After reaching the forth/fifth mission I started to have a feeling that I have already played this campaign. I don't know how that Homesick campaign inspired you, or affected the developement of this campaign, but one thing is sure: THIS campaign is FAR better in an aspects than that so-called Homesick. The story twists were enough strange to make the storyline even more mysterious. The only problem with the plotline is that it's TOO long and the dialogues sometimes were nerve-wrecking, while waiting for something to happen.
As far as I know, I discovered a few spelling/typing mistakes, I don't know where, but I am sure there are a few.
As for bugs, I would say this campaign is too sensitive if something happens that you had not taken into account while FREDing/testing. One such bug is when you find that container in the fog and the Vasudan transport docks with it. I destroyed the cargo intentionally, just to see what would happen. Nothing happened, I only remained flying circles around, waiting for anything to happen, which did not happen. I could also break the missions by manipulating ships with Player Orders. Next time you FRED a mission, disable Player Orders for all ships/wings which are supposed to do a 'scripted action'.
Overally, the campaign was not bad at all, but now and then it can become extremely boring, because of its length and the number of dialogues.
Despite the bugs I noticed, this campaign is still seven times better than that overrated Homesick.