Author Topic: Gearbox Announces Homeworld, Homeworld 2 HD Remakes  (Read 16142 times)

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Offline TrashMan

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
on the flip side of that, if everything gets proportionally harder every time you level up, the whole leveling system becomes utterly pointless.

Indeed. That is my biggest gripe with dynamic difficulty. It punishes you for getting better, when you should be rewarded. With scaling difficulty set by you, you can climb the ladder and see tangible results of your improvement.

Interesting use of the word punishment.

I wonder what players actualyl classify as punishment? Anything that doesn't go their way?

Frankly, the biggest problem is always the leveling and redicolous pwoer disparity. If you become so much stronger with each level, then balancing will ALWAYS be a b****.
That's why I was always weary of systems that lets you become a Death God. It's boring and pointless. Not to mention silly.
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Offline An4ximandros

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
Punishing is when you preemptively cap out your fleet in preparation for the next level which is made to overwhelm you and instead of having a tense long lasting, strategic standoff the enemy has ten thousand bombers and fifteen battleships despite you being caped to approximately an eight of what the AI gets for free. Whoever designed the Thaddis Sabbath mission, I hate you. I never got past that. In fact, I dropped the whole Vanilla game at that point.

 

Offline crizza

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
I always loved the design of the Homeworld ships.
The destroyers of the first game were my favorites :)
And on the punishment section: I found it normal, you're fighting against a god damn empire with a ragtag fleet of exiles, so what?

 

Offline The E

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
The problem is that it punishes you extensively for being good at the game.

If you have the economy fully figured out, if you have an optimized fleet mix, the game will reward you by throwing an ever increasing number of Battlecruisers in your face while severely restricting your own fleet.

Avoiding the player becoming a god of death and always giving the player interesting challenges are very hard things to do in game design. Relic chose a very simplistic, brute force model to make it work here, and it shows.
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Offline Polpolion

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
http://www.polygon.com/2013/12/26/5245828/gearbox-posts-homeworld-survey-hints-at-collectors-edition

Gearbox has posted a survey about what people would want out of a collector's edition. At the very least they're still working on everything.

 

Offline NGTM-1R

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Offline StarSlayer

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
Aw man if it came with a Qwaar-Jet it would be an implacable temptation to resist.
“Think lightly of yourself and deeply of the world”

 

Offline NGTM-1R

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
I admit, I'd buy one with an original Mothership or Destroyer in a heartbeat, though I ranked that last.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 
Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
Quote from: Survey
- Updated high-res textures and models
- New graphical and post-processing effects
- Animated cutscenes re-created in HD by the original artists
- New and re-mastered music by the original composer
- Steamworks matchmaking and achievements
- Additional support for user-created mods
- Plus other improvements! (TBD)

Sounds pretty swee-

Quote
- Animated cutscenes re-created in HD by the original artists

-eeeeeet? Eh? Oh, original artists. Cool.

 

Offline MatthTheGeek

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
Quote from: Survey
- Additional support for user-created mods
« Last Edit: December 28, 2013, 09:27:41 am by MatthTheGeek »
People are stupid, therefore anything popular is at best suspicious.

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Offline TwentyPercentCooler

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
Mod support, too?

Me gusta mucho.

 
Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
on the flip side of that, if everything gets proportionally harder every time you level up, the whole leveling system becomes utterly pointless.

Indeed. That is my biggest gripe with dynamic difficulty. It punishes you for getting better, when you should be rewarded. With scaling difficulty set by you, you can climb the ladder and see tangible results of your improvement.

Mass Effect had scalable difficulties, but instead of making individual mooks harder (although they did that in some ways), they mostly increased the amount of enemies you faced, thus making stuff more difficult whilst actually giving you more gratification.

 

Offline The E

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
And HomeWorld 2 showed how utterly ridiculous this sort of autobalancing can get (It is one of the few games that actively punishes you for being good at the game!)
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline StarSlayer

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
And HomeWorld 2 showed how utterly ridiculous this sort of autobalancing can get (It is one of the few games that actively punishes you for being good at the game!)

Balcora...

* StarSlayer shudders
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Offline Hades

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
That's partially due to balance as well though, to be fair. Homeworld 1 did the same thing, though a bit less severe, and it wasn't a problem. Small ships had a place in HW1 as opposed to them in HW2.
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Offline Mika

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
Given that this is coming from Gearbox, I'd be vary of everything they say. Especially on what it comes to franchises not developed in-house. And forget modding at this point, recent examples demonstrate Gearbox just doesn't allow that.
Relaxed movement is always more effective than forced movement.

 

Offline The E

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
Right, because going back on one of the cornerstone promises would be such a good move for them at this point.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline MatthTheGeek

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
Especially on what it comes to franchises not developed in-house.
Err, they bought the license. HW can't be more in-house than that now.

Look, if you want to hate Gearbox, try to find good reasons at least. You're not even trying.

So far they've given only reasons to hope and none to fear.
People are stupid, therefore anything popular is at best suspicious.

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666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
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Axem: jabba does the coup de gras
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Axem: bring me solo and a cookie

 

Offline Fury

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
Small ships had a place in HW1 as opposed to them in HW2.
Nope.

You could play the campaign with just frigates and bigger as soon as frigates became available. It wasn't the most optimal setup of course, but fuel in strike-craft was annoying enough for me to forget about them as soon as I could. Fights may have taken longer but I still barely ever lost a ship.

 

Offline MatthTheGeek

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Re: Gearbox Announces Homeworld, Homeworld 2 HD Remakes
HW2 had a very strong "frigates don't last 2 sec in front of anything larger than them and are therefore completely and utterly useless" problem that HW1 didn't have.

HW2 also had a "interceptors can't do a scratch against frigates and above" syndrome that HW1 didn't have (if you had enough interceptors you could nail even heavy cruisers quickly and decisively), but that is part of the more fundamental and very strong rock-paper-scissor balancing in HW2.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie