I'm having an issue... I've got an omega destroyer and 4 fighter escorts all following individual way point paths. I figured out how to set goals in event editor (sorta, just basic stuff) so instead of using initial orders to set the fighters on their way point paths, im using a goal. Wellll... I wanted to set a 2nd goal after those fighters finished their way point path they depart in the destroyer's bay. It's not working >< Whats happening is the fighter is immediately b'lining for the docking bay.
Here's the events I have set up...
Charlie Goals
When
is-event-true-delay
EA Omega Arrive
0
add-goal
Charlie 1
ai-waypoints-once
Waypoint path X
89
add-goal
Charlie 2
etc etc for each fighter
that part works.... I tested it with out the following event and they do the way point thing like good lil drones
next i have
Charlie Wing Depart
When
is-previous-goal-true
b5-2
Charlie Goals
When
has-time-elapsed
2
do-nothing
and then on the fighter its self i have for the departure cue
is-event-true-delay
Charlie Wing Depart
2
Either i dont understand how the previous goal sexp works (which is entirely possible) or its counting the waypoint goal as complete as soon as the order is given to go to the way points. It's not even hitting way point 1 so yeah i donno... im confused.