Hard Light Productions Forums

Hosted Projects - FS2 Required => FreeSpace Conversion => Topic started by: Husky on July 07, 2011, 07:21:07 pm

Title: Freespace Port: Campaign Mission 10 Error
Post by: Husky on July 07, 2011, 07:21:07 pm
Hi, I'm new, and first of all I gotta say: Great site you got running here :yes: Loved FS ever since the first one came out and I'm pleasantly surprised it's still got such an active community!

And FS Open really is an awesome project which I tried for the first time today... can't wait to play all the fanmade campaigns included but I figured I'd play through the original FS games first... it's been a while...

Now here's the problem:
Playing the Great War campain of the Freespace port, I've just finished "The Darkness and the Light" and upon loading the next mission I get this error message:

Quote
Invalid intel name.

In sexpression: ( when
   ( true )
   ( allow-weapon "Flail" )
   ( allow-weapon "Interceptor" )
   ( tech-add-weapons
      "Flail"
      "Interceptor"
   )
   ( tech-add-intel "Shivans" )
)
(Error appears to be: Shivans)
KERNELBASE.dll! WaitForSingleObjectEx + 36 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_12d_INF.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_12d_INF.exe! Error + 229 bytes
fs2_open_3_6_12d_INF.exe! post_process_mission + 1577 bytes
fs2_open_3_6_12d_INF.exe! parse_mission + 1531 bytes
fs2_open_3_6_12d_INF.exe! parse_main + 449 bytes
fs2_open_3_6_12d_INF.exe! mission_load + 215 bytes
fs2_open_3_6_12d_INF.exe! game_start_mission + 198 bytes
fs2_open_3_6_12d_INF.exe! game_enter_state + 482 bytes
fs2_open_3_6_12d_INF.exe! gameseq_set_state + 310 bytes
fs2_open_3_6_12d_INF.exe! game_process_event + 242 bytes
fs2_open_3_6_12d_INF.exe! gameseq_process_events + 152 bytes
fs2_open_3_6_12d_INF.exe! game_main + 782 bytes
fs2_open_3_6_12d_INF.exe! WinMain + 330 bytes
fs2_open_3_6_12d_INF.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_12d_INF.exe! WinMainCRTStartup + 15 bytes
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes

Any ideas what could be the cause?

Maybe forgot anything in the installation process? Here's what I did:
-installed Freespace 2 from the original 3 CDs (German version, hope that's not the prob)
-applied the 1.2 patch
-downloaded the FreespaceOpenInstaller
-installed using "The Works" option with all features included
-tried both the Media VPs and the normal FS Port with the same result

Hope you guys can help... I can't stand to leave a campaign half-finished :/
Title: Re: Freespace Port: Campaign Mission 10 Error
Post by: mjn.mixael on July 07, 2011, 11:47:37 pm
Please post a debug log.

Instructions here. (http://www.hard-light.net/forums/index.php?topic=56279.msg1180359#msg1180359)
Title: Re: Freespace Port: Campaign Mission 10 Error
Post by: Husky on July 08, 2011, 02:26:38 am
Ahh, sorry! It seems the "PLEASE READ BEFORE POSTING!" wasn't quite obvious enough for me :rolleyes:

Alright, attached it now...

[attachment deleted by ninja]
Title: Re: Freespace Port: Campaign Mission 10 Error
Post by: mjn.mixael on July 08, 2011, 10:56:14 am
This is really bizarre...

Of all things in FS universe to cause an error "Shivans" shouldn't be one of them. Just a guess here, but what are the "Shivans" called in the German version?
Title: Re: Freespace Port: Campaign Mission 10 Error
Post by: Luis Dias on July 08, 2011, 11:00:35 am
(http://www.hard-light.net/forums/Smileys/HLP/welcome2hlpbb.gif)
Title: Re: Freespace Port: Campaign Mission 10 Error
Post by: FreeSpaceFreak on July 08, 2011, 11:10:12 am
-installed Freespace 2 from the original 3 CDs (German version, hope that's not the prob)

Actually, translated versions of FS2 are known to cause precisely this issue. Though I don't quite remember what the solution was.
Title: Re: Freespace Port: Campaign Mission 10 Error
Post by: Husky on July 08, 2011, 01:01:52 pm
-installed Freespace 2 from the original 3 CDs (German version, hope that's not the prob)

Actually, translated versions of FS2 are known to cause precisely this issue. Though I don't quite remember what the solution was.

