Author Topic: Cutscene for Failure on Endgame Petition  (Read 77631 times)

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Offline terran_emperor

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Cutscene for Failure on Endgame Petition
I am one of many that i am sure was disappointed that there was no game over cutscene for failing the LAst mission of Descent: Freespace.  :hopping:

This is a petition to the Freespace Port Team:

Make a cutscene showing what happens when the player fails to destroy the Lucifer in the final mission.

Anyone else who was as sorely disappointed as I was, please sign this petition.
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Offline Cobra

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Re: Cutscene for Failure on Endgame Petition
Sorry, but that's really not going to happen. At least that's what the FSPort team lets on. :nervous:
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Offline Goober5000

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Re: Cutscene for Failure on Endgame Petition
Heh.  Good luck.  Nobody on the Port team is a cutscene artist.  As much as we'd love to see it, even if you got a thousand signatures, it's not going to happen.

Now, on the other hand, if you gave us a copy of 3DS Max and paid cash for us to take 3D modelling courses, it might be a different story. ;)

 

Offline jr2

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Re: Cutscene for Failure on Endgame Petition
There actually was supposed to be such a cutscene built into FS1, but it got canned.

 

Offline terran_emperor

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Re: Cutscene for Failure on Endgame Petition
Oh,Wel., we could always piece it together from shots from various films.

Ie
The shot of the Lucifer Firing its beam from fs2 opening.
Various planetary bombardment shots from different sci-fi
e = m csarged - Relativity according to Sarge [Red vs Blue]

TRUE SHIVAN

HLP's only Goro Naya (Great Leader) fan


"I really wasn't expecting this much losership"


"Only one thing is impossible for a Vorlon to understand: How to change the IRQ setting in any DOS computer."

HLP Brit

 

Offline colecampbell666

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Re: Cutscene for Failure on Endgame Petition
Go ask BtRL or TPB.
Gettin' back to dodgin' lasers.

 

Offline Vasudan Admiral

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Re: Cutscene for Failure on Endgame Petition
Early WIPs:











Got a long way to go yet, but the subspace vortex is pretty much done. :)
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Offline Mobius

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Re: Cutscene for Failure on Endgame Petition
An INFA SA minicampaign by me(WIP) is based on this occurrence...
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Offline colecampbell666

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Re: Cutscene for Failure on Endgame Petition
Is the game based on the fact that the node is still destroyed? By the Bastion perhaps?
Gettin' back to dodgin' lasers.

 
Re: Cutscene for Failure on Endgame Petition
Why would the Bastion blow the Sol-Delta Serpentis node up? :confused:
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Offline colecampbell666

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Re: Cutscene for Failure on Endgame Petition
It was supposed to enter the node after the Lucifer. If the Lucifer sent bombers, it may have collapsed the node.
Gettin' back to dodgin' lasers.

 

Offline Koth

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Re: Cutscene for Failure on Endgame Petition
First, dude those shots look fantastic. Second, I doubt that the explosion of the Bastion were enough to collapse the node. Afterall at that time it wan't stuffed with meson bombs.
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Offline Colonol Dekker

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Re: Cutscene for Failure on Endgame Petition
Why not just make one using in game cutscenes? A'la end of port credits :wtf:
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Offline Black Wolf

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Re: Cutscene for Failure on Endgame Petition
This was what all this was in aid of? Awesome :D
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Offline colecampbell666

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Re: Cutscene for Failure on Endgame Petition
Is that Blended or is that ingame?
Gettin' back to dodgin' lasers.

 

Offline Koth

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Re: Cutscene for Failure on Endgame Petition
I would say that's ingame from the look of the ship and background and VA's new custom subspace vortex.
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Re: Cutscene for Failure on Endgame Petition
Hey, nice work VA. Considering that our current HTL models actually surpass what Volition used in their cutscenes, creating an endgame failure FS1 cutscene would be easy. Just show the Lucy jumping in and shooting at Earth. A few shots of hordes of Dragons overwhelming the flimsy defenses around Sol, and then back to the Earth, which now uses a scorched model. Something like that.

The axed Volition cutscene was supposed to be done "without looking too much like Independence Day", so you get an idea of what was originally intended.

 

Offline Mobius

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Re: Cutscene for Failure on Endgame Petition
At this point...why don't we improve FS2 cutscenes like the intro?!?
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Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
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My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline Koth

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Re: Cutscene for Failure on Endgame Petition
Well, if you can find somebody willing to do that when your're good to go!
The Signature is a Nuke!

 

Offline colecampbell666

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Re: Cutscene for Failure on Endgame Petition
I would say that's ingame from the look of the ship and background and VA's new custom subspace vortex.
Yes but he made the vortex in Blender.
Gettin' back to dodgin' lasers.