Hey guys, first thing....AMAZING GAME!
Second, even after the patch I am still crashing on Mission 6. Usually I would be able to play the mission fine, but after I died once I would repeatedly crash each subsequent time. However earlier today I crashed on my first run, so I'm not sure if that trend is correct.
I believe I have the log of a crash I had while in debug mode, but I will continue testing and post more logs later today (hopefully).
System specs- Intel i7, Nvidia 540M, Windows 7 64bit
7478: Could not create debris, no more slots left
Frame 7478: Could not create debris, no more slots left
Frame 7478: Could not create debris, no more slots left
Frame 7478: Could not create debris, no more slots left
Frame 7478: Could not create debris, no more slots left
Frame 10235: Could not create debris, no more slots left
Frame 10673: Could not create debris, no more slots left
Frame 10696: Could not create debris, no more slots left
Frame 10696: Could not create debris, no more slots left
Frame 10696: Could not create debris, no more slots left
Frame 10696: Could not create debris, no more slots left
Frame 10696: Could not create debris, no more slots left
Frame 10696: Could not create debris, no more slots left
ASSERTION: "snd->info.n_channels == 1" at sound.cpp:666
Sound should be mono! Sound file: Engines_AB_Col_Viper_MK7.ogg
Int3(): From d:\c++\freespace\diaspora build\code\globalincs\windebug.cpp at line 1034