(tables hacks aren't that popular here since well... :lol: )Since what? ;7
Or better yet find someone to make a few more Dilgar ships.If I find someone, maybe. I will deal with this when I have finished main work on SF III
There is the Tiger Starfury and if I remember correctly, the Nova was introduced short before or during the Dilgar-War.Yes, the Tiger was used before and during the Dilgar War and the Starfury Mk1 was introduced during the war. Since I have no modelling expertise whatsoever, there won't be any "new" EA vessels.
The Olympus might also be old enough to have been used back then.
There is the Tiger Starfury and if I remember correctly, the Nova was introduced short before or during the Dilgar-War.
The Olympus might also be old enough to have been used back then.
There is the Tiger Starfury and if I remember correctly, the Nova was introduced short before or during the Dilgar-War.
The Olympus might also be old enough to have been used back then.
The Tiger, Nova, Hyperion, and Olympus all date to the Dilgar War period. The Aurora Mark 1 does not; there was another Starfury that came into service with the Novas and which the Aurora eventually replaced. The League ships existed in basically the same form as the ones in TBP including beams. Dilgar warships should be inferior ship-to-ship to the Nova (which was according to B5Wars fluff was developed specifically to kill them and Centauri ships) but better than a Hyperion.
If they are stronger than the Centauri and weaker than the Minbari, it's just right, because that's what they are supposed to be, slightly stronger than the Centauri.
can someone provide orthos of these ships?
can someone provide orthos of these ships?
Sorry, slow morning, "Orthos"?
but I am defenitely not gonna use any ship models which are not ready for use already. :) I think there is enough stuff in TBP to make up a fine campaign.
Nice work! :yes:
I'll see what I can do. Do you have any tips on how I could finalize them?
- starting with the base; I'd take some sort of a basic paneling map and blend it with that yellow/brown mottling thing to form a new base. You could either search for some basic paneling textures and modify them to your needs or draw one from scratch, it's not that difficult..The texture does have a type of paneling (it just isn't very apparent); I got it from a dilgar ship in TBP. :nervous:
- Add details and greebles where applicable and follow it up with a normal map;
- You need some windows in there. Windows in sci fi ships and bases serve as a great size reference, and visually break it up and make things more interesting. You might also experiment with baking some spotlights here and there to make it more interesting;Dilgar ships don't have windows. :lol:
- Weathering: grab some custom brushes off the net (try deviantart and similar sites) and try and stack up several layers of weathering. You can play with opacities and blending modes to get the results you need. Try and get the weathering to follow some logical pattern (try and think where would some sort of weathering occur - i.e. dark scorch marks near any exhausts (mostly applicable to ships), paint chipped off near edges, longer sratch marks on longer angular surfaces, etc.I have attempted to do this now
.... If I may suggest, try and crank up AA when doing the shots, it'll look a lot nicer - especially on something like this that has a lot of curved, circular lines.
wonderful already. Reminds me of something... :)like a Brakiri Space Station reskin in fortune hunters. :lol:
Not sure about the pink hangar lighting, other than that nice work.The pink um.... well I thought it was more of a purplish but anyways, I did that because the dilgar have a lot of purple on their ships. :doubt:
very nice! any other dilgar ships you intend to implement? what will they be?I really don't intend to do any more texture replacement maps because now I have a base for the dilgar and I can replace any of the firstone ships with the original skhemt textures thus creating a new Dilgar capital ship :lol: You would not believe how ugly the league base would look if you used the original Sekhmet textures on it. :blah:
I also seem to recall an earth design from that period: a carrier named the "avenger" class...
EA Avenger is actually in the game, though I don't think it's been used a lot so far. I know it's in Fortune Hunters, but haven't seen it in any other missions/campaigns yet.It WILL be in my Campaign several times. :p
Hyperion:
-Plasma Cannons instead of Pulse Weapons, more damaging but slower and shorter range.
-Particle Beams instead of Heavy Lasers, less damage, shorter range, but faster firing recycle.