Author Topic: Delta and Epsilon wing destroyed at start of 'Good Luck'?  (Read 4871 times)

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Delta and Epsilon wing destroyed at start of 'Good Luck'?


I don't remember what the composition of Alpha or Beta is supposed to be like but I have Hercs for Alpha wing and Ulysses for Beta wing. No bombers because well... they're all dead for some reason at the start of the mission. Anyone know why this is happening?

 

Offline Cobra

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Re: Delta and Epsilon wing destroyed at start of 'Good Luck'?
What build are you using?
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Goober5000

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Re: Delta and Epsilon wing destroyed at start of 'Good Luck'?
Several possibilities...

1) Did all the bombers die in the previous mission?  I've had that happen to me because I was dogfighting and not paying attention.
2) Are you using a pre-3.7 build and switching between campaigns?
3) An undiagnosed red-alert bug...

In any case -- Please post your fs2_open.log file.  Instructions on how to do this can be found in this post.

 
Re: Delta and Epsilon wing destroyed at start of 'Good Luck'?
You reached the Sol Node and jumped out before Delta and Epsilon launched from the Bastion is another possibility :-).
Shivan here, Shivan there, Shivan everywhere.

My english isn't very well, so sorry for a few mistakes.

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Offline Mongoose

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Re: Delta and Epsilon wing destroyed at start of 'Good Luck'?
I don't know about Epsilon, but it'd be nigh-impossible to get to the node before Delta arrives, at least if I'm remembering things right.

 

Offline MatthTheGeek

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Re: Delta and Epsilon wing destroyed at start of 'Good Luck'?
Unless you don't destroy the wing of Basilisk at the beginning. Galatea sucks too much to do it, and Delta doesn't spawn until they're down, IIRC.
People are stupid, therefore anything popular is at best suspicious.

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Re: Delta and Epsilon wing destroyed at start of 'Good Luck'?
Here's the log.

