Author Topic: Is it possible to use only the lovely SCP skyboxes, but not the other extras?  (Read 6848 times)

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Is it possible to use only the lovely SCP skyboxes, but not the other extras?
On my 1 ghz. mac powerbook, the mediavps look outstanding, but the game usually freezes and then crashes a couple minutes into the missions.  I assume my computer isn't quite up to the task of handling all the cool SCP stuff.  It's hard for me to go back to the retail skyboxes- the rest I can live without.  Any suggestions?  Thank you.

 

Offline The E

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Re: Is it possible to use only the lovely SCP skyboxes, but not the other extras
Could you run a debug build and post the fs2_open.log here? It should be in /Users/main/Library/FS2_Open/data/ .
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: Is it possible to use only the lovely SCP skyboxes, but not the other extras
This is the log read out when the mission loading sceen just stopped when it was seemingly trying to find a ship.  At the top of the screen it said "modelload: drone01.pof"

Code: [Select]
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log '/Users/Rich/Library/FS2_Open/data/fs2_open.log', Thu Aug 20 12:37:49 2009 ...
FreeSpace version: 3.6.10
Passed cmdline options:
  -nomusic
  -env
  -mipmap
  -glow
  -spec
  -normal
  -orbradar
  -snd_preload
  -mod mediavps
Building file index...
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/mediavps/MV_Assets.vp' with a checksum of 0xc9e372bb
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/mediavps/MV_Core.vp' with a checksum of 0x0dc7bb8f
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/mediavps/MV_Effects.vp' with a checksum of 0xa3141c30
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/Root_fs2.vp' with a checksum of 0x747372cc
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/tangoA_fs2.vp' with a checksum of 0x2e10c984
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/tangoB_fs2.vp' with a checksum of 0x0a5f4659
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/warble_fs2.vp' with a checksum of 0xd85c305d
Searching root '/Users/Rich/Library/FS2_Open/mediavps/' ... 41 files
Searching root '/Users/Rich/Library/FS2_Open/' ... 2 files
Searching root '/Volumes/Shaka1/Games/FreeSpace Open/mediavps/' ... 0 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/mediavps/MV_Assets.vp' ... 1810 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/mediavps/MV_Core.vp' ... 146 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/mediavps/MV_Effects.vp' ... 1046 files
Searching root '/Volumes/Shaka1/Games/FreeSpace Open/' ... 14 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/Root_fs2.vp' ... 157 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/smarty_fs2.vp' ... 10 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/sparky_fs2.vp' ... 3027 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/sparky_hi_fs2.vp' ... 1337 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/stu_fs2.vp' ... 2355 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/tango1_fs2.vp' ... 32 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/tango2_fs2.vp' ... 15 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/tango3_fs2.vp' ... 10 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/tangoA_fs2.vp' ... 0 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/tangoB_fs2.vp' ... 0 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/warble_fs2.vp' ... 52 files
Found 18 roots and 10054 files.
AutoLang: Language auto-detection successful...
Setting language to English
TBM  =>  Starting parse of 'mv_strings-lcl.tbm' ...
Initializing OpenAL...
  OpenAL Vendor     : Any
  OpenAL Renderer   : Software
  OpenAL Version    : OpenAL 1.2.1

... OpenAL successfully initialized!
Failed to init speech
Initializing OpenGL graphics device at 1024x768 with 16-bit color...
  Initializing SDL...
  Requested SDL Video values = R: 5, G: 6, B: 5, depth: 16, double-buffer: 1
  Actual SDL Video values    = R: 8, G: 8, B: 8, depth: 16, double-buffer: 1
  OpenGL Vendor     : ATI Technologies Inc.
  OpenGL Renderer   : ATI Radeon 9600 OpenGL Engine
  OpenGL Version    : 1.5 ATI-1.4.18

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Using extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Unable to find extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Using extension "GL_ARB_pixel_buffer_object".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Using extension "GL_ARB_point_sprite".
  Using extension "GL_ARB_shading_language_100".
  Using extension "GL_ARB_shader_objects".
  Using extension "GL_ARB_vertex_shader".
  Using extension "GL_ARB_fragment_shader".
  Unable to find extension "GL_ATI_shader_texture_lod".

  Max texture units: 8 (8)
  Max elements vertices: 2048
  Max elements indices: 150000
  Max texture size: 2048x2048
  Can use compressed textures: YES
  Texture compression available: YES
  Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'velindc-sct.tbm' ...
TBM  =>  Starting parse of 'flak-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_effects-sdf.tbm' ...
ANI 2_radar1 with size 209x170 (33.6% wasted)

Joystick INITTED!

Using 'Logitech Attack 3' as the primary joystick:
  Number of axes: 3
  Number of buttons: 11
  Number of hats: 0
  Number of trackballs: 0

Wokka!  Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_effects-wxp.tbm' ...
BMPMAN: Found EFF (exp20.eff) with 64 frames at 30 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 44 frames at 30 fps.
BMPMAN: Found EFF (exp05.eff) with 47 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 48 frames at 20 fps.
BMPMAN: Found EFF (exp04.eff) with 37 frames at 20 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
TBM  =>  Starting parse of 'mv_effects-wep.tbm' ...
TBM  =>  Starting parse of 'mv_tech-wep.tbm' ...
TBM  =>  Starting parse of 'mv_models-wep.tbm' ...
TBM  =>  Starting parse of 'mv_trails-shp.tbm' ...
TBM  =>  Starting parse of 'mv_tech-shp.tbm' ...
TBM  =>  Starting parse of 'mv_dragon-shp.tbm' ...
TBM  =>  Starting parse of 'mv_density-shp.tbm' ...
TBM  =>  Starting parse of 'mv_models-shp.tbm' ...
TBM  =>  Starting parse of 'mv_escort-hdg.tbm' ...
TBM  =>  Starting parse of 'mv_effects-str.tbm' ...
loading animated cursor "cursor"
ANI cursor with size 24x24 (25.0% wasted)
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!
cfile_init() took 1573
MVE: Buffer underun (First is normal)
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
ANI cursor.ani with size 24x24 (25.0% wasted)
Frame  0 too long!!: frametime = 0.321 (0.321)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
Someone passed an extension to bm_load for file 'GTI.pcx'
ANI 2_mainwalk.ani with size 209x477 (6.8% wasted)
ANI 2_mainflyby.ani with size 509x189 (26.2% wasted)
ANI 2_maincrane.ani with size 192x116 (9.4% wasted)
ANI 2_mainexit.ani with size 319x174 (32.0% wasted)
ANI 2_mainbarracks.ani with size 273x158 (38.3% wasted)
ANI 2_mainreadyroom.ani with size 231x145 (43.4% wasted)
ANI 2_maintechroom.ani with size 69x119 (7.0% wasted)
ANI 2_mainoptions.ani with size 337x206 (19.5% wasted)
ANI 2_maincampaign.ani with size 308x190 (25.8% wasted)
Frame  0 too long!!: frametime = 0.489 (0.489)
ANI cursor.ani with size 24x24 (25.0% wasted)
Frame  0 too long!!: frametime = 0.321 (0.321)
Got event GS_EVENT_CAMPAIGN_ROOM (54) in state GS_STATE_MAIN_MENU (1)
Frame  0 too long!!: frametime = 0.335 (0.335)
Frame  0 too long!!: frametime = 0.343 (0.343)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_CAMPAIGN_ROOM (42)
ANI 2_mainwalk.ani with size 209x477 (6.8% wasted)
ANI 2_mainflyby.ani with size 509x189 (26.2% wasted)
ANI 2_maincrane.ani with size 192x116 (9.4% wasted)
ANI 2_mainexit.ani with size 319x174 (32.0% wasted)
ANI 2_mainbarracks.ani with size 273x158 (38.3% wasted)
ANI 2_mainreadyroom.ani with size 231x145 (43.4% wasted)
ANI 2_maintechroom.ani with size 69x119 (7.0% wasted)
ANI 2_mainoptions.ani with size 337x206 (19.5% wasted)
ANI 2_maincampaign.ani with size 308x190 (25.8% wasted)
Frame  0 too long!!: frametime = 0.380 (0.380)
Frame  0 too long!!: frametime = 0.325 (0.325)
Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
=================== STARTING LEVEL LOAD ==================
Reassigning player to squadron 107th Ravens
Someone passed an extension to bm_load for file 'ravens.pcx'
ANI 2_Loading.ani with size 824x43 (32.8% wasted)
Starting model page in...
Beginning level bitmap paging...
BMPMAN: Found EFF (particlesmoke01.eff) with 52 frames at 30 fps.
BMPMAN: Found EFF (particlesmoke02.eff) with 39 frames at 24 fps.
TBM  =>  Starting parse of 'mv_fireball-fbl.tbm' ...
BMPMAN: Found EFF (WarpMap01.eff) with 30 frames at 30 fps.
BMPMAN: Found EFF (WarpMap02.eff) with 30 frames at 30 fps.
Loading warp model
Loading model 'warp.pof'
IBX: Found a good IBX to read for 'warp.pof'.
IBX-DEBUG => POF checksum: 0xbf802ad0, IBX checksum: 0x6cc647f9 -- "warp.pof"
 128
SHOCKWAVE =>  Loading default shockwave animation...
BMPMAN: Found EFF (shockwave01.eff) with 54 frames at 30 fps.
SHOCKWAVE =>  Default animation load: SUCCEEDED!!
MISSION LOAD: 'TSM-104.fs2'
Hmmm... Extension passed to mission_load...
Reassigning player to squadron 107th Ravens
Someone passed an extension to bm_load for file 'ravens.pcx'
Starting mission message count : 203
Ending mission message count : 259
Current soundtrack set to -1 in event_music_reset_choices
Current soundtrack set to -1 in event_music_set_soundtrack
Loading model 'fighter2t-02.pof'
IBX: Found a good IBX to read for 'fighter2t-02.pof'.
IBX-DEBUG => POF checksum: 0xcdb3e195, IBX checksum: 0x0b03011c -- "fighter2t-02.pof"
Allocating space for at least 5 new ship subsystems ...  a total of 200 is now available (5 in-use).
Loading model 'transport2t-01.pof'
IBX: Found a good IBX to read for 'transport2t-01.pof'.
IBX-DEBUG => POF checksum: 0x9f39d2a6, IBX checksum: 0x694d1e79 -- "transport2t-01.pof"
Loading model 'cruiser01x.pof'
IBX: Found a good IBX to read for 'cruiser01x.pof'.
IBX-DEBUG => POF checksum: 0x8e7a6f04, IBX checksum: 0x7d5ab466 -- "cruiser01x.pof"
Loading model 'Drone01.pof'
IBX: Found a good IBX to read for 'Drone01.pof'.
IBX-DEBUG => POF checksum: 0xd98f0c89, IBX checksum: 0xabcb22fd -- "Drone01.pof"
ERROR: Invalid ship/wing name.

