Author Topic: General forum game discussion  (Read 63798 times)

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Offline Spoon

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Re: General forum game discussion
No, anticap is being removed.
Also for Admirals wondering where they should tell me what fleet types they want their fleets to consist of, use the orders thread for it :)
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[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
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[02:44] <@Axem> with 2 of them

 

Offline Lorric

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Re: General forum game discussion
Can you get Garrison fleets to move to shipyards for repairs, reinforcements and refits?

Is the faction's starting Garrison Fleet predetermined, or can we choose what it's composed of?

 

Offline Spoon

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Re: General forum game discussion
That is a good question, I'll get back to you on that.

Starting garrison fleet is predetermined.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline headdie

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Re: General forum game discussion
Can you get Garrison fleets to move to shipyards for repairs, reinforcements and refits?

Is the faction's starting Garrison Fleet predetermined, or can we choose what it's composed of?

The only time a garrison can move is to a shipyard for refit/repair, note that so far as I can tell all starting garrisons are located at the homeworld which will also have the marker for a minor shipyard above it
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Offline Lorric

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Re: General forum game discussion
Is headdie correct Spoon? Both about garrison fleets and that that marker signifies a shipyard on the planet?

 

Offline Enioch

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Re: General forum game discussion
The marker, definitely, it's in the rules. The move-to-repair thing is TBC.
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Offline Lorric

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Re: General forum game discussion
The marker, definitely, it's in the rules.
Thank you. I've now located the reference.

 

Offline Spoon

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Re: General forum game discussion
Okay so about garrison fleets:
Garrison fleets can only be refitted if the planet they are garrisoned at have a shipyard. Garrison fleets will automatically repair 25% strength every strategic phase, no cost. They cannot be repaired manually. They repair even when they've been brought down to zero strength. They won't repair from zero strength if there is an enemy fleet present on their location.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Lorric

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Re: General forum game discussion
Cool.

Do they repair if they're in the middle of a battle and not dead? I'm guessing no.

Do they need a shipyard on the planet to repair?

If the planet were to be conquered and then retaken, would the old garrison fleet respawn, or would you need to build a new one?

 

Offline Spoon

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Re: General forum game discussion
Yeah I guess it wouldn't really make sense if they automagically repaired during combat.
They don't need a shipyard on location to repair (just to refit), the garrison fleets are lost forever and all eternity if the planet is taken by the enemy. And you'd need to build new ones.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Lepanto

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Re: General forum game discussion
Spoon, one suggestion I'd make:

If there's no tactical combat going on in a turn, merge both phases and do them in the same week.

As it stands, the Admirals have nothing to do during the intrigue phase, at least until the shooting starts. If you shortened noncombat turns, that'd get us to the shooting and resolve the game much faster.

------------------

Also, if you're bored with all the peace, maybe you could activate the Faction Leaders now? Just a suggestion.
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Re: General forum game discussion
Everyone is dumping fleets into Aldebaran or at least moving them into the direction. Some of the publicly known non-agression pacts allow combat in Aldebaran. If we are still doing nothing in two turns despite these signs Spoon has to wake us up somehow :D
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Offline Spoon

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Re: General forum game discussion
I'm currently really content with the pace and direction the game has been heading. It's super cool and interesting to see all the politics going on, all the ministers are doing marvelous jobs. And for me, the game almost just plays itself, I just sit back and enjoy all the things that are happening  :D
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline 0rph3u5

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Re: General forum game discussion
+1 on shortening non-combat turns .. considering how much diplomacy still goes on during the Admirals' turns to long wind-up, wind-down to each intrigue phase doesn't have to be



One faction also made pretty clear how they value their treaties .... so instead of peace (at that appeared to be in place during I1) we are actually at an Infinity-level situation at the end S1 :) - so maybe there is no need for faction leaders yet
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Offline Veers

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Re: General forum game discussion
The pace could be shortened. But there are reasons for it being like this, which I am quite happy with :) (it doesn't mean I stop checking the boards multiple times per day however).

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Offline Spoon

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Re: General forum game discussion
Questions that were asked:
"This turn I'm planning to Research 50% and reach Tier 2. I assume that I can immediately trade this?"
"Starbases require Tier 2 Tech. Can I start building a Starbase this turn, or must I wait for I3?"

Let's say in the interest of pace and consistency that you can immediately do all these things on the same turn that the research completes.

"If I submit a fleet design in I2, can I immediately approve refit of a garrison fleet based on that design, or must I wait for I3?"

Same for this, immediate refitting is allowed.



Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline headdie

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Re: General forum game discussion
Certainly at the moment I am happy with the pacing as it gives myself and my admirals chance to analyse what is happening and set up our next moves
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Offline Spoon

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Re: General forum game discussion
Well, the next turn is a bit on the late side since hlp was down the whole day yesterday! I'm on it as I type this.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Lorric

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Re: General forum game discussion
About the tech level deal, if one faction can give another what they need to move up a level, how can that work when each faction has a different tech tree?

 

Offline Spoon

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Re: General forum game discussion
Game mechanics~
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them