Author Topic: Cutscene for Failure on Endgame Petition  (Read 77193 times)

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Offline Mobius

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Re: Cutscene for Failure on Endgame Petition
thanks for the critics everyone....

i know that the subspace vortex is not original...i did it freestyle.....because i do not know how to make an animated texture like the original one :(

so i have to recheck again  :(

and btw: i do not understand your abbreviations ;)

Please don't trash your effect! It might be useful as special warpout effect in special circumstances(portals excluded, of course)! ;)
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Offline IceyJones

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Re: Cutscene for Failure on Endgame Petition
okay...here is the mvp-warpout-effect....


and no fear....i saved the other one ;)

so please decide everyone, wich one you want in the animation.

and i need another opinion. shall i add an additional effect? i could stretch the ship when it is coming from subspace. looks cool imho.

and the vasuda-scene is final and already rendering ;)

 

Offline Jeff Vader

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Re: Cutscene for Failure on Endgame Petition
Zomg. If I had to choose between these two, I'd say the previous one. The current MediaVP one is kind of boring. No offense, but still. Though I might once again say, that I really like the MediaVPs 3.6.7 version, too.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline IceyJones

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Re: Cutscene for Failure on Endgame Petition
how does it look like? u have a screen for me?

and one more question:
which framerate does the mve-movies have? 25 or 30?

edit:
k...they are 30 fps. checked myself.

but i forgot another important question:
which video-format do you want? like the originals? 640x320? or fullscreen in 4:3 format? or, or, or?
i would say same proportion, but higher resolution. okay?
« Last Edit: December 09, 2007, 07:19:38 am by IceyJones »

 

Offline Jeff Vader

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Re: Cutscene for Failure on Endgame Petition
I currently have an extended scanning project, but I think I can post a screen within the next 4 hours.

Edit: Oh wait, this didn't take that long after all.

In any case here's the screen, though once again, static images don't do justice to the effect.

« Last Edit: December 09, 2007, 08:19:30 am by Lobo »
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Vasudan Admiral

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Re: Cutscene for Failure on Endgame Petition
The subspace vortex is UNBELIEVABLY difficult to pull off well. It's taken me a week or so of tinkering to get mine to the present stage:



I don't think I can get it any closer to the cutscene one, so I've now moved on to the fighters. I've PMed DaB to see if we can use all his latest normal maps and am currently in the process of organising the fighters and getting everything together. I'll upload the pack with the contents in the same formats as the lucifer was as soon as it's ready. :)
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Offline terran_emperor

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Re: Cutscene for Failure on Endgame Petition
Best portal yet...
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Offline jr2

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Re: Cutscene for Failure on Endgame Petition
Umm.. VA & Icey, there are 2 or 3 effects to the cutscene warp effects, IMHO... there is one that spins a little bit clockwise, and another that spins counterclockwise, as well as one that flares out in the center as well as forming a line across the screen... If either of you haven't done so, could you extract the FS2 Intro & FS1 Endgame .oggs from their VPs, and get VLC Media Player.  Load the file (you might have to do it from inside VLC Player, unless you associated the files, which I wouldn't recommend unless you really like VLC MP), click on the slow-action button twice to put you to 0.25x... it's a long sit through, but very worth it IMHO.  Double-clicking the vid = full screen.


 

Offline IceyJones

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Re: Cutscene for Failure on Endgame Petition
very nice VA.....best portal.....

so i will have to revise completely

 

Offline jr2

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Re: Cutscene for Failure on Endgame Petition
:hopping:  Watch it in slo-mo... /me is hoping you can nail it if you see the way it moves.  Please?  I'll give you one of these:    XD

 

Offline Black Wolf

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Re: Cutscene for Failure on Endgame Petition
Dude - you've nailed the subspace effect. Much kudos.
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Offline colecampbell666

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Re: Cutscene for Failure on Endgame Petition
You two (Icey and VA) might want to work together on cutscening the rest of FS1/2. Then set up shop to do it for mods. (Derelict perhaps)
Gettin' back to dodgin' lasers.

