Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Dragon on June 19, 2009, 01:37:51 pm

Title: $Explosion Animations entry.
Post by: Dragon on June 19, 2009, 01:37:51 pm
I would like to ask you how $Explosion Animations: entry in ships.tbl should look?
What integers I need for it and where I should define explosions?
(I'm asking here ,because this flag is very recent and I doubt someone other than coders know how does it work).
Title: Re: $Explosion Animations entry.
Post by: Mobius on June 19, 2009, 01:43:40 pm
I'm not sure, but the integers may be a reference to the entries in fireball.tbl or weapon_expl.tbl. The Wiki is not clear about those animations...
Title: Re: $Explosion Animations entry.
Post by: Wanderer on June 20, 2009, 01:37:30 am