In sexpression: ( is-destroyed-delay 5 "GTT Argo 01" )
(Error appears to be: GTT Argo 01)
File: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/mission/missionparse.cpp
Line: 6096



...and here is the log read out after the game was playing for a while, then crashed mid-mission:

Code: [Select]
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log '/Users/Rich/Library/FS2_Open/data/fs2_open.log', Thu Aug 20 12:43:26 2009 ...
FreeSpace version: 3.6.10
Passed cmdline options:
  -nomusic
  -orbradar
  -snd_preload
  -mod mediavps
Building file index...
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/mediavps/MV_Assets.vp' with a checksum of 0xc9e372bb
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/mediavps/MV_Core.vp' with a checksum of 0x0dc7bb8f
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/mediavps/MV_Effects.vp' with a checksum of 0xa3141c30
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/Root_fs2.vp' with a checksum of 0x747372cc
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/tangoA_fs2.vp' with a checksum of 0x2e10c984
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/tangoB_fs2.vp' with a checksum of 0x0a5f4659
Found root pack '/Volumes/Shaka1/Games/FreeSpace Open/warble_fs2.vp' with a checksum of 0xd85c305d
Searching root '/Users/Rich/Library/FS2_Open/mediavps/' ... 41 files
Searching root '/Users/Rich/Library/FS2_Open/' ... 2 files
Searching root '/Volumes/Shaka1/Games/FreeSpace Open/mediavps/' ... 0 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/mediavps/MV_Assets.vp' ... 1810 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/mediavps/MV_Core.vp' ... 146 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/mediavps/MV_Effects.vp' ... 1046 files
Searching root '/Volumes/Shaka1/Games/FreeSpace Open/' ... 14 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/Root_fs2.vp' ... 157 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/smarty_fs2.vp' ... 10 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/sparky_fs2.vp' ... 3027 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/sparky_hi_fs2.vp' ... 1337 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/stu_fs2.vp' ... 2355 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/tango1_fs2.vp' ... 32 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/tango2_fs2.vp' ... 15 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/tango3_fs2.vp' ... 10 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/tangoA_fs2.vp' ... 0 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/tangoB_fs2.vp' ... 0 files
Searching root pack '/Volumes/Shaka1/Games/FreeSpace Open/warble_fs2.vp' ... 52 files
Found 18 roots and 10054 files.
AutoLang: Language auto-detection successful...
Setting language to English
TBM  =>  Starting parse of 'mv_strings-lcl.tbm' ...
Initializing OpenAL...
  OpenAL Vendor     : Any
  OpenAL Renderer   : Software
  OpenAL Version    : OpenAL 1.2.1

... OpenAL successfully initialized!
Failed to init speech
Initializing OpenGL graphics device at 1024x768 with 16-bit color...
  Initializing SDL...
  Requested SDL Video values = R: 5, G: 6, B: 5, depth: 16, double-buffer: 1
  Actual SDL Video values    = R: 8, G: 8, B: 8, depth: 16, double-buffer: 1
  OpenGL Vendor     : ATI Technologies Inc.
  OpenGL Renderer   : ATI Radeon 9600 OpenGL Engine
  OpenGL Version    : 1.5 ATI-1.4.18

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Using extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Unable to find extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Using extension "GL_ARB_pixel_buffer_object".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Using extension "GL_ARB_point_sprite".
  Using extension "GL_ARB_shading_language_100".
  Using extension "GL_ARB_shader_objects".
  Using extension "GL_ARB_vertex_shader".
  Using extension "GL_ARB_fragment_shader".
  Unable to find extension "GL_ATI_shader_texture_lod".

  Max texture units: 8 (8)
  Max elements vertices: 2048
  Max elements indices: 150000
  Max texture size: 2048x2048
  Can use compressed textures: YES
  Texture compression available: YES
  Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'velindc-sct.tbm' ...
TBM  =>  Starting parse of 'flak-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_effects-sdf.tbm' ...
ANI 2_radar1 with size 209x170 (33.6% wasted)

Joystick INITTED!

Using 'Logitech Attack 3' as the primary joystick:
  Number of axes: 3
  Number of buttons: 11
  Number of hats: 0
  Number of trackballs: 0