Code: [Select]
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace 2 Open version: 3.7.0.9755
Passed cmdline options:
  -missile_lighting
  -3dshockwave
  -soft_particles
  -post_process
  -fxaa
  -dualscanlines
  -rearm_timer
  -3dwarp
  -warp_flash
  -snd_preload
  -mod fsport-mediavps,fsport,mediavps_3612
  -fps
  -window
Building file index...
Found root pack 'E:\Games\GOG.com\Freespace 2\fsport-mediavps\mv_fsport.vp' with a checksum of 0xeb1fe49a
Found root pack 'E:\Games\GOG.com\Freespace 2\fsport\fsport-missions.vp' with a checksum of 0x0e155670
Found root pack 'E:\Games\GOG.com\Freespace 2\fsport\fsport3_4.vp' with a checksum of 0x27404416
Found root pack 'E:\Games\GOG.com\Freespace 2\fsport\odeon_fs1.vp' with a checksum of 0x6b0eb146
Found root pack 'E:\Games\GOG.com\Freespace 2\fsport\sparky_hi_fs1.vp' with a checksum of 0x9548edb1
Found root pack 'E:\Games\GOG.com\Freespace 2\fsport\stu_fs1.vp' with a checksum of 0x033f612f
Found root pack 'E:\Games\GOG.com\Freespace 2\fsport\tango_fs1.vp' with a checksum of 0x69946372
Found root pack 'E:\Games\GOG.com\Freespace 2\fsport\tango_hi1_fs1.vp' with a checksum of 0x110c971c
Found root pack 'E:\Games\GOG.com\Freespace 2\fsport\tango_hi2_fs1.vp' with a checksum of 0xe3c8d13b
Found root pack 'E:\Games\GOG.com\Freespace 2\fsport\tango_hi3_fs1.vp' with a checksum of 0x5ddd28f7
Found root pack 'E:\Games\GOG.com\Freespace 2\fsport\tango_hi4_fs1.vp' with a checksum of 0x52d85c46
Found root pack 'E:\Games\GOG.com\Freespace 2\fsport\tango_hi5_fs1.vp' with a checksum of 0xf615f6be
Found root pack 'E:\Games\GOG.com\Freespace 2\fsport\warble_fs1.vp' with a checksum of 0x0b608285
Found root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_Advanced.vp' with a checksum of 0x4b8b0f5a
Found root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_AnimGlows.vp' with a checksum of 0x6a554026
Found root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_Assets.3612.vp' with a checksum of 0x59649c21
Found root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_Assets.vp' with a checksum of 0x529cc70f
Found root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_CB_ANI_1.vp' with a checksum of 0x9c948078
Found root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_CB_ANI_2.vp' with a checksum of 0xd1e3fc51
Found root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_Effects.3612.vp' with a checksum of 0x9c510aa0
Found root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_Effects.vp' with a checksum of 0xb9a9a485
Found root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_Music.vp' with a checksum of 0xb3e21469
Found root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_RadarIcons.vp' with a checksum of 0x31dd7781
Found root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_Root.vp' with a checksum of 0x6ffd5c78
Found root pack 'E:\Games\GOG.com\Freespace 2\Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'E:\Games\GOG.com\Freespace 2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'E:\Games\GOG.com\Freespace 2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'E:\Games\GOG.com\Freespace 2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'E:\Games\GOG.com\Freespace 2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'E:\Games\GOG.com\Freespace 2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'E:\Games\GOG.com\Freespace 2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'E:\Games\GOG.com\Freespace 2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'E:\Games\GOG.com\Freespace 2\warble_fs2.vp' with a checksum of 0xd85c305d
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tangoA_fs2.vp' with a checksum of 0x2e10c984
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tangoB_fs2.vp' with a checksum of 0x0a5f4659
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\warble_fs2 (2).vp' with a checksum of 0xd85c305d
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'E:\Games\GOG.com\Freespace 2\fsport-mediavps\' ... 9 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\fsport-mediavps\mv_fsport.vp' ... 544 files
Searching root 'E:\Games\GOG.com\Freespace 2\fsport\' ... 7 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\fsport\fsport-missions.vp' ... 219 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\fsport\fsport3_4.vp' ... 967 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\fsport\odeon_fs1.vp' ... 10 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\fsport\sparky_hi_fs1.vp' ... 1219 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\fsport\stu_fs1.vp' ... 1553 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\fsport\tango_fs1.vp' ... 92 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\fsport\tango_hi1_fs1.vp' ... 9 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\fsport\tango_hi2_fs1.vp' ... 26 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\fsport\tango_hi3_fs1.vp' ... 28 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\fsport\tango_hi4_fs1.vp' ... 13 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\fsport\tango_hi5_fs1.vp' ... 16 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\fsport\warble_fs1.vp' ... 111 files
Searching root 'E:\Games\GOG.com\Freespace 2\mediavps_3612\' ... 0 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_Advanced.vp' ... 1283 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_AnimGlows.vp' ... 1641 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_Assets.3612.vp' ... 315 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_Assets.vp' ... 1527 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_CB_ANI_1.vp' ... 32 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_CB_ANI_2.vp' ... 52 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_Effects.3612.vp' ... 10 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_Effects.vp' ... 1876 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_Music.vp' ... 32 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_RadarIcons.vp' ... 24 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_Root.vp' ... 94 files
Searching root 'E:\Games\GOG.com\Freespace 2\' ... 15 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\Root_fs2.vp' ... 157 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\smarty_fs2.vp' ... 10 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\sparky_fs2.vp' ... 3027 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\stu_fs2.vp' ... 2355 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\tango1_fs2.vp' ... 32 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\tango2_fs2.vp' ... 15 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\tango3_fs2.vp' ... 10 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\warble_fs2.vp' ... 52 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tango1_fs2.vp' ... 32 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tango2_fs2.vp' ... 15 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tango3_fs2.vp' ... 10 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tangoA_fs2.vp' ... 0 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tangoB_fs2.vp' ... 0 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\data\movies\warble_fs2 (2).vp' ... 52 files
Searching root pack 'E:\Games\GOG.com\Freespace 2\data\movies\warble_fs2.vp' ... 52 files
Found 44 roots and 18880 files.
Setting language to English
TBM  =>  Starting parse of 'mv_core-lcl.tbm' ...
Initializing OpenAL...
  OpenAL Vendor     : Creative Labs Inc.
  OpenAL Renderer   : Software
  OpenAL Version    : 1.1

  Found extension "ALC_EXT_EFX".

  Sample rate: 44100 (44100)
  EFX version: 1.0
  Max auxiliary sends: 1
  Playback device: Generic Software on Speakers (HTO CLARO)
  Capture device: Microphone (USB Audio Device)
... OpenAL successfully initialized!
Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
  Initializing WGL...
  Requested WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  Actual WGL Video values    = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  OpenGL Vendor    : NVIDIA Corporation
  OpenGL Renderer  : GeForce GTX 760/PCIe/SSE2
  OpenGL Version   : 4.3.0

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Using extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Using extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Using extension "GL_ARB_pixel_buffer_object".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Using extension "GL_ARB_point_sprite".
  Using extension "GL_ARB_shading_language_100".
  Using extension "GL_ARB_shader_objects".
  Using extension "GL_ARB_vertex_shader".
  Using extension "GL_ARB_fragment_shader".
  Using extension "GL_ARB_shader_texture_lod".
  Using extension "GL_ARB_texture_float".
  Using extension "GL_ARB_draw_elements_base_vertex".
  Found special extension function "wglSwapIntervalEXT".

