or is that in the ship editor menue?

 

Offline karajorma

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Re: Having another problem with the Launching my Viper.
It's a SEXP. I always had weird issues with it though.

If the tutorial isn't telling you to use it, do whatever the tutorial did instead.
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Re: Having another problem with the Launching my Viper.
i did everything the tutorial instructed me to do, however I don't understand about how to use jettison Cargo where would I add that in the events editor? or maybe ill just start all over from scratch.

 

Offline karajorma

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Re: Having another problem with the Launching my Viper.
You jettison cargo when you start the ship moving. But the fact that it's not in the tutorial makes me wonder as it's quite a large thing to miss out. Are you sure the ship is still meant to be docked to the Persephone?
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Offline Water

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Re: Having another problem with the Launching my Viper.
From the beginning of the tutorial. Easy to miss.



Your battlestar can be at pretty much any angle, but you need to make sure that the player's fighter is properly aligned and centered at the back of the tube. Using the object orientation editor can help with this.

A trick to do alignments:
Set the viper docked to one of the launch tubes of the battlestar in the ships editor.
Close ships editor
Open ship editor again and undock the Viper.
The Viper's position will return to where it was, but is now perfectly aligned in the tube.

This is especially helpful if the battlestar has been rotated around.

 
Re: Having another problem with the Launching my Viper.
can you take another look at the file again iv attached. I hate to burden you with this again. but my viper still cant launch from the tube. i dont know if i over looked something.

[attachment deleted by ninja]

 
Re: Having another problem with the Launching my Viper.
Can someone help me with this?

 

Offline karajorma

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Re: Having another problem with the Launching my Viper.
I'll take a look at it tomorrow.
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Re: Having another problem with the Launching my Viper.
ok thank you I appreciate that :)