 

Offline IceyJones

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Re: Cutscene for Failure on Endgame Petition
it would be helpful to get an animated alpha-map from your version VA. would make thing much easier for me to get the same look as your vortex.....

edit:
i think i found a compromise. i took the original maps from fs1 for the vortex. of course the resolution is not so big, but for the small movie it will be okay i think. so i will proceed with this. i want to finish the clip ;) the vasudan impact-scene looks good, but i will render it again. i added the small freighter as well as some electricity fx during the beam-impact. looks nice i think....stay tuned...
« Last Edit: December 09, 2007, 03:10:32 pm by IceyJones »

 

Offline terran_emperor

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Re: Cutscene for Failure on Endgame Petition
I'm suprised this whole topic hasn't come up before. When you guys have finished, send me copies, then we'll bug Goobber to put them in the next release of FSPort.

LOL
I actually have a few ideas for cutscenes for "Silent Threat: Reborn"
-The Terran Vasudan Skirmish from the Command Briefing
-The RnD Rebellion, shoing the ambush of the GTD Krios
-Cutscene for beating and failing the final mission against the Hades

I may post them when the WIP scenes are done
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Offline Vasudan Admiral

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Re: Cutscene for Failure on Endgame Petition
IceyJones: See how far you get using the FS1 animation, but if you don't feel it looks right let me know and I'll render this one up into a kind of animated texture you can use in conjunction with a displacement modifier. :)

jr2: Yeah I must have watched that vid about a million times now. I'm a bit sick of it. ;)
This vortex does mimic the rotating motion as well as the rippling of the cutscene one though, which was relatively easy compared to getting it to visually look right. That part was really hard.

As for doing other cutscenes after these, while I'm not writing that off, you need to keep in mind that it's a huge amount of work, and on my non-multi-core CPU, a lot of rendering time. :p

Based on that, I certainly don't think I'll be making cutscenes for any mods that aren't the Port, the main game or Twisted Infinities. ;)
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
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Offline terran_emperor

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Re: Cutscene for Failure on Endgame Petition
Here are the Basic outlines for cutscenes that could be done for ST:R

Silent Threat: Reborn Intro
1st half of Endgame movie showing the Lucider Exploding
Cut to Black Sceen reading "1 Week later Vega System"
Battle Sequence showing the skirmish described in the 1st Command Briefing

"Exodus - ST:R"
Haven't decided how this should go - but it involves the Krios Coming under heavy fire and calling for help

"Secret's Revealed"
- mission Failure.
The Hades Jumps to Subspace...Then, in a pan through a star field as a narrator/text explains the fall of the GTA/PVN

Mission sucess
The hades break out in a series of explosions along it's legth. The ship then falls to the suface of a nearby planet, crashing and ending up where we see it in the FS2 opening.
« Last Edit: December 09, 2007, 05:39:38 pm by terran_emperor »
e = m csarged - Relativity according to Sarge [Red vs Blue]

TRUE SHIVAN

HLP's only Goro Naya (Great Leader) fan


"I really wasn't expecting this much losership"


"Only one thing is impossible for a Vorlon to understand: How to change the IRQ setting in any DOS computer."

HLP Brit

 

Offline colecampbell666

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Re: Cutscene for Failure on Endgame Petition
You can't not destroy the Hades.
Gettin' back to dodgin' lasers.

 

Offline Admiral Nelson

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Re: Cutscene for Failure on Endgame Petition
In ST:R you can fail to destroy the Hades.
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline Koth

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Re: Cutscene for Failure on Endgame Petition
Yeah, for example by being blown up by one of those pesky Lokis that are probably manufactured right on board the Hades during that mission.(Forever respawning Fighters are poor poor mission design. Shame on you  :v: )
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Offline IceyJones

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Re: Cutscene for Failure on Endgame Petition
yes guys.....making a cinematic cutscene is a lot of work. so please do not be too optimistic....now i´m back at work and my dual core is rendering the next 10 hours at home, only to do 20 seconds of film......okay....thats not too long, as i kept an eye on the rendertimes per frame very carefully. maximum 2 minutes.....

@va
i will post a screen this evening which shows the vortex i got now. problem i have is of course the resolution of the original map as well as the glare-fx of cinema. im not able to do them so well defined as yours. so in my version they are bigger, not so thin.....hmmm.....or i use the glare-texture of the game?! hmm......i will give it one more try then.
but if you find the time you could make this animated texture. would improove the look extremely of course....

futhermore im wondering if your star-background is a shader or a texture. if it is a texture, i could use it also :)