Compiling new shader:
   Loading built-in default shader for: soft-v.sdr
   Loading built-in default shader for: soft-f.sdr
Shader features:
   Depth-blended Particles
Compiling new shader:
   Loading built-in default shader for: soft-v.sdr
   Loading built-in default shader for: soft-f.sdr
Shader features:
   Distorted Particles

  Compiling post-processing shader 1 ...
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: post-f.sdr
  Compiling post-processing shader 2 ...
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: blur-f.sdr
  Compiling post-processing shader 3 ...
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: blur-f.sdr
  Compiling post-processing shader 4 ...
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: brightpass-f.sdr
  Compiling post-processing shader 5 ...
   Loading built-in default shader for: fxaa-v.sdr
   Loading built-in default shader for: fxaa-f.sdr
  Compiling post-processing shader 6 ...
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: fxaapre-f.sdr
  Compiling post-processing shader 7 ...
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: ls-f.sdr

  Max texture units: 4 (32)
  Max elements vertices: 1048576
  Max elements indices: 1048576
  Max texture size: 16384x16384
  Max render buffer size: 16384x16384
  Can use compressed textures: YES
  Texture compression available: YES
  Post-processing enabled: YES
  Using trilinear texture filter.
  OpenGL Shader Version: 4.30 NVIDIA via Cg compiler
... OpenGL init is complete!
Size of bitmap info = 742 KB
Size of bitmap extra info = 48 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_flak-sct.tbm' ...
TBM  =>  Starting parse of 'mv_dbrs-sct.tbm' ...
TBM  =>  Starting parse of 'mv_exp-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_effects-sdf.tbm' ...
Dutifully ignoring the extra sound values for retail sound 36, 'l_hit.wav'...
Dutifully ignoring the extra sound values for retail sound 37, 'm_hit.wav'...
Windows reported 16 joysticks, we found 0
Current soundtrack set to -1 in event_music_reset_choices
TBM  =>  Starting parse of 'mv_music-mus.tbm' ...
TABLES => Unable to find 'colors.tbl'. Initialising colors with default values.
TBM  =>  Starting parse of 'mv_effects-mfl.tbm' ...
TBM  =>  Starting parse of 'fs1_effects-mfl.tbm' ...
Wokka!  Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_effects-amr.tbm' ...
TBM  =>  Starting parse of 'fsport-aip.tbm' ...
TBM  =>  Starting parse of 'mv_effects-wxp.tbm' ...
TBM  =>  Starting parse of 'fs1_effects-wxp.tbm' ...
BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 20 fps.
BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
ANI Avenger_Impact with size 80x80 (37.5% wasted)
ANI Leech_Impact with size 80x80 (37.5% wasted)
TBM  =>  Starting parse of 'mv_core-wep.tbm' ...
TBM  =>  Starting parse of 'mv_effects-wep.tbm' ...
TBM  =>  Starting parse of 'mv_assets-wep.tbm' ...
TBM  =>  Starting parse of 'railguncycle-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_missiles-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_tech-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_primaries-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_shockwave-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_effects-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_beampierce-wep.tbm' ...
TBM  =>  Starting parse of 'mv_effects-obt.tbm' ...
TBM  =>  Starting parse of 'mv_core-shp.tbm' ...
TBM  =>  Starting parse of 'radar-shp.tbm' ...
TBM  =>  Starting parse of 'mv_effects-shp.tbm' ...
TBM  =>  Starting parse of 'mv_assets-shp.tbm' ...
TBM  =>  Starting parse of 'fsport-resetmodels-shp.tbm' ...
TBM  =>  Starting parse of 'fsport-turretangles-shp.tbm' ...
TBM  =>  Starting parse of 'fsport-abtrails-shp.tbm' ...
TBM  =>  Starting parse of 'fs1_models-shp.tbm' ...
TBM  =>  Starting parse of 'HTLHades-shp.tbm' ...
TBM  =>  Starting parse of 'fs1_loadout-shp.tbm' ...
TBM  =>  Starting parse of 'fs1_shockwave-shp.tbm' ...