Wokka!  Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_effects-wxp.tbm' ...
BMPMAN: Found EFF (exp20.eff) with 64 frames at 30 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 44 frames at 30 fps.
BMPMAN: Found EFF (exp05.eff) with 47 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 48 frames at 20 fps.
BMPMAN: Found EFF (exp04.eff) with 37 frames at 20 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
TBM  =>  Starting parse of 'mv_effects-wep.tbm' ...
TBM  =>  Starting parse of 'mv_tech-wep.tbm' ...
TBM  =>  Starting parse of 'mv_models-wep.tbm' ...
TBM  =>  Starting parse of 'mv_trails-shp.tbm' ...
TBM  =>  Starting parse of 'mv_tech-shp.tbm' ...
TBM  =>  Starting parse of 'mv_dragon-shp.tbm' ...
TBM  =>  Starting parse of 'mv_density-shp.tbm' ...
TBM  =>  Starting parse of 'mv_models-shp.tbm' ...
TBM  =>  Starting parse of 'mv_escort-hdg.tbm' ...
TBM  =>  Starting parse of 'mv_effects-str.tbm' ...
loading animated cursor "cursor"
ANI cursor with size 24x24 (25.0% wasted)
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!
cfile_init() took 1886
MVE: Buffer underun (First is normal)
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
ANI cursor.ani with size 24x24 (25.0% wasted)
Frame  0 too long!!: frametime = 0.327 (0.327)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
Someone passed an extension to bm_load for file 'GTI.pcx'
ANI 2_mainwalk.ani with size 209x477 (6.8% wasted)
ANI 2_mainflyby.ani with size 509x189 (26.2% wasted)
ANI 2_maincrane.ani with size 192x116 (9.4% wasted)
ANI 2_mainexit.ani with size 319x174 (32.0% wasted)
ANI 2_mainbarracks.ani with size 273x158 (38.3% wasted)
ANI 2_mainreadyroom.ani with size 231x145 (43.4% wasted)
ANI 2_maintechroom.ani with size 69x119 (7.0% wasted)
ANI 2_mainoptions.ani with size 337x206 (19.5% wasted)
ANI 2_maincampaign.ani with size 308x190 (25.8% wasted)
Frame  0 too long!!: frametime = 0.463 (0.463)
ANI cursor.ani with size 24x24 (25.0% wasted)
Frame  0 too long!!: frametime = 0.329 (0.329)
Got event GS_EVENT_CAMPAIGN_ROOM (54) in state GS_STATE_MAIN_MENU (1)
Frame  0 too long!!: frametime = 0.290 (0.290)
Frame  0 too long!!: frametime = 0.311 (0.311)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_CAMPAIGN_ROOM (42)
ANI 2_mainwalk.ani with size 209x477 (6.8% wasted)
ANI 2_mainflyby.ani with size 509x189 (26.2% wasted)
ANI 2_maincrane.ani with size 192x116 (9.4% wasted)
ANI 2_mainexit.ani with size 319x174 (32.0% wasted)
ANI 2_mainbarracks.ani with size 273x158 (38.3% wasted)
ANI 2_mainreadyroom.ani with size 231x145 (43.4% wasted)
ANI 2_maintechroom.ani with size 69x119 (7.0% wasted)
ANI 2_mainoptions.ani with size 337x206 (19.5% wasted)
ANI 2_maincampaign.ani with size 308x190 (25.8% wasted)
Frame  0 too long!!: frametime = 0.386 (0.386)
Frame  0 too long!!: frametime = 0.312 (0.312)
Got event GS_EVENT_TECH_MENU (11) in state GS_STATE_MAIN_MENU (1)
Techroom successfully initialized, now changing tab...
Loading model 'fighter01.pof'
IBX: Found a good IBX to read for 'fighter01.pof'.
IBX-DEBUG => POF checksum: 0x3503498e, IBX checksum: 0x69713660 -- "fighter01.pof"
Frame  0 too long!!: frametime = 1.312 (1.312)
Frame  0 too long!!: frametime = 0.349 (0.349)
Got event GS_EVENT_SIMULATOR_ROOM (58) in state GS_STATE_TECH_MENU (7)
Freeing all existing models...
Frame  0 too long!!: frametime = 1.963 (1.963)
Frame  0 too long!!: frametime = 0.314 (0.314)
Frame  0 too long!!: frametime = 0.354 (0.354)
Got event GS_EVENT_START_GAME (1) in state GS_STATE_SIMULATOR_ROOM (20)
=================== STARTING LEVEL LOAD ==================
ANI 2_Loading.ani with size 824x43 (32.8% wasted)
Starting model page in...
Beginning level bitmap paging...
BMPMAN: Found EFF (particlesmoke01.eff) with 52 frames at 30 fps.
BMPMAN: Found EFF (particlesmoke02.eff) with 39 frames at 24 fps.
TBM  =>  Starting parse of 'mv_fireball-fbl.tbm' ...
BMPMAN: Found EFF (WarpMap01.eff) with 30 frames at 30 fps.
BMPMAN: Found EFF (WarpMap02.eff) with 30 frames at 30 fps.
Loading warp model
Loading model 'warp.pof'
IBX: Found a good IBX to read for 'warp.pof'.
IBX-DEBUG => POF checksum: 0xbf802ad0, IBX checksum: 0x6cc647f9 -- "warp.pof"
 256
SHOCKWAVE =>  Loading default shockwave animation...
BMPMAN: Found EFF (shockwave01.eff) with 54 frames at 30 fps.
SHOCKWAVE =>  Default animation load: SUCCEEDED!!
MISSION LOAD: 'SM1-06.fs2'
Hmmm... Extension passed to mission_load...
Using alternate ship type name: Unknown
Starting mission message count : 203
Ending mission message count : 239
Current soundtrack set to -1 in event_music_reset_choices
Current soundtrack set to -1 in event_music_set_soundtrack
Loading model 'fighter2t-02.pof'
IBX: Found a good IBX to read for 'fighter2t-02.pof'.
IBX-DEBUG => POF checksum: 0xcdb3e195, IBX checksum: 0x0b03011c -- "fighter2t-02.pof"
Loading model 'corvette2t-01.pof'
IBX: Found a good IBX to read for 'corvette2t-01.pof'.
IBX-DEBUG => POF checksum: 0xef71a6a2, IBX checksum: 0x71f2e379 -- "corvette2t-01.pof"
Allocating space for at least 33 new ship subsystems ...  a total of 200 is now available (33 in-use).
Loading model 'cruiser03.pof'
IBX: Found a good IBX to read for 'cruiser03.pof'.
IBX-DEBUG => POF checksum: 0xd227e3e6, IBX checksum: 0xa9c02286 -- "cruiser03.pof"
Loading model 'fighter10.pof'
IBX:  Warning!  Found invalid IBX file: 'fighter10.ibx'
IBX: Starting a new IBX for 'fighter10.pof'.
Loading model 'fighter2s-03.pof'
IBX: Found a good IBX to read for 'fighter2s-03.pof'.
IBX-DEBUG => POF checksum: 0x26d0ea87, IBX checksum: 0xdf758ddf -- "fighter2s-03.pof"
Loading model 'cruiser2s-01.pof'
IBX: Found a good IBX to read for 'cruiser2s-01.pof'.
IBX-DEBUG => POF checksum: 0x96a2dce5, IBX checksum: 0x68cccb53 -- "cruiser2s-01.pof"
Potential problem found: Unrecognized type subsystem 'reactor', believed to be in ship cruiser2s-01.pof
Loading model 'bomber10.pof'
IBX: Found a good IBX to read for 'bomber10.pof'.
IBX-DEBUG => POF checksum: 0x633f6999, IBX checksum: 0x7392bb67 -- "bomber10.pof"
Loading model 'fighter2s-02.pof'
IBX: Found a good IBX to read for 'fighter2s-02.pof'.
IBX-DEBUG => POF checksum: 0x85ec93bc, IBX checksum: 0xb90433ea -- "fighter2s-02.pof"
Loading model 'capital2s-01.pof'
IBX: Found a good IBX to read for 'capital2s-01.pof'.
IBX-DEBUG => POF checksum: 0xb93e46fe, IBX checksum: 0xaf790a09 -- "capital2s-01.pof"
Potential problem found: Unrecognized type subsystem 'fighterbay01', believed to be in ship capital2s-01.pof
Potential problem found: Unrecognized type subsystem 'fighterbay02', believed to be in ship capital2s-01.pof
ANI 2_lock1 with size 56x53 (17.2% wasted)
ANI 2_lockspin with size 100x100 (21.9% wasted)
ANI 2_lead1 with size 26x26 (18.8% wasted)
ANI 2_energy2 with size 86x96 (25.0% wasted)
ANI toggle1 with size 57x20 (37.5% wasted)
ANI weapons1 with size 126x20 (37.5% wasted)
ANI weapons1_b with size 150x20 (37.5% wasted)
ANI 2_toparc1 with size 252x60 (6.2% wasted)
ANI 2_toparc2 with size 35x24 (25.0% wasted)
ANI 2_toparc3 with size 41x29 (9.4% wasted)
ANI 2_leftarc with size 103x252 (1.6% wasted)
ANI 2_rightarc1 with size 103x252 (1.6% wasted)
ANI 2_reticle1 with size 40x24 (25.0% wasted)
ANI targhit1 with size 31x21 (34.4% wasted)
ANI energy1 with size 12x41 (35.9% wasted)
ANI targetview1 with size 137x156 (39.1% wasted)
ANI targetview2 with size 4x96 (25.0% wasted)
ANI targetview3 with size 7x20 (37.5% wasted)
ANI damage1 with size 148x25 (21.9% wasted)
ANI support1 with size 108x24 (25.0% wasted)
ANI objective1 with size 149x21 (34.4% wasted)
ANI wingman1 with size 71x53 (17.2% wasted)
ANI wingman2 with size 35x53 (17.2% wasted)
ANI wingman3 with size 14x53 (17.2% wasted)
ANI netlag1 with size 29x30 (6.2% wasted)
ANI head1 with size 164x132 (48.4% wasted)
ANI time1 with size 47x23 (28.1% wasted)
ANI gas with size 128x127 (0.8% wasted)
=================== STARTING LEVEL DATA LOAD ==================
Allocating space for at least 125 new ship subsystems ...  a total of 400 is now available (170 in-use).
About to page in ships!
ANI shieldft-02 with size 112x93 (27.3% wasted)
Loading model 'support2t-01.pof'
IBX: Found a good IBX to read for 'support2t-01.pof'.
IBX-DEBUG => POF checksum: 0x6512c7b6, IBX checksum: 0x68d03676 -- "support2t-01.pof"
Loading model 'support2v-01.pof'
IBX: Found a good IBX to read for 'support2v-01.pof'.
IBX-DEBUG => POF checksum: 0x0abd41b4, IBX checksum: 0x9697b2de -- "support2v-01.pof"
ANI shield-f10 with size 112x93 (27.3% wasted)
ANI shieldfs-02 with size 112x93 (27.3% wasted)
ANI shieldfs-03 with size 112x93 (27.3% wasted)
ANI shield-b10 with size 112x93 (27.3% wasted)
BMPMAN: Found EFF (Subach_AniBitmap.eff) with 6 frames at 5 fps.
BMPMAN: Found EFF (PrometheusR_AniBitmap.eff) with 12 frames at 5 fps.
BMPMAN: Found EFF (Alouqua_AniBitmap.eff) with 6 frames at 20 fps.
Loading model 'Blip.pof'
IBX: Found a good IBX to read for 'Blip.pof'.
IBX-DEBUG => POF checksum: 0x83ceab91, IBX checksum: 0x710a00d2 -- "Blip.pof"
Loading model 'rockeye.pof'
IBX: Found a good IBX to read for 'rockeye.pof'.
IBX-DEBUG => POF checksum: 0x25ff4c7f, IBX checksum: 0x2e59c4e8 -- "rockeye.pof"
Loading model 'Tempest.pof'
IBX: Found a good IBX to read for 'Tempest.pof'.
IBX-DEBUG => POF checksum: 0xd02a81ee, IBX checksum: 0xa6cb3445 -- "Tempest.pof"
Loading model 'NewHornet.pof'
IBX: Found a good IBX to read for 'NewHornet.pof'.
IBX-DEBUG => POF checksum: 0x98d35b7d, IBX checksum: 0x65d66729 -- "NewHornet.pof"
Loading model 'crossbow.pof'
IBX: Found a good IBX to read for 'crossbow.pof'.
IBX-DEBUG => POF checksum: 0x586f384b, IBX checksum: 0xfd8da6af -- "crossbow.pof"
Loading model 'piranha.pof'
IBX: Found a good IBX to read for 'piranha.pof'.
IBX-DEBUG => POF checksum: 0x0ba39db4, IBX checksum: 0xac81ac3b -- "piranha.pof"
Loading model 'cmeasure01.pof'
IBX: Found a good IBX to read for 'cmeasure01.pof'.
IBX-DEBUG => POF checksum: 0x39d1d2bf, IBX checksum: 0xbfb205ee -- "cmeasure01.pof"
Loading model 'S_Rockeye.pof'
IBX: Found a good IBX to read for 'S_Rockeye.pof'.
IBX-DEBUG => POF checksum: 0xa2927569, IBX checksum: 0xcd80e6f0 -- "S_Rockeye.pof"
Loading model 'S_Hornet.pof'
IBX: Found a good IBX to read for 'S_Hornet.pof'.
IBX-DEBUG => POF checksum: 0xc71eb98d, IBX checksum: 0x209bce27 -- "S_Hornet.pof"
Loading model 'S_Harpoon.pof'
IBX: Found a good IBX to read for 'S_Harpoon.pof'.
IBX-DEBUG => POF checksum: 0xfbbc719d, IBX checksum: 0xdad1917b -- "S_Harpoon.pof"
Loading model 'S_Trebuchet.pof'
IBX: Found a good IBX to read for 'S_Trebuchet.pof'.
IBX-DEBUG => POF checksum: 0x843f2910, IBX checksum: 0x3d8ebd88 -- "S_Trebuchet.pof"
Loading model 'ShivanCluster.pof'
IBX: Found a good IBX to read for 'ShivanCluster.pof'.
IBX-DEBUG => POF checksum: 0x8307955d, IBX checksum: 0x1c84c70c -- "ShivanCluster.pof"
Loading model 'S_Bomb.pof'
IBX: Found a good IBX to read for 'S_Bomb.pof'.
IBX-DEBUG => POF checksum: 0x5d0706f9, IBX checksum: 0x7e75b232 -- "S_Bomb.pof"
Loading model 'hornet.pof'
IBX: Found a good IBX to read for 'hornet.pof'.
IBX-DEBUG => POF checksum: 0x84f2378d, IBX checksum: 0x9379d8aa -- "hornet.pof"
Loading model 'mx-50.pof'
IBX: Found a good IBX to read for 'mx-50.pof'.
IBX-DEBUG => POF checksum: 0x80ed0ef6, IBX checksum: 0xb2907686 -- "mx-50.pof"
Loading model 'debris01.pof'
IBX: Found a good IBX to read for 'debris01.pof'.
IBX-DEBUG => POF checksum: 0x974f214b, IBX checksum: 0x78bb883a -- "debris01.pof"
Loading model 'debris02.pof'
IBX: Found a good IBX to read for 'debris02.pof'.
IBX-DEBUG => POF checksum: 0x8e0eed50, IBX checksum: 0xd39a9e78 -- "debris02.pof"
Paging in mission messages
Stopping model page in...
ANI 2_radar1.ani with size 209x170 (33.6% wasted)
ANI 2_lock1.ani with size 56x53 (17.2% wasted)
ANI 2_lead1.ani with size 26x26 (18.8% wasted)
ANI 2_energy2.ani with size 86x96 (25.0% wasted)
ANI toggle1.ani with size 57x20 (37.5% wasted)
ANI weapons1.ani with size 126x20 (37.5% wasted)
ANI 2_toparc1.ani with size 252x60 (6.2% wasted)
ANI 2_toparc2.ani with size 35x24 (25.0% wasted)
ANI 2_toparc3.ani with size 41x29 (9.4% wasted)
ANI 2_leftarc.ani with size 103x252 (1.6% wasted)
ANI 2_rightarc1.ani with size 103x252 (1.6% wasted)
ANI 2_reticle1.ani with size 40x24 (25.0% wasted)
ANI targhit1.ani with size 31x21 (34.4% wasted)
ANI energy1.ani with size 12x41 (35.9% wasted)
ANI targetview1.ani with size 137x156 (39.1% wasted)
ANI targetview2.ani with size 4x96 (25.0% wasted)
ANI targetview3.ani with size 7x20 (37.5% wasted)
ANI damage1.ani with size 148x25 (21.9% wasted)
ANI support1.ani with size 108x24 (25.0% wasted)
ANI objective1.ani with size 149x21 (34.4% wasted)
ANI wingman1.ani with size 71x53 (17.2% wasted)
ANI wingman2.ani with size 35x53 (17.2% wasted)
ANI wingman3.ani with size 14x53 (17.2% wasted)
ANI netlag1.ani with size 29x30 (6.2% wasted)
ANI head1.ani with size 164x132 (48.4% wasted)
ANI time1.ani with size 47x23 (28.1% wasted)
ANI gas.ani with size 128x127 (0.8% wasted)
ANI shieldft-02.ani with size 112x93 (27.3% wasted)
ANI shield-f10.ani with size 112x93 (27.3% wasted)
ANI shieldfs-02.ani with size 112x93 (27.3% wasted)
ANI shieldfs-03.ani with size 112x93 (27.3% wasted)
ANI shield-b10.ani with size 112x93 (27.3% wasted)
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP256x256+8'
User bitmap 'TMP256x256+8'
User bitmap 'TMP128x128+8'
Bmpman: 1089/4750 bitmap slots in use.
Ending level bitmap paging...
=================== ENDING LOAD ================
Real count = 432,  Estimated count = 425
================================================
Received post for event GS_EVENT_START_BRIEFING during state transtition. Find Allender if you are unsure if this is bad.
Got event GS_EVENT_START_BRIEFING (15) in state GS_STATE_START_GAME (52)
ANI 2_BriefMap with size 918x400 (21.9% wasted)
ANI iconwing01 with size 32x28 (12.5% wasted)
ANI iconfighter2t-02 with size 32x28 (12.5% wasted)
ANI iconfighter2t-05 with size 32x28 (12.5% wasted)
ANI 2_ssfighter2t-05.ani with size 560x368 (28.1% wasted)
SHIP ANI: Found hires version of 2_ssfighter2t-05.ani
ANI iconSD4 with size 56x24 (25.0% wasted)
ANI iconScalpel with size 56x24 (25.0% wasted)
ANI iconPromR with size 56x24 (25.0% wasted)
ANI iconMX-64 with size 56x24 (25.0% wasted)
ANI iconTempest with size 56x24 (25.0% wasted)
ANI iconHornet with size 56x24 (25.0% wasted)
ANI iconCrossbow with size 56x24 (25.0% wasted)
ANI 2_SD4.ani with size 332x304 (40.6% wasted)
ANI 2_Scalpel.ani with size 332x304 (40.6% wasted)
ANI 2_PromR.ani with size 332x304 (40.6% wasted)
ANI 2_mx64.ani with size 332x304 (40.6% wasted)
ANI 2_Tempest.ani with size 332x304 (40.6% wasted)
ANI 2_hornet.ani with size 332x304 (40.6% wasted)
ANI 2_cross.ani with size 332x304 (40.6% wasted)
ANI iconT-vette with size 80x31 (3.1% wasted)
ANI fadeiconT-vette with size 80x31 (3.1% wasted)
ANI fadeiconT-vette.ani with size 80x31 (3.1% wasted)
ANI icons-cruiser with size 70x28 (12.5% wasted)
ANI Fadeicons-cruiser with size 70x28 (12.5% wasted)
ANI Fadeicons-cruiser.ani with size 70x28 (12.5% wasted)
ANI icont-fightW with size 51x54 (15.6% wasted)
ANI FadeiconT-FighterW with size 51x54 (15.6% wasted)
ANI FadeiconT-FighterW.ani with size 51x54 (15.6% wasted)
Frame  0 too long!!: frametime = 21.696 (21.696)
ANI iconT-vette.ani with size 80x31 (3.1% wasted)
Frame  0 too long!!: frametime = 0.558 (0.558)
Got event GS_EVENT_ENTER_GAME (2) in state GS_STATE_BRIEFING (10)
Entering game at time =  65.496
Regenerating local nebula!
ANI Head-CM1a.ani with size 160x120 (6.2% wasted)
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'