Hmm, would it be possible to fix it by replacing some of the files with the ones from an English CD or an installed English version of FS2 ?

@mjn.mixael:
They're called "Shivaner" by the way...
Title: Re: Freespace Port: Campaign Mission 10 Error
Post by: Satellight on July 08, 2011, 01:11:14 pm
You could buy the GoG.com version of FreeSpace 2 (http://www.gog.com/en/gamecard/freespace_2) for only 5.99 $ (4,20 €)

Easy to install. Easy to archive. Already patched. Simply don't forget to change the installation path to something like C:\Games\FreeSpace 2

And GOOD GAME !
Title: Re: Freespace Port: Campaign Mission 10 Error
Post by: mjn.mixael on July 08, 2011, 04:37:49 pm
Hmm, would it be possible to fix it by replacing some of the files with the ones from an English CD or an installed English version of FS2 ?

@mjn.mixael:
They're called "Shivaner" by the way...

It's likely the only way to fix this while using the German version would be to replace all data references (in missions, tables, etc.) to either "Shivans or "Shivaner"

Using just the English version from GOG.com will fix the issue, but it will be in English.
Title: Re: Freespace Port: Campaign Mission 10 Error
Post by: FreeSpaceFreak on July 09, 2011, 01:22:53 am
I don't have the new FSPort downloaded yet, but there's no tstrings.tbl, is there?

If not: in species.tbl, what is the number behind the Shivans tech entry name? Does it happen to be 3198? If you change it to -1, I think that could solve Husky's issue.

Like this:
Code: [Select]
$Entry:
$Name: XSTR("Shivans", -1)

Either way, Husky, you should be able to continue playing even with the bug. Just click it away.
Title: Re: Freespace Port: Campaign Mission 10 Error
Post by: mjn.mixael on July 09, 2011, 08:35:57 am
I don't have the new FSPort downloaded yet, but there's no tstrings.tbl, is there?

If not: in species.tbl, what is the number behind the Shivans tech entry name? Does it happen to be 3198? If you change it to -1, I think that could solve Husky's issue.

Like this:
Code: [Select]
$Entry:
$Name: XSTR("Shivans", -1)

Either way, Husky, you should be able to continue playing even with the bug. Just click it away.

There is no tstings.tbl. (Don't you think I would have mentioned that?)
Title: Re: Freespace Port: Campaign Mission 10 Error
Post by: Husky on July 10, 2011, 05:31:45 pm
Hmm, just out of curiosity: where are the .tbl-files anyway? Didn't find any in my FS2 folder.

But anyways, got the English version yesterday... I figured it'd be the best solution cause I'd probably come across more problems with my German version that'd annoy me somewhere down the line... besides, all the mods (except FS2 naturally) were a weird mix of both languages anyway - all the mission specific stuff being English and the rest (Options, HUD etc.) in German. Though "Anna" trying to say "Schauen Sie sich nochmal die Einsatzziele an" at the end of each briefing was pretty funny :P

Haven't tried playing to mission 10 yet (deleted the savegames, D'oh!) but I guess it should work now. Thanks for your help, everyone!
Title: Re: Freespace Port: Campaign Mission 10 Error
Post by: Decelion on July 31, 2011, 02:21:36 pm
Hi.
I've got the same problem, I have the German version too. Now I have 3 questions:

Did it work?
Did you have to redownload all the stuff/If not, how exactly did you do it?
And a question to the rest: Do you know of another solution? I don't know if I like to buy FS2 if I already bought it ;)


PS: Holy sh*** this game is great. I liked the x 1-3 Series and the X-Wing vs. Tie-Fighter game but this.. wow. WOW. Also a great thank you to the makers of this FS1 port.