TBM  =>  Starting parse of 'fs1_trails-shp.tbm' ...
TBM  =>  Starting parse of 'mv_core-hdg.tbm' ...
TBM  =>  Starting parse of 'fsport-reticle-hdg.tbm' ...
TBM  =>  Starting parse of 'mv_root-hdg.tbm' ...
ANI support1 with size 108x24 (25.0% wasted)
ANI damage1 with size 148x25 (21.9% wasted)
ANI wingman1 with size 71x53 (17.2% wasted)
ANI wingman2 with size 35x53 (17.2% wasted)
ANI wingman3 with size 14x53 (17.2% wasted)
ANI toggle1 with size 57x20 (37.5% wasted)
ANI head1 with size 164x132 (48.4% wasted)
ANI weapons1 with size 126x20 (37.5% wasted)
ANI weapons1_b with size 150x20 (37.5% wasted)
ANI objective1 with size 149x21 (34.4% wasted)
ANI energy1 with size 12x41 (35.9% wasted)
ANI targetview1 with size 137x156 (39.1% wasted)
ANI targetview2 with size 4x96 (25.0% wasted)
ANI targetview3 with size 7x20 (37.5% wasted)
ANI 2_radar1 with size 209x170 (33.6% wasted)
ANI 2_energy2_fs1 with size 85x96 (25.0% wasted)
ANI 2_reticle1_fs1 with size 40x24 (25.0% wasted)
ANI targhit1 with size 31x21 (34.4% wasted)
ANI 2_leftarc_fs1 with size 77x139 (45.7% wasted)
ANI 2_toparc1_fs1 with size 251x59 (7.8% wasted)
ANI 2_toparc2_fs1 with size 31x34 (46.9% wasted)
ANI 2_toparc3_fs1 with size 30x34 (46.9% wasted)
ANI netlag1 with size 29x30 (6.3% wasted)
ANI 2_lead1_fs1 with size 40x40 (37.5% wasted)
ANI 2_lock1_fs1 with size 46x46 (28.1% wasted)
ANI 2_lockspin_fs1 with size 51x51 (20.3% wasted)
ANI time1 with size 47x23 (28.1% wasted)
ANI 2_rightarc1_fs1 with size 79x139 (45.7% wasted)
ANI 2_rightarc4_fs1 with size 43x43 (32.8% wasted)
ANI 2_rightarc5_fs1 with size 43x43 (32.8% wasted)
ANI 2_rightarc6_fs1 with size 43x43 (32.8% wasted)
TBM  =>  Starting parse of 'mv_effects-str.tbm' ...
loading animated cursor "cursor"
ANI cursor with size 18x24 (25.0% wasted)
MediaVPs: Flaming debris script loaded!
MediaVPs: Explosions script loaded!
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!
cfile_init() took 1712
Compiling video-processing shader ...
   Loading built-in default shader for: video-v.sdr
   Loading built-in default shader for: video-f.sdr
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
PLR => Loading 'Steven Lee.plr' with version 1...
PLR => Parsing:  Flags...
PLR => Parsing:  Info...
PLR => Parsing:  Scoring...
PLR => Parsing:  ScoringMulti...
PLR => Parsing:  HUD...
PLR => Parsing:  Variables...
PLR => Parsing:  Multiplayer...
PLR => Parsing:  Controls...
PLR => Parsing:  Settings...
PLR => Loading complete!
PLR => Verifying 'Steven Lee.plr' with version 1...
PLR => Parsing:  Flags...
PLR => Verifying complete!
ANI cursor.ani with size 18x24 (25.0% wasted)
Got event GS_EVENT_QUIT_GAME (5) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
PLR => Loading 'Steven Lee.plr' with version 1...
PLR => Parsing:  Flags...
PLR => Parsing:  Info...
PLR => Parsing:  Scoring...
PLR => Parsing:  ScoringMulti...
PLR => Parsing:  HUD...
PLR => Parsing:  Variables...
PLR => Parsing:  Multiplayer...
PLR => Parsing:  Controls...
PLR => Parsing:  Settings...
PLR => Loading complete!
CSG => Loading 'Steven Lee.freespace.csg' with version 2...
CSG => Parsing:  Flags...
CSG => Parsing:  Info...
CSG => Parsing:  Missions...
CSG => Parsing:  Techroom...
CSG => Parsing:  Loadout...
CSG => Parsing:  Scoring...
CSG => Parsing:  RedAlert...
CSG => Parsing:  HUD...
CSG => Parsing:  Variables...
CSG => Parsing:  Settings...
CSG => Parsing:  Controls...
CSG => Parsing:  Cutscenes...
CSG => Parsing:  Last Missions...
Someone passed an extension to bm_load for file 'GTA.pcx'
CSG => Loading complete!
PLR => Saving 'Steven Lee.plr' with version 1...
PLR => Saving:  Flags...
PLR => Saving:  Info...
PLR => Saving:  Scoring...
PLR => Saving:  ScoringMulti...
PLR => Saving:  HUD...
PLR => Saving:  Variables...
PLR => Saving:  Multiplayer...
PLR => Saving:  Controls...
PLR => Saving:  Settings...
PLR => Saving complete!
Freeing all existing models...
... Log closed, Tue Oct 22 12:30:13 2013

As soon as the mission started, I put all power towards my engines and afterburned to the jump node. Not very fast in a Herc. I didn't use any cheats or anything, just pressed "\" to hit max thrust and constant burners when the bar would recharge. I don't recall any of of my wingmen dying... if any of them did, it was just 1 or 2 guys. Certainly not 2 entire wings.

Recently installed FS2 Open again and I'm starting off with FS Port before doing any of the other campaigns so I'm not doing anything crazy.
« Last Edit: October 22, 2013, 02:40:24 pm by ARMEDnPISSED »

 

Offline Mongoose

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Re: Delta and Epsilon wing destroyed at start of 'Good Luck'?
That's probably it, then.  I just double-checked the mission file, and like Matt said, the arrival of Delta is tied to the destruction of the Arjuna wing of Basilisks at the beginning of the mission; in turn, Epsilon wing arrives about 3 minutes after Delta does.  In addition, Arjuna's arrival is tied to the destruction of two other Shivan wings that are present at mission start.  Command doesn't tell you to go after the Lucifer until after Arjuna is destroyed, which also invalidates the "Escort the Bastion" directive, so if you're playing through the mission normally, you'll be sticking around the Bastion anyway and picking off the fighters as they come in.  I guess :v: figured that the goals were enough to keep players in the area, and never accounted for the possibility of someone flying off at the very start.

In any case, since Good Luck is a red-alert mission, it should give you an option to replay the previous mission.  Do that, and stick around killing Shivans at the beginning until Command tells you to get a move on. :p

 
Re: Delta and Epsilon wing destroyed at start of 'Good Luck'?
Yeap, you're right. Killed the Shivans BEFORE gunning it for Delta Serpentis and it's all good. Thanks, I feel kinda dumb now.

 

Offline Yarn

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Re: Delta and Epsilon wing destroyed at start of 'Good Luck'?
Although your problem is solved, there are a few problems with your installation:

Code: [Select]
Found root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_Root.vp' with a checksum of 0x6ffd5c78
You're missing the patch for this file. Get it here.

Code: [Select]
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tangoA_fs2.vp' with a checksum of 0x2e10c984
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tangoB_fs2.vp' with a checksum of 0x0a5f4659
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\warble_fs2 (2).vp' with a checksum of 0xd85c305d
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\warble_fs2.vp' with a checksum of 0xd85c305d
These files don't belong there. Delete them.
"Your fighter is running out of oil.  Please check under the hood and add more if necessary"
--strings.tbl, entry 177

"Freespace is very tired.  It is shutting down to get some rest."
--strings.tbl, entry 178

 

Offline Cobra

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Re: Delta and Epsilon wing destroyed at start of 'Good Luck'?
Yeap, you're right. Killed the Shivans BEFORE gunning it for Delta Serpentis and it's all good. Thanks, I feel kinda dumb now.

You shouldn't. FS1 missions have weird tricks in them that you don't see in most of your playthroughs.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 
Re: Delta and Epsilon wing destroyed at start of 'Good Luck'?
Although your problem is solved, there are a few problems with your installation:

Code: [Select]
Found root pack 'E:\Games\GOG.com\Freespace 2\mediavps_3612\MV_Root.vp' with a checksum of 0x6ffd5c78
You're missing the patch for this file. Get it here.

Code: [Select]
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tangoA_fs2.vp' with a checksum of 0x2e10c984
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\tangoB_fs2.vp' with a checksum of 0x0a5f4659
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\warble_fs2 (2).vp' with a checksum of 0xd85c305d
Found root pack 'E:\Games\GOG.com\Freespace 2\data\movies\warble_fs2.vp' with a checksum of 0xd85c305d
These files don't belong there. Delete them.

Fixed it, thank you!

 

Offline subach

  • 21
Re: Delta and Epsilon wing destroyed at start of 'Good Luck'?
that was always a hard mission