etc., etc...

Thank you so much for your help.  Also, I have 768 ram.  If you think more would help, please let me know.  Hope this wasn't ridiculously long.
« Last Edit: August 28, 2009, 10:54:38 am by taylor »

 

Offline The E

  • He's Ebeneezer Goode
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Re: Is it possible to use only the lovely SCP skyboxes, but not the other extras
This was ridiculously long. [code][/code] tags FTW.

Now, as for your problems:

Code: [Select]
Initializing OpenGL graphics device at 1024x768 with 16-bit color...
  Initializing SDL...
  Requested SDL Video values = R: 5, G: 6, B: 5, depth: 16, double-buffer: 1
  Actual SDL Video values    = R: 8, G: 8, B: 8, depth: 16, double-buffer: 1
  OpenGL Vendor     : ATI Technologies Inc.
  OpenGL Renderer   : ATI Radeon 9600 OpenGL Engine
  OpenGL Version    : 1.5 ATI-1.4.18

You should set both your desktop and FSO to use 32 bits of color depth.

Code: [Select]
In sexpression: ( is-destroyed-delay 5 "GTT Argo 01" )
(Error appears to be: GTT Argo 01)
File: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/mission/missionparse.cpp
Line: 6096

You have an invalid mission file in your mediavps. Not your fault, I hasten to add; Several missions were faulty in the recently released ones. Download the attached missions, and place them in "/Volumes/Shaka1/Games/FreeSpace Open/mediavps/data/missions". You may need to create that directory.

As for the crash, I would guess that that may be related to the 16-bit color depth you've set; It causes weird errors sometimes.

[attachment deleted by Tolwyn]
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: Is it possible to use only the lovely SCP skyboxes, but not the other extras
    First off- thanks for your quick responses- I'd buy you a beer if I could.  Those missions you sent worked- they're loading now.  I switched to 32 bits, but I still had a crash like 30 seconds into the mission.   Yes, here's another string of code.  Sorry 'bout that, but I don't know what you're looking for.

=================== STARTING LEVEL DATA LOAD ==================
Allocating space for at least 237 new ship subsystems ...  a total of 400 is now available (75 in-use).
About to page in ships!
ANI shieldft-05 with size 112x93 (27.3% wasted)
ANI shieldfv-01 with size 112x93 (27.3% wasted)
ANI shieldfs-02 with size 112x93 (27.3% wasted)
ANI shieldfs-03 with size 112x93 (27.3% wasted)
ANI shield-b10 with size 112x93 (27.3% wasted)
BMPMAN: Found EFF (Alouqua_AniBitmap.eff) with 6 frames at 20 fps.
Loading model 'Blip.pof'
IBX: Found a good IBX to read for 'Blip.pof'.
IBX-DEBUG => POF checksum: 0x83ceab91, IBX checksum: 0x710a00d2 -- "Blip.pof"
Loading model 'bombardier.pof'
IBX: Found a good IBX to read for 'bombardier.pof'.
IBX-DEBUG => POF checksum: 0x03e1b208, IBX checksum: 0x6006ae66 -- "bombardier.pof"
Loading model 'S_Rockeye.pof'
IBX: Found a good IBX to read for 'S_Rockeye.pof'.
IBX-DEBUG => POF checksum: 0xa2927569, IBX checksum: 0xcd80e6f0 -- "S_Rockeye.pof"
Loading model 'S_Hornet.pof'
IBX: Found a good IBX to read for 'S_Hornet.pof'.
IBX-DEBUG => POF checksum: 0xc71eb98d, IBX checksum: 0x209bce27 -- "S_Hornet.pof"
Loading model 'S_Harpoon.pof'
IBX: Found a good IBX to read for 'S_Harpoon.pof'.
IBX-DEBUG => POF checksum: 0xfbbc719d, IBX checksum: 0xdad1917b -- "S_Harpoon.pof"
Loading model 'S_Trebuchet.pof'
IBX: Found a good IBX to read for 'S_Trebuchet.pof'.
IBX-DEBUG => POF checksum: 0x843f2910, IBX checksum: 0x3d8ebd88 -- "S_Trebuchet.pof"
Loading model 'ShivanCluster.pof'
IBX: Found a good IBX to read for 'ShivanCluster.pof'.
IBX-DEBUG => POF checksum: 0x8307955d, IBX checksum: 0x1c84c70c -- "ShivanCluster.pof"
Loading model 'S_Infyrno.pof'
IBX: Found a good IBX to read for 'S_Infyrno.pof'.
IBX-DEBUG => POF checksum: 0x670850d0, IBX checksum: 0xaa88a090 -- "S_Infyrno.pof"
Loading model 'S_Bomb.pof'
IBX: Found a good IBX to read for 'S_Bomb.pof'.
IBX-DEBUG => POF checksum: 0x5d0706f9, IBX checksum: 0x7e75b232 -- "S_Bomb.pof"
Paging in mission messages
Stopping model page in...
ANI shieldft-05.ani with size 112x93 (27.3% wasted)
ANI shieldfv-01.ani with size 112x93 (27.3% wasted)
ANI shieldfs-02.ani with size 112x93 (27.3% wasted)
ANI shieldfs-03.ani with size 112x93 (27.3% wasted)
ANI shield-b10.ani with size 112x93 (27.3% wasted)
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP256x256+8'
User bitmap 'TMP256x256+8'
User bitmap 'TMP128x128+8'
Bmpman: 1338/4750 bitmap slots in use.
Ending level bitmap paging...
=================== ENDING LOAD ================
Real count = 486,  Estimated count = 425
================================================
Received post for event GS_EVENT_CMD_BRIEF during state transtition. Find Allender if you are unsure if this is bad.
Got event GS_EVENT_CMD_BRIEF (55) in state GS_STATE_START_GAME (52)
ANI cb_sm1-04_a.ani with size 440x200 (21.9% wasted)
ANI cb_sm1-04_b.ani with size 440x200 (21.9% wasted)
ANI cb_sm1-04_c.ani with size 440x200 (21.9% wasted)
ANI cb_sm1-04_d.ani with size 440x200 (21.9% wasted)
No cached palette file
Frame  0 too long!!: frametime = 19.431 (19.431)
Frame  0 too long!!: frametime = 0.431 (0.431)
Got event GS_EVENT_START_BRIEFING (15) in state GS_STATE_CMD_BRIEF (43)
ANI iconwing01 with size 32x28 (12.5% wasted)
ANI iconfighter2t-02 with size 32x28 (12.5% wasted)
ANI iconSD4 with size 56x24 (25.0% wasted)
ANI iconScalpel with size 56x24 (25.0% wasted)
ANI iconMX-64 with size 56x24 (25.0% wasted)
ANI iconTempest with size 56x24 (25.0% wasted)
ANI iconHornet with size 56x24 (25.0% wasted)
ANI 2_SD4.ani with size 332x304 (40.6% wasted)
ANI 2_Scalpel.ani with size 332x304 (40.6% wasted)
ANI 2_mx64.ani with size 332x304 (40.6% wasted)
ANI 2_Tempest.ani with size 332x304 (40.6% wasted)
ANI 2_hornet.ani with size 332x304 (40.6% wasted)
ANI icont-node with size 100x100 (21.9% wasted)
ANI Fadeicont-node with size 100x100 (21.9% wasted)
ANI Fadeicont-node.ani with size 100x100 (21.9% wasted)
ANI icons-cruiser with size 70x28 (12.5% wasted)
ANI Fadeicons-cruiser with size 70x28 (12.5% wasted)
ANI Fadeicons-cruiser.ani with size 70x28 (12.5% wasted)
ANI icons-fighterW with size 59x40 (37.5% wasted)
ANI Fadeicons-FighterW with size 59x40 (37.5% wasted)
ANI Fadeicons-FighterW.ani with size 59x40 (37.5% wasted)
ANI icont-fightW with size 51x54 (15.6% wasted)
ANI FadeiconT-FighterW with size 51x54 (15.6% wasted)
ANI FadeiconT-FighterW.ani with size 51x54 (15.6% wasted)
ANI iconv-fightW with size 63x46 (28.1% wasted)
ANI Fadeiconv-FighterW with size 63x46 (28.1% wasted)
ANI Fadeiconv-FighterW.ani with size 63x46 (28.1% wasted)
Frame  0 too long!!: frametime = 0.398 (0.398)
ANI icont-node.ani with size 100x100 (21.9% wasted)
Frame  0 too long!!: frametime = 0.558 (0.558)
Got event GS_EVENT_ENTER_GAME (2) in state GS_STATE_BRIEFING (10)
Entering game at time = 122.192
ANI Head-CM2a.ani with size 160x120 (6.2% wasted)
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'
SOUND: /Users/cliff/fs2_open_3_6_10_0/projects/Xcode/../../code/sound/ds.cpp:3820 - OpenAL error = 'Invalid Enum'    etc., etc. for a few hundred more times.


    So is there a way to have only the skybox and none of the other stuff, or is it all or nothing?  Should I invest in more ram if I've only got 768?  ok-I'm done with my questions now.

