Author Topic: 2009-08-12 - Colonial Shuttle mkI  (Read 14838 times)

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Offline newman

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Re: 09-08-12 - Colonial Shuttle mkI
Excellent job.  :yes:  :yes:  :yes:
May i ask what's the size of the diffuse map?

2048x2048.
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline peterv

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Re: 09-08-12 - Colonial Shuttle mkI
You should start writing tutorials guys  :D. (i am tired begging for this)

 

Offline karajorma

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Re: 09-08-12 - Colonial Shuttle mkI
I doubt we'll be making a dedicated TOS campaign with daggit, pew-pew lasers, and hairdos that look like shampoo commercials :P There is a much better chance that we'll do a campaign that is set in the 1st Cylon War canon to the new BSG series, though (think Razor flashbacks, etc).

True but it's almost a given that someone will do it as a 3rd party mod sooner or later if we get enough attention. :) Apart from the TOS Galactica the changes from one to the other are basically weapon effects and table changes.

And they're more than welcome to. :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline newman

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Re: 09-08-12 - Colonial Shuttle mkI
Oh, sure. And it's almost a given I'll play it, too :)
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline Lt.Cannonfodder

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Re: 09-08-12 - Colonial Shuttle mkI
You should start writing tutorials guys  :D. (i am tired begging for this)
Tutorials on building entire ship from scratch, or specifics like texturing?

 

Offline Colonol Dekker

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Re: 09-08-12 - Colonial Shuttle mkI
Yes. :yes:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
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The only good Zod is a dead Zod
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Offline peterv

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Re: 09-08-12 - Colonial Shuttle mkI
Tutorials on building entire ship from scratch, or specifics like texturing?

On building entire ship from scratch if possible. Thanks in advance.

 

Offline newman

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Re: 09-08-12 - Colonial Shuttle mkI
To be honest, there isn't much point in a tutorial on building BSG spaceships. To build them, you need to know how to 3d model and texture - not just BSG ships, you need to know how to do that in general. So most tutorials that deal with game modeling and texturing would do. There isn't a magical shortcut that will make you able to build ships for diaspora without going through the motions of becoming a 3d artist first, I'm afraid.. And to do that you need to select your apps of choice, then google any tutorials you can find and get loads and loads of practice. We can only help with specific problems once you already have the basic 3d artist's skill set.
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline peterv

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Re: 09-08-12 - Colonial Shuttle mkI
My bad, i didn't mean tutorials about technical things, or especially BSG spaceships.
What I'm interesting in is mostly the "aestheticall approach", meaning the balance between polycount/maps, tricks about normal, glow, shine maps etc. In this particular model, i was very impressed by the fact that at first i thought that it should be a monster from the polycount perspective. A closer look (and faith to the teams skills) convised me that i was wrong.
Furthermore, I'd love to know your secrets for the creation of the "metallic feeling" (i only know one method that VA was kind enough to share with me).  :)

 

Offline newman

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Re: 09-08-12 - Colonial Shuttle mkI
Those are specific questions. I'll see what I can do, if there'll be time..
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline Lt.Cannonfodder

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Re: 09-08-12 - Colonial Shuttle mkI
As far as texturing tutorials go, I've found this to be one of the better ones: http://www.jamesodonnell.info/dingo_tut/index.html

 

Offline IronForge

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Re: 09-08-12 - Colonial Shuttle mkI
Do we get to fly it?

 

Offline Felix 039

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Re: 09-08-12 - Colonial Shuttle mkI
Fly? Like...

Campaign Mission: Run like hell, get to extraction point with no less than X% Hull?

Multi: Escort Mission
Turning pros into noobs since 1992.
---
Oh look, there's something down here!






No there isn't...

 

Offline newman

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Re: 09-08-12 - Colonial Shuttle mkI
The problem with that is, it's basically a slow moving, not very maneuverable flying brick. The AI would find it pretty hard to miss it even with the player doing everything he can to avoid getting hit. Missions like that would get frustrating, fast.
You need two things to have a proper flyable ship: a high detail cockpit, and a good reason for that ship to be flyable. Other then that, it's just a matter of a table tweak. I doubt you'll get to fly it in R1, but as development progresses she might get a cockpit and we might come up with missions that warrant the player flying a shuttle. I for one always wanted to make a custom modified, armed variant anyway. But that definitely won't happen before r1 is out.. For now it'll just be Cylon fodder :)
« Last Edit: August 23, 2009, 10:45:09 am by newman »
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline StarSlayer

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Re: 09-08-12 - Colonial Shuttle mkI
Baltar: Sir, the possibility of successfully navigating an asteroid field is approximately 3,720 to 1.
Kara Thrace: Never tell me the odds.
“Think lightly of yourself and deeply of the world”

 

Offline Colonol Dekker

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Re: 09-08-12 - Colonial Shuttle mkI
As far as texturing tutorials go, I've found this to be one of the better ones: http://www.jamesodonnell.info/dingo_tut/index.html

The guys quite accomplished :yes:
Dunno if he worked on Homeworld though.....:shrug: maybe.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline peterv

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Re: 09-08-12 - Colonial Shuttle mkI
As far as texturing tutorials go, I've found this to be one of the better ones: http://www.jamesodonnell.info/dingo_tut/index.html

Many thanks, this looks like a very good one  ;)

 

Offline Narvi

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Re: 09-08-12 - Colonial Shuttle mkI
Maybe you could be using a gun turret to ward off Raiders?

 

Offline newman

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Re: 09-08-12 - Colonial Shuttle mkI
Not on the original military version. But like I said, maybe on a custom modified one.
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb