Hosted Projects - FS2 Required > FreeSpace Conversion
FSPort and ST:R Crash at Startup with Latest Nightly
AV8R:
...although FSO starts with no problem with the same EXE:
Problem signature:
Problem Event Name: APPCRASH
Application Name: fs2_open_20_1_0_20200916_9b3f45e_x64_SSE2.exe
Application Version: 20.1.0.15828
Application Timestamp: 5f61a0a2
Fault Module Name: fs2_open_20_1_0_20200916_9b3f45e_x64_SSE2.exe
Fault Module Version: 20.1.0.15828
Fault Module Timestamp: 5f61a0a2
Exception Code: c0000005
Exception Offset: 000000000054ee3d
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 1033
Additional Information 1: cc39
Additional Information 2: cc39112473541cf14a0c6e189e323e83
Additional Information 3: c3ff
Additional Information 4: c3ffa37330194429362664448e819604
Sorry, but other than V19 (which works fine with FSPort) I don't have another EXE to test FSPort and ST:R with (I broke my cardinal rule and deleted my previous nightlies before testing all of my mods first - doh).
tomimaki:
You can always reinstall nightly. Go to Explore - FSO - choose build from list - click install. Then in Home change FSO Settings for mod and choose that build, and click save.
Goober5000:
Try the upcoming nightly. There have been some fixes which went in quite recently.
AV8R:
I went back to 09/10/2020 and it works fine. Don't ask me what I had to do to get Knossos to accept a previous nightly (lots of mod.json editing goodness) but the earlier nightly starts and runs fine.
The awesome thing about the 9/10 nightly and the latest FSPort MediaVPs are the weapons effects - visually, the way the various energy weapons react against shields is soooo cool. Loving it.
What's not so good - so many sound issues. Weapon firing sounds not playing at least half of the time. Not hearing laser firing or missile firing or switching from one bank to another or afterburner not firing or explosions not being heard. While I like the new explosion sounds and laser/missile shot/hit sound pack a lot - they need to be heard consistently. Not every other shot or hit or explosion. There are obviously some audio issues with the latest EXE/MediaVPs and whether this is EXE/MediaVP/OpenAL related, it needs to be sorted out since it gets progressively worse with each release of the MediaVPS and EXEs.
0rph3u5:
As a user you can force a specific build by using the FSO Settings option in the mod-specific dropdown or Options>FSO Settings the Details pageof a mod on Knossos
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