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: Is it possible to use only the lovely SCP skyboxes, but not the other extras?
The sound issue you're getting at the end worries me. I'll punt this over to the cross-platform forum and see if they have any ideas there.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
Re: Is it possible to use only the lovely SCP skyboxes, but not the other extras?
This build is a pre-5351 build (so that the other coders can find where you're at :P )
In the current sound.cpp you're looking at line 3306.

woot for including al.h in SVN (which may be the cause if the library has changed at all or if Shakasherwood is using an older version of the library or if the supplied build is using a different version to the one that FSO is built against).

Code: [Select]
OpenAL_ErrorCheck( alGetSourcei( Channels[channel].source_id, AL_BYTE_OFFSET, &pos), return 0 );

AL_BYTE_OFFSET is the only 'enum' value used there (it's actually a define in al.h)

Shakasherwood:
Could you post on where you got this build from?
Whether you built it yourself, and what version of OpenAL you're building against.
(also, please use code tags!)
STRONGTEA. Why can't the x86 be sane?

 
Re: Is it possible to use only the lovely SCP skyboxes, but not the other extras?
hmm, in IRC we've pulled apart all my ideas. I draw blanks now.
STRONGTEA. Why can't the x86 be sane?

 
Re: Is it possible to use only the lovely SCP skyboxes, but not the other extras
Thanks to all for checking this out.  I downloaded everything through the "Turey" Installer and am using 3.6.10.  I open the game with Soulstorm FS2-Launcher Version 3.1.1.   I'm running a 1 ghz. mac with open GL.  I'm sure you can already tell, but I'm a noob at this stuff.  I don't know what "openAL" is.  What other info would you like me to supply?

 

Online taylor

  • Super SCP/Linux Guru
  • Moderator
  • 212
    • http://www.icculus.org/~taylor
Re: Is it possible to use only the lovely SCP skyboxes, but not the other extras?
woot for including al.h in SVN (which may be the cause if the library has changed at all or if Shakasherwood is using an older version of the library or if the supplied build is using a different version to the one that FSO is built against).
The al.h included in SVN is only used for Windows builds.  Linux and OS X builds use the system installed versions of OpenAL headers.  And non-Windows versions of OpenAL are generally rather old and don't really have full support for the spec.  The Linux version of OpenAL for instance doesn't support AL_BYTE_OFFSET, it's only supported with OpenAL-Soft which is actively maintained.  I believe that some older OS X versions also lacked support for offsets.  It was all in a really sad state for a while there but thankfully OpenAL-Soft came along and has very quickly turned things around. :)


What OS X version is in use would be a big help here.  Best guess is that it's an older version of OpenAL installed, one that doesn't support the AL_BYTE_OFFSET enum, although this seems rather unlikely.  OpenAL on the mac is a system library, so making sure that all OS upgrades are installed is the first thing to verify.  If that doesn't help then my next thought is checking for the presence of other OpenAL frameworks being installed in case one is overriding the system version.

Another point to make is that, although very irritating, the error in question is non-fatal, so it shouldn't really be what's causing your crashes.  It would be good to check for an OS X crash log to see if there is some other issue which is the real problem.

 
Re: Is it possible to use only the lovely SCP skyboxes, but not the other extras
Here is a full crash log from today.  Sorry it's so long- I'm not sure what parts you need to look at.  I also don't know what 'code tags' are.  


Code: [Select]
**********

Host Name:      richard-sherwoods-powerbook-g4-15
Date/Time:      2009-08-27 12:16:22.792 -0700
OS Version:     10.4.11 (Build 8S165)
Report Version: 4

Command: FS2_Open
Path:    /Volumes/Shaka1/Games/FreeSpace Open/FS2_Open-3.6.10.app/Contents/MacOS/FS2_Open
Parent:  WindowServer [64]

Version: FreeSpace 2 Open version 3.6.10 (3.6.10-trunk)

PID:    612
Thread: 0

Exception:  EXC_BAD_ACCESS (0x0001)
Codes:      KERN_INVALID_ADDRESS (0x0001) at 0xcaadd301

Thread 0 Crashed:
0   FS2_Open                       0x0014f7b4 std::vector<light*, std::allocator<light*> >::_M_insert_aux(__gnu_cxx::__normal_iterator<light**, std::vector<light*, std::allocator<light*> > >, light* const&) + 46564
1   FS2_Open                       0x001f6700 std::vector<buffer_data, std::allocator<buffer_data> >::_M_insert_aux(__gnu_cxx::__normal_iterator<buffer_data*, std::vector<buffer_data, std::allocator<buffer_data> > >, buffer_data const&) + 7296
2   FS2_Open                       0x001f6700 std::vector<buffer_data, std::allocator<buffer_data> >::_M_insert_aux(__gnu_cxx::__normal_iterator<buffer_data*, std::vector<buffer_data, std::allocator<buffer_data> > >, buffer_data const&) + 7296
3   FS2_Open                       0x001f697c std::vector<buffer_data, std::allocator<buffer_data> >::_M_insert_aux(__gnu_cxx::__normal_iterator<buffer_data*, std::vector<buffer_data, std::allocator<buffer_data> > >, buffer_data const&) + 7932
4   FS2_Open                       0x001f6f64 std::vector<buffer_data, std::allocator<buffer_data> >::_M_insert_aux(__gnu_cxx::__normal_iterator<buffer_data*, std::vector<buffer_data, std::allocator<buffer_data> > >, buffer_data const&) + 9444
5   FS2_Open                       0x0028a018 std::vector<multi_create_info, std::allocator<multi_create_info> >::erase(__gnu_cxx::__normal_iterator<multi_create_info*, std::vector<multi_create_info, std::allocator<multi_create_info> > >, __gnu_cxx::__normal_iterator<multi_create_info*, std::vector<multi_create_info, std::allocator<multi_create_info> > >) + 134104
6   FS2_Open                       0x0028a858 std::vector<multi_create_info, std::allocator<multi_create_info> >::erase(__gnu_cxx::__normal_iterator<multi_create_info*, std::vector<multi_create_info, std::allocator<multi_create_info> > >, __gnu_cxx::__normal_iterator<multi_create_info*, std::vector<multi_create_info, std::allocator<multi_create_info> > >) + 136216
7   FS2_Open                       0x00287a80 std::vector<multi_create_info, std::allocator<multi_create_info> >::erase(__gnu_cxx::__normal_iterator<multi_create_info*, std::vector<multi_create_info, std::allocator<multi_create_info> > >, __gnu_cxx::__normal_iterator<multi_create_info*, std::vector<multi_create_info, std::allocator<multi_create_info> > >) + 124480
8   FS2_Open                       0x00287700 std::vector<multi_create_info, std::allocator<multi_create_info> >::erase(__gnu_cxx::__normal_iterator<multi_create_info*, std::vector<multi_create_info, std::allocator<multi_create_info> > >, __gnu_cxx::__normal_iterator<multi_create_info*, std::vector<multi_create_info, std::allocator<multi_create_info> > >) + 123584
9   FS2_Open                       0x0000ac0c 0x1000 + 39948
10  FS2_Open                       0x0000fa70 0x1000 + 60016
11  FS2_Open                       0x0001029c 0x1000 + 62108
12  FS2_Open                       0x000b8bf0 std::vector<color, std::allocator<color> >::_M_insert_aux(__gnu_cxx::__normal_iterator<color*, std::vector<color, std::allocator<color> > >, color const&) + 19280
13  FS2_Open                       0x0000d188 0x1000 + 49544
14  FS2_Open                       0x0000d298 0x1000 + 49816
15  FS2_Open                       0x00003b88 0x1000 + 11144
16  com.apple.Foundation           0x92be6e1c _nsnote_callback + 180
17  com.apple.CoreFoundation       0x90805ec0 __CFXNotificationPost + 368
18  com.apple.CoreFoundation       0x907fdf20 _CFXNotificationPostNotification + 684
19  com.apple.Foundation           0x92bd1224 -[NSNotificationCenter postNotificationName:object:userInfo:] + 92
20  com.apple.AppKit               0x93794be8 -[NSApplication _postDidFinishNotification] + 112
21  com.apple.AppKit               0x93794ad4 -[NSApplication _sendFinishLaunchingNotification] + 92
22  com.apple.AppKit               0x9379461c -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 264
23  com.apple.AppKit               0x937941c4 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 92
24  com.apple.Foundation           0x92be7e28 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 380
25  com.apple.Foundation           0x92be7c88 _NSAppleEventManagerGenericHandler + 92
26  com.apple.AE                   0x91500960 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 208
27  com.apple.AE                   0x915007fc dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44
28  com.apple.AE                   0x91500654 aeProcessAppleEvent + 284
29  com.apple.HIToolbox             0x932b02e0 AEProcessAppleEvent + 60
30  com.apple.AppKit               0x9379290c _DPSNextEvent + 856
31  com.apple.AppKit               0x937923f8 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 116
32  com.apple.AppKit               0x9378e93c -[NSApplication run] + 472
33  FS2_Open                       0x00003b24 0x1000 + 11044
34  FS2_Open                       0x00003d70 0x1000 + 11632
35  FS2_Open                       0x0000265c 0x1000 + 5724
36  FS2_Open                       0x00002360 0x1000 + 4960

Thread 1:
0   libSystem.B.dylib               0x9000af48 mach_msg_trap + 8
1   libSystem.B.dylib               0x9000ae9c mach_msg + 60
2   com.unsanity.ape               0xc0001bf4 __ape_agent + 296
3   libSystem.B.dylib               0x9002b908 _pthread_body + 96

Thread 2:
0   libSystem.B.dylib               0x9000af48 mach_msg_trap + 8
1   libSystem.B.dylib               0x9000ae9c mach_msg + 60
2   ...lagutin.audio_hijack.server 0x017a4190 ah_serv_loop + 80
3   libSystem.B.dylib               0x9002b908 _pthread_body + 96

Thread 3:
0   libSystem.B.dylib               0x9000af48 mach_msg_trap + 8
1   libSystem.B.dylib               0x9000ae9c mach_msg + 60
2   com.apple.CoreFoundation       0x907de9ac __CFRunLoopRun + 832
3   com.apple.CoreFoundation       0x907de2b0 CFRunLoopRunSpecific + 268
4   com.apple.audio.CoreAudio       0x91459524 HALRunLoop::OwnThread(void*) + 264
5   com.apple.audio.CoreAudio       0x914592c4 CAPThread::Entry(CAPThread*) + 96
6   libSystem.B.dylib               0x9002b908 _pthread_body + 96

Thread 4:
0   libSystem.B.dylib               0x90053f88 semaphore_timedwait_signal_trap + 8
1   libSystem.B.dylib               0x900707e8 pthread_cond_timedwait_relative_np + 556
2   com.apple.audio.CoreAudio       0x9146a6ac CAGuard::WaitFor(unsigned long long) + 204
3   com.apple.audio.CoreAudio       0x9146a5bc CAGuard::WaitUntil(unsigned long long) + 304
4   com.apple.audio.CoreAudio       0x91468800 HP_IOThread::WorkLoop() + 852
5   com.apple.audio.CoreAudio       0x91468498 HP_IOThread::ThreadEntry(HP_IOThread*) + 16
6   com.apple.audio.CoreAudio       0x914592c4 CAPThread::Entry(CAPThread*) + 96
7   libSystem.B.dylib               0x9002b908 _pthread_body + 96

Thread 5:
0   libSystem.B.dylib               0x90040df8 mach_wait_until + 8
1   libSystem.B.dylib               0x90040bc4 nanosleep + 388
2   SDL                             0x300395e0 SDL_SYS_StopTimer + 140
3   SDL                             0x3002b454 SDL_RunThread + 72
4   SDL                             0x30039304 SDL_SYS_KillThread + 24
5   libSystem.B.dylib               0x9002b908 _pthread_body + 96

Thread 0 crashed with PPC Thread State 64:
  srr0: 0x000000000014f7b4 srr1: 0x000000000200f030                        vrsave: 0x0000000000000000
    cr: 0x24002424          xer: 0x0000000000000004   lr: 0x00000000001f66cc  ctr: 0x0000000090162f70
    r0: 0x00000000001f66cc   r1: 0x00000000bfffd880   r2: 0x0000000000000002   r3: 0x00000000caadd301
    r4: 0x00000000caadd30d   r5: 0x000000000126298c   r6: 0x0000000001262974   r7: 0x00000000bfffd8b8
    r8: 0x000000000014f7c0   r9: 0x00000000bfffdc20  r10: 0x00000000bfffd8e8  r11: 0x00000000caadd30d
   r12: 0x0000000090162f70  r13: 0x0000000000000000  r14: 0x0000000000000000  r15: 0x0000000000000000
   r16: 0x00000000008eff58  r17: 0x00000000008eacd0  r18: 0x00000000bfffdac8  r19: 0x00000000012667c0
   r20: 0x00000000012667c0  r21: 0x00000000012667c0  r22: 0x00000000012667c0  r23: 0x00000000012667c0
   r24: 0x00000000012667c0  r25: 0x0000000001262974  r26: 0x00000000012665d0  r27: 0x00000000caadd31d
   r28: 0x00000000c8050afc  r29: 0x00000000caadd319  r30: 0x00000000caadd2fc  r31: 0x00000000001f65d0

Binary Images Description:
    0x1000 -   0x4c3fff FS2_Open FreeSpace 2 Open version 3.6.10 (3.6.10-trunk) /Volumes/Shaka1/Games/FreeSpace Open/FS2_Open-3.6.10.app/Contents/MacOS/FS2_Open
 0x12bb000 -  0x12dcfff OpenAL OpenAL version 1.2.1 (1.0.1d1) /Library/Frameworks/OpenAL.framework/Versions/A/OpenAL
 0x12f8000 -  0x12fafff org.xiph.ogg 1.1.2 (1.1.2d1) /Volumes/Shaka1/Games/FreeSpace Open/FS2_Open-3.6.10.app/Contents/Frameworks/Ogg.framework/Versions/A/Ogg
 0x1405000 -  0x1420fff org.xiph.vorbis 1.1.1 (1.1.1d1) /Volumes/Shaka1/Games/FreeSpace Open/FS2_Open-3.6.10.app/Contents/Frameworks/Vorbis.framework/Versions/A/Vorbis
 0x15c6000 -  0x15d9fff org.xiph.theorak 1.0alpha7 (1.0alpha7d1) /Volumes/Shaka1/Games/FreeSpace Open/FS2_Open-3.6.10.app/Contents/Frameworks/Theora.framework/Versions/A/Theora
 0x17a1000 -  0x17acfff alex_lagutin.audio_hijack.server 1.4.0 /Library/Application Enhancers/Instant Hijack Server.ape/Contents/MacOS/Instant Hijack Server
 0x20b0000 -  0x20b7fff com.unsanity.smartcrashreports Smart Crash Reports version 1.2.1 (1.2.1) /Users/Rich/Library/InputManagers/Smart Crash Reports/Smart Crash Reports.bundle/Contents/MacOS/Smart Crash Reports
 0x5bc5000 -  0x5bc6fff com.apple.aoa.halplugin 2.5.6 (2.5.6b5) /System/Library/Extensions/IOAudioFamily.kext/Contents/PlugIns/AOAHALPlugin.bundle/Contents/MacOS/AOAHALPlugin
 0x6126000 -  0x6235fff GLEngine /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
 0x6264000 -  0x6354fff com.apple.ATIRadeon9700GLDriver 1.4.18 (4.1.8) /System/Library/Extensions/ATIRadeon9700GLDriver.bundle/Contents/MacOS/ATIRadeon9700GLDriver
 0x6362000 -  0x637bfff GLDriver /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLDriver.bundle/GLDriver
 0x6381000 -  0x639cfff GLRendererFloat /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloat.bundle/GLRendererFloat
 0x6684000 -  0x6695fff com.apple.iokit.IOHIDLib 1.4.13 /System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib
0x30000000 - 0x30061fff SDL 1.2.13 /Volumes/Shaka1/Games/FreeSpace Open/FS2_Open-3.6.10.app/Contents/Frameworks/SDL.framework/Versions/A/SDL
0x70000000 - 0x700fdfff com.apple.audio.units.Components 1.4.7 /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
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0x91c72000 - 0x91c76fff libGIF.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
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0x91ce7000 - 0x91d02fff libPng.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib
0x91d07000 - 0x91d0afff libRadiance.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib
0x91d0c000 - 0x91deafff libxml2.2.dylib /usr/lib/libxml2.2.dylib
0x91e0a000 - 0x91e48fff libTIFF.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
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0x91e51000 - 0x91f36fff com.apple.vImage 2.4 /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage
0x91f3e000 - 0x91f5dfff com.apple.Accelerate.vecLib 3.2.2 (vecLib 3.2.2) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib
0x91fc9000 - 0x92037fff libvMisc.dylib /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib
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0x926ac000 - 0x929d7fff libLAPACK.dylib /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib
0x92a07000 - 0x92af5fff libiconv.2.dylib /usr/lib/libiconv.2.dylib
0x92af8000 - 0x92b80fff com.apple.DesktopServices 1.3.7 /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv
0x92bc1000 - 0x92df4fff com.apple.Foundation 6.4.12 (567.42) /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
0x92f27000 - 0x92f45fff libGL.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
0x92f50000 - 0x92faafff libGLU.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib
0x92fc8000 - 0x92fc8fff com.apple.Carbon 10.4 (???) /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
0x92fca000 - 0x92fdefff com.apple.ImageCapture 3.0 /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture.framework/Versions/A/ImageCapture
0x92ff6000 - 0x93006fff com.apple.speech.recognition.framework 3.4 /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecognition.framework/Versions/A/SpeechRecognition
0x93012000 - 0x93027fff com.apple.securityhi 2.0 (203) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI
0x93039000 - 0x930c0fff com.apple.ink.framework 101.2 (69) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework/Versions/A/Ink
0x930d4000 - 0x930dffff com.apple.help 1.0.3 (32) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framework/Versions/A/Help
0x930e9000 - 0x93117fff com.apple.openscripting 1.2.7 (???) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A/OpenScripting
0x93131000 - 0x93140fff com.apple.print.framework.Print 5.2 (192.4) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print
0x9314c000 - 0x931b2fff com.apple.htmlrendering 1.1.2 /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HTMLRendering.framework/Versions/A/HTMLRendering
0x931e3000 - 0x93232fff com.apple.NavigationServices 3.4.4 (3.4.3) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/NavigationServices.framework/Versions/A/NavigationServices
0x93260000 - 0x9327dfff com.apple.audio.SoundManager 3.9 /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CarbonSound.framework/Versions/A/CarbonSound
0x9328f000 - 0x9329cfff com.apple.CommonPanels 1.2.2 (73) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CommonPanels.framework/Versions/A/CommonPanels
0x932a5000 - 0x935b3fff com.apple.HIToolbox 1.4.10 (???) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox
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0x941f5000 - 0x942bafff com.apple.audio.toolbox.AudioToolbox 1.4.7 /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
0x9430d000 - 0x9430dfff com.apple.audio.units.AudioUnit 1.4 /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
0x9430f000 - 0x944cffff com.apple.QuartzCore 1.4.12 /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
0x94519000 - 0x94556fff libsqlite3.0.dylib /usr/lib/libsqlite3.0.dylib
0x9455e000 - 0x945aefff libGLImage.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
0x945b7000 - 0x945d0fff com.apple.CoreVideo 1.4.2 /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo
0x9477e000 - 0x9478dfff libCGATS.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGATS.A.dylib
0x94795000 - 0x947a2fff libCSync.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib
0x947e8000 - 0x94801fff libRIP.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libRIP.A.dylib
0x94808000 - 0x94b3bfff com.apple.QuickTime 7.6.2 (1327) /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime
0x94c23000 - 0x94c94fff libstdc++.6.dylib /usr/lib/libstdc++.6.dylib
0x96a01000 - 0x96a20fff com.apple.vecLib 3.2.2 (vecLib 3.2.2) /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib
0x9718e000 - 0x9724ffff libGLProgrammability.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib
0x9727a000 - 0x9727bfff libGLSystem.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLSystem.dylib
0x972a4000 - 0x972e4fff com.apple.glut 3.3.8 (GLUT-3.3.8) /System/Library/Frameworks/GLUT.framework/Versions/A/GLUT
0x9bd33000 - 0x9bd54fff libmx.A.dylib /usr/lib/libmx.A.dylib
0xc0000000 - 0xc000ffff com.unsanity.ape 2.0.3 /Library/Frameworks/ApplicationEnhancer.framework/Versions/A/ApplicationEnhancer
« Last Edit: August 28, 2009, 10:53:10 am by taylor »

 

Online taylor

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Re: Is it possible to use only the lovely SCP skyboxes, but not the other extras?
Hmm, it's a memory error of some sort.  I don't really see anything in there that points out an obvious code error.

A bad RAM chip is a possibility, though in that case you should really be getting similar crashes in other apps too (particularly memory-hungry ones like FS2_Open).  I suppose that running out of memory is a possibility as well but I would expect a slightly different error in that case.  Plus the game should also give an error message in that case.  Testing the memory would rule it out as a possibility, though I'm not quite sure to how test it on a mac off the top of my head (need to google it I guess).

 
Re: Is it possible to use only the lovely SCP skyboxes, but not the other extras
That it's crashing within an allocator is a good indication that for some reason it's run out of memory (or the heap is fragmented enough that you can't get a block big enough)
taylor: That error is definately coming from calling an openAL function with AL_BYTE_OFFSET

Code: [Select]
0x12bb000 -  0x12dcfff OpenAL OpenAL version 1.2.1 (1.0.1d1)

Does that mean openal is version 1.2.1 or 1.0.1?

Shakasherwood: Just stick 'code' and '/code' in square brackets around your text.
Gives you something like this:
Code: [Select]
Some very long text here
STRONGTEA. Why can't the x86 be sane?

 

Online taylor

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Re: Is it possible to use only the lovely SCP skyboxes, but not the other extras
That it's crashing within an allocator is a good indication that for some reason it's run out of memory (or the heap is fragmented enough that you can't get a block big enough)
It's a definite possibility, but historically I generally see a slightly different crash report when it's an out-of-memory error.  I've also successfully run the game (simultaneously with Xcode) with the MediaVPs on a Mac with even less memory than what he has so I'm pretty confident that it should work on that rig.

Quote
taylor: That error is definately coming from calling an openAL function with AL_BYTE_OFFSET
Yes, it's not the first time that I've seen it.  Last time this was reported it was on a Mac too, but that was a few years ago and I don't remember what we did about it (pretty sure it was resolved either on another forum or via email).  But like I said, it's non-fatal, so other than filling up the logs it doesn't really hurt anything.  It will make hud messages not work exactly right but it really isn't a big deal.

Quote
Code: [Select]
0x12bb000 -  0x12dcfff OpenAL OpenAL version 1.2.1 (1.0.1d1)

Does that mean openal is version 1.2.1 or 1.0.1?
The Apple version is 1.2.1, and I suppose that it's based on OpenAL 1.0 but that really doesn't seem right.  I'm reasonably sure that 10.4.11 has an OpenAL version that is (at least partially) a 1.1 version.  I'm guessing that, like the Linux version of OpenAL, Apple just doesn't have it up to spec.

 
Re: Is it possible to use only the lovely SCP skyboxes, but not the other extras
Do you think if I got another 500 or so megs of RAM that it may do the trick?

 
Re: Is it possible to use only the lovely SCP skyboxes, but not the other extras
Here's another crash report:

Code: [Select]
: [**********

Host Name:      richard-sherwoods-powerbook-g4-15
Date/Time:      2009-08-27 21:29:45.949 -0700
OS Version:     10.4.11 (Build 8S165)
Report Version: 4

Command: FS2_Open
Path:    /Volumes/Shaka1/Games/FreeSpace Open/FS2_Open-3.6.10.app/Contents/MacOS/FS2_Open
Parent:  WindowServer [64]

Version: FreeSpace 2 Open version 3.6.10 (3.6.10-trunk)

PID:    992
Thread: 0

Exception:  EXC_BAD_ACCESS (0x0001)
Codes:      KERN_INVALID_ADDRESS (0x0001) at 0xcaae782a

Thread 0 Crashed:
0   FS2_Open                       0x0014f7b4 std::vector<light*, std::allocator<light*> >::_M_insert_aux(__gnu_cxx::__normal_iterator<light**, std::vector<light*, std::allocator<light*> > >, light* const&) + 46564
1   FS2_Open                       0x001f6700 std::vector<buffer_data, std::allocator<buffer_data> >::_M_insert_aux(__gnu_cxx::__normal_iterator<buffer_data*, std::vector<buffer_data, std::allocator<buffer_data> > >, buffer_data const&) + 7296
2   FS2_Open                       0x001f66ec std::vector<buffer_data, std::allocator<buffer_data> >::_M_insert_aux(__gnu_cxx::__normal_iterator<buffer_data*, std::vector<buffer_data, std::allocator<buffer_data> > >, buffer_data const&) + 7276
3   FS2_Open                       0x001f697c std::vector<buffer_data, std::allocator<buffer_data> >::_M_insert_aux(__gnu_cxx::__normal_iterator<buffer_data*, std::vector<buffer_data, std::allocator<buffer_data> > >, buffer_data const&) + 7932
4   FS2_Open                       0x001f6f64 std::vector<buffer_data, std::allocator<buffer_data> >::_M_insert_aux(__gnu_cxx::__normal_iterator<buffer_data*, std::vector<buffer_data, std::allocator<buffer_data> > >, buffer_data const&) + 9444
5   FS2_Open                       0x0028a018 std::vector<multi_create_info, std::allocator<multi_create_info> >::erase(__gnu_cxx::__normal_iterator<multi_create_info*, std::vector<multi_create_info, std::allocator<multi_create_info> > >, __gnu_cxx::__normal_iterator<multi_create_info*, std::vector<multi_create_info, std::allocator<multi_create_info> > >) + 134104
6   FS2_Open                       0x0028a858 std::vector<multi_create_info, std::allocator<multi_create_info> >::erase(__gnu_cxx::__normal_iterator<multi_create_info*, std::vector<multi_create_info, std::allocator<multi_create_info> > >, __gnu_cxx::__normal_iterator<multi_create_info*, std::vector<multi_create_info, std::allocator<multi_create_info> > >) + 136216
7   FS2_Open                       0x00287a80 std::vector<multi_create_info, std::allocator<multi_create_info> >::erase(__gnu_cxx::__normal_iterator<multi_create_info*, std::vector<multi_create_info, std::allocator<multi_create_info> > >, __gnu_cxx::__normal_iterator<multi_create_info*, std::vector<multi_create_info, std::allocator<multi_create_info> > >) + 124480
8   FS2_Open                       0x00287700 std::vector<multi_create_info, std::allocator<multi_create_info> >::erase(__gnu_cxx::__normal_iterator<multi_create_info*, std::vector<multi_create_info, std::allocator<multi_create_info> > >, __gnu_cxx::__normal_iterator<multi_create_info*, std::vector<multi_create_info, std::allocator<multi_create_info> > >) + 123584
9   FS2_Open                       0x0000ac0c 0x1000 + 39948
10  FS2_Open                       0x0000fa70 0x1000 + 60016
11  FS2_Open                       0x0001029c 0x1000 + 62108
12  FS2_Open                       0x000b8bf0 std::vector<color, std::allocator<color> >::_M_insert_aux(__gnu_cxx::__normal_iterator<color*, std::vector<color, std::allocator<color> > >, color const&) + 19280
13  FS2_Open                       0x0000d188 0x1000 + 49544
14  FS2_Open                       0x0000d298 0x1000 + 49816
15  FS2_Open                       0x00003b88 0x1000 + 11144
16  com.apple.Foundation           0x92be6e1c _nsnote_callback + 180
17  com.apple.CoreFoundation       0x90805ec0 __CFXNotificationPost + 368
18  com.apple.CoreFoundation       0x907fdf20 _CFXNotificationPostNotification + 684
19  com.apple.Foundation           0x92bd1224 -[NSNotificationCenter postNotificationName:object:userInfo:] + 92
20  com.apple.AppKit               0x93794be8 -[NSApplication _postDidFinishNotification] + 112
21  com.apple.AppKit               0x93794ad4 -[NSApplication _sendFinishLaunchingNotification] + 92
22  com.apple.AppKit               0x9379461c -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 264
23  com.apple.AppKit               0x937941c4 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 92
24  com.apple.Foundation           0x92be7e28 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 380
25  com.apple.Foundation           0x92be7c88 _NSAppleEventManagerGenericHandler + 92
26  com.apple.AE                   0x91500960 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 208
27  com.apple.AE                   0x915007fc dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44
28  com.apple.AE                   0x91500654 aeProcessAppleEvent + 284
29  com.apple.HIToolbox             0x932b02e0 AEProcessAppleEvent + 60
30  com.apple.AppKit               0x9379290c _DPSNextEvent + 856
31  com.apple.AppKit               0x937923f8 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 116
32  com.apple.AppKit               0x9378e93c -[NSApplication run] + 472
33  FS2_Open                       0x00003b24 0x1000 + 11044
34  FS2_Open                       0x00003d70 0x1000 + 11632
35  FS2_Open                       0x0000265c 0x1000 + 5724
36  FS2_Open                       0x00002360 0x1000 + 4960

Thread 1:
0   libSystem.B.dylib               0x9000af48 mach_msg_trap + 8
1   libSystem.B.dylib               0x9000ae9c mach_msg + 60
2   com.unsanity.ape               0xc0001bf4 __ape_agent + 296
3   libSystem.B.dylib               0x9002b908 _pthread_body + 96

Thread 2:
0   libSystem.B.dylib               0x9000af48 mach_msg_trap + 8
1   libSystem.B.dylib               0x9000ae9c mach_msg + 60
2   ...lagutin.audio_hijack.server 0x017a4190 ah_serv_loop + 80
3   libSystem.B.dylib               0x9002b908 _pthread_body + 96

Thread 3:
0   libSystem.B.dylib               0x9000af48 mach_msg_trap + 8
1   libSystem.B.dylib               0x9000ae9c mach_msg + 60
2   com.apple.CoreFoundation       0x907de9ac __CFRunLoopRun + 832
3   com.apple.CoreFoundation       0x907de2b0 CFRunLoopRunSpecific + 268
4   com.apple.audio.CoreAudio       0x91459524 HALRunLoop::OwnThread(void*) + 264
5   com.apple.audio.CoreAudio       0x914592c4 CAPThread::Entry(CAPThread*) + 96
6   libSystem.B.dylib               0x9002b908 _pthread_body + 96

Thread 4:
0   libSystem.B.dylib               0x90053f88 semaphore_timedwait_signal_trap + 8
1   libSystem.B.dylib               0x900707e8 pthread_cond_timedwait_relative_np + 556
2   com.apple.audio.CoreAudio       0x9146a6ac CAGuard::WaitFor(unsigned long long) + 204
3   com.apple.audio.CoreAudio       0x9146a5bc CAGuard::WaitUntil(unsigned long long) + 304
4   com.apple.audio.CoreAudio       0x91468800 HP_IOThread::WorkLoop() + 852
5   com.apple.audio.CoreAudio       0x91468498 HP_IOThread::ThreadEntry(HP_IOThread*) + 16
6   com.apple.audio.CoreAudio       0x914592c4 CAPThread::Entry(CAPThread*) + 96
7   libSystem.B.dylib               0x9002b908 _pthread_body + 96

Thread 5:
0   libSystem.B.dylib               0x90040df8 mach_wait_until + 8
1   libSystem.B.dylib               0x90040bc4 nanosleep + 388
2   SDL                             0x300395e0 SDL_SYS_StopTimer + 140
3   SDL                             0x3002b454 SDL_RunThread + 72
4   SDL                             0x30039304 SDL_SYS_KillThread + 24
5   libSystem.B.dylib               0x9002b908 _pthread_body + 96

Thread 0 crashed with PPC Thread State 64:
  srr0: 0x000000000014f7b4 srr1: 0x000000000200f030                        vrsave: 0x0000000000000000
    cr: 0x24002424          xer: 0x0000000000000004   lr: 0x00000000001f66cc  ctr: 0x0000000090162f70
    r0: 0x00000000001f66cc   r1: 0x00000000bfffd880   r2: 0x0000000000000002   r3: 0x00000000caae782a
    r4: 0x00000000caae7836   r5: 0x000000000126298c   r6: 0x0000000001262974   r7: 0x00000000bfffd8b8
    r8: 0x000000000014f7c0   r9: 0x00000000bfffdc20  r10: 0x00000000bfffd8e8  r11: 0x00000000caae7836
   r12: 0x0000000090162f70  r13: 0x0000000000000000  r14: 0x0000000000000000  r15: 0x0000000000000000
   r16: 0x00000000008ee548  r17: 0x00000000008eb128  r18: 0x00000000bfffdac8  r19: 0x00000000012667c0
   r20: 0x00000000012667c0  r21: 0x00000000012667c0  r22: 0x00000000012667c0  r23: 0x00000000012667c0
   r24: 0x00000000012667c0  r25: 0x0000000001262974  r26: 0x00000000012665d0  r27: 0x00000000caae7846
   r28: 0x00000000c8050025  r29: 0x00000000caae7842  r30: 0x00000000caae7825  r31: 0x00000000001f65d0

Binary Images Description:
    0x1000 -   0x4c3fff FS2_Open FreeSpace 2 Open version 3.6.10 (3.6.10-trunk) /Volumes/Shaka1/Games/FreeSpace Open/FS2_Open-3.6.10.app/Contents/MacOS/FS2_Open
 0x12bb000 -  0x12dcfff OpenAL OpenAL version 1.2.1 (1.0.1d1) /Library/Frameworks/OpenAL.framework/Versions/A/OpenAL
 0x12f8000 -  0x12fafff org.xiph.ogg 1.1.2 (1.1.2d1) /Volumes/Shaka1/Games/FreeSpace Open/FS2_Open-3.6.10.app/Contents/Frameworks/Ogg.framework/Versions/A/Ogg
 0x1405000 -  0x1420fff org.xiph.vorbis 1.1.1 (1.1.1d1) /Volumes/Shaka1/Games/FreeSpace Open/FS2_Open-3.6.10.app/Contents/Frameworks/Vorbis.framework/Versions/A/Vorbis
 0x15c6000 -  0x15d9fff org.xiph.theorak 1.0alpha7 (1.0alpha7d1) /Volumes/Shaka1/Games/FreeSpace Open/FS2_Open-3.6.10.app/Contents/Frameworks/Theora.framework/Versions/A/Theora
 0x17a1000 -  0x17acfff alex_lagutin.audio_hijack.server 1.4.0 /Library/Application Enhancers/Instant Hijack Server.ape/Contents/MacOS/Instant Hijack Server
 0x20b0000 -  0x20b7fff com.unsanity.smartcrashreports Smart Crash Reports version 1.2.1 (1.2.1) /Users/Rich/Library/InputManagers/Smart Crash Reports/Smart Crash Reports.bundle/Contents/MacOS/Smart Crash Reports
 0x5bc5000 -  0x5bc6fff com.apple.aoa.halplugin 2.5.6 (2.5.6b5) /System/Library/Extensions/IOAudioFamily.kext/Contents/PlugIns/AOAHALPlugin.bundle/Contents/MacOS/AOAHALPlugin
 0x6126000 -  0x6235fff GLEngine /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
 0x6264000 -  0x6354fff com.apple.ATIRadeon9700GLDriver 1.4.18 (4.1.8) /System/Library/Extensions/ATIRadeon9700GLDriver.bundle/Contents/MacOS/ATIRadeon9700GLDriver
 0x6362000 -  0x637bfff GLDriver /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLDriver.bundle/GLDriver
 0x6381000 -  0x639cfff GLRendererFloat /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloat.bundle/GLRendererFloat
 0x6684000 -  0x6695fff com.apple.iokit.IOHIDLib 1.4.13 /System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib
0x30000000 - 0x30061fff SDL 1.2.13 /Volumes/Shaka1/Games/FreeSpace Open/FS2_Open-3.6.10.app/Contents/Frameworks/SDL.framework/Versions/A/SDL
0x70000000 - 0x700fdfff com.apple.audio.units.Components 1.4.7 /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
0x8fe00000 - 0x8fe52fff dyld 46.16 /usr/lib/dyld
0x90000000 - 0x901bcfff libSystem.B.dylib /usr/lib/libSystem.B.dylib
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0x9021b000 - 0x90268fff com.apple.CoreText 1.0.4 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText
0x90293000 - 0x90344fff ATS /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
0x90373000 - 0x9072efff com.apple.CoreGraphics 1.258.84 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
0x907bb000 - 0x90895fff com.apple.CoreFoundation 6.4.11 (368.35) /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
0x908de000 - 0x908defff com.apple.CoreServices 10.4 (???) /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
0x908e0000 - 0x909e2fff libicucore.A.dylib /usr/lib/libicucore.A.dylib
0x90a3c000 - 0x90ac0fff libobjc.A.dylib /usr/lib/libobjc.A.dylib
0x90aea000 - 0x90b5cfff IOKit /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
0x90b72000 - 0x90b84fff libauto.dylib /usr/lib/libauto.dylib
0x90b8b000 - 0x90e62fff com.apple.CoreServices.CarbonCore 681.19 /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore
0x90ec8000 - 0x90f48fff com.apple.CoreServices.OSServices 4.1 /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices
0x90f92000 - 0x90fd4fff com.apple.CFNetwork 129.24 /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CFNetwork.framework/Versions/A/CFNetwork
0x90fe9000 - 0x91001fff com.apple.WebServices 1.1.2 (1.1.0) /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/WebServicesCore.framework/Versions/A/WebServicesCore
0x91011000 - 0x91092fff com.apple.SearchKit 1.0.8 /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchKit.framework/Versions/A/SearchKit
0x910d8000 - 0x91101fff com.apple.Metadata 10.4.4 (121.36) /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Metadata.framework/Versions/A/Metadata
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0x91123000 - 0x912defff com.apple.security 4.6 (29770) /System/Library/Frameworks/Security.framework/Versions/A/Security
0x913dd000 - 0x913e6fff com.apple.DiskArbitration 2.1.2 /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration
0x913ed000 - 0x913f5fff libbsm.dylib /usr/lib/libbsm.dylib
0x913f9000 - 0x91421fff com.apple.SystemConfiguration 1.8.3 /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration
0x91434000 - 0x9143ffff libgcc_s.1.dylib /usr/lib/libgcc_s.1.dylib
0x91444000 - 0x914bffff com.apple.audio.CoreAudio 3.0.5 /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
0x914fc000 - 0x914fcfff com.apple.ApplicationServices 10.4 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
0x914fe000 - 0x91536fff com.apple.AE 312.2 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE
0x91551000 - 0x91623fff com.apple.ColorSync 4.4.12 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync.framework/Versions/A/ColorSync
0x91676000 - 0x91707fff com.apple.print.framework.PrintCore 4.6 (177.13) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore
0x9174e000 - 0x91805fff com.apple.QD 3.10.28 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD
0x91842000 - 0x918a0fff com.apple.HIServices 1.5.3 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices
0x918cf000 - 0x918f0fff com.apple.LangAnalysis 1.6.1 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalysis.framework/Versions/A/LangAnalysis
0x91904000 - 0x91929fff com.apple.FindByContent 1.5 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/FindByContent.framework/Versions/A/FindByContent
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0x9199a000 - 0x919aefff com.apple.speech.synthesis.framework 3.3 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis
0x919bc000 - 0x91a02fff com.apple.ImageIO.framework 1.5.9 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/ImageIO
0x91a19000 - 0x91ae0fff libcrypto.0.9.7.dylib /usr/lib/libcrypto.0.9.7.dylib
0x91b2e000 - 0x91b43fff libcups.2.dylib /usr/lib/libcups.2.dylib
0x91b48000 - 0x91b66fff libJPEG.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
0x91b6c000 - 0x91c23fff libJP2.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libJP2.dylib
0x91c72000 - 0x91c76fff libGIF.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
0x91c78000 - 0x91ce2fff libRaw.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRaw.dylib
0x91ce7000 - 0x91d02fff libPng.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib
0x91d07000 - 0x91d0afff libRadiance.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib
0x91d0c000 - 0x91deafff libxml2.2.dylib /usr/lib/libxml2.2.dylib
0x91e0a000 - 0x91e48fff libTIFF.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
0x91e4f000 - 0x91e4ffff com.apple.Accelerate 1.2.2 (Accelerate 1.2.2) /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
0x91e51000 - 0x91f36fff com.apple.vImage 2.4 /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage
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0x92042000 - 0x920d7fff libvDSP.dylib /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib
0x920f1000 - 0x92679fff libBLAS.dylib /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib
0x926ac000 - 0x929d7fff libLAPACK.dylib /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib
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0x92af8000 - 0x92b80fff com.apple.DesktopServices 1.3.7 /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv
0x92bc1000 - 0x92df4fff com.apple.Foundation 6.4.12 (567.42) /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
0x92f27000 - 0x92f45fff libGL.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
0x92f50000 - 0x92faafff libGLU.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib
0x92fc8000 - 0x92fc8fff com.apple.Carbon 10.4 (???) /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
0x92fca000 - 0x92fdefff com.apple.ImageCapture 3.0 /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture.framework/Versions/A/ImageCapture
0x92ff6000 - 0x93006fff com.apple.speech.recognition.framework 3.4 /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecognition.framework/Versions/A/SpeechRecognition
0x93012000 - 0x93027fff com.apple.securityhi 2.0 (203) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI
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0x930e9000 - 0x93117fff com.apple.openscripting 1.2.7 (???) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A/OpenScripting
0x93131000 - 0x93140fff com.apple.print.framework.Print 5.2 (192.4) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print
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0x93703000 - 0x9370ffff com.apple.opengl 1.4.7 /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
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0x9414a000 - 0x941bcfff com.apple.CoreData 91 (92.1) /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData
0x941f5000 - 0x942bafff com.apple.audio.toolbox.AudioToolbox 1.4.7 /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
0x9430d000 - 0x9430dfff com.apple.audio.units.AudioUnit 1.4 /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
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0x94519000 - 0x94556fff libsqlite3.0.dylib /usr/lib/libsqlite3.0.dylib
0x9455e000 - 0x945aefff libGLImage.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
0x945b7000 - 0x945d0fff com.apple.CoreVideo 1.4.2 /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo
0x9477e000 - 0x9478dfff libCGATS.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGATS.A.dylib
0x94795000 - 0x947a2fff libCSync.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib
0x947e8000 - 0x94801fff libRIP.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libRIP.A.dylib
0x94808000 - 0x94b3bfff com.apple.QuickTime 7.6.2 (1327) /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime
0x94c23000 - 0x94c94fff libstdc++.6.dylib /usr/lib/libstdc++.6.dylib
0x96a01000 - 0x96a20fff com.apple.vecLib 3.2.2 (vecLib 3.2.2) /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib
0x9718e000 - 0x9724ffff libGLProgrammability.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib
0x9727a000 - 0x9727bfff libGLSystem.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLSystem.dylib
0x972a4000 - 0x972e4fff com.apple.glut 3.3.8 (GLUT-3.3.8) /System/Library/Frameworks/GLUT.framework/Versions/A/GLUT
0x9bd33000 - 0x9bd54fff libmx.A.dylib /usr/lib/libmx.A.dylib
0xc0000000 - 0xc000ffff com.unsanity.ape 2.0.3 /Library/Frameworks/ApplicationEnhancer.framework/Versions/A/ApplicationEnhancer]

    Haha- I'll have to wait and see if I did the 'code' thing right.  Sorry, y'all.
« Last Edit: August 28, 2009, 10:52:36 am by taylor »

 

Offline Wobble73

  • 210
  • Reality is for people with no imagination
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Re: Is it possible to use only the lovely SCP skyboxes, but not the other extras

    Haha- I'll have to wait and see if I did the 'code' thing right.  Sorry, y'all.

No, you didn't you need to put [ and ] around code and /code. not before the text and after the text but around the actual words code and /code.

 ;)
Who is General Failure and why is he reading my hard disk?
Early bird gets the worm, but the second mouse gets the cheese
Ambition is a poor excuse for not having enough sense to be lazy.
 
Member of the Scooby Doo Fanclub. And we're not talking a cartoon dog here people!!

 You would be well adviced to question the wisdom of older forumites, we all have our preferences and perversions

  
Re: Is it possible to use only the lovely SCP skyboxes, but not the other extras
I replaced my RAM with 1 Gb sdram, but I'm still getting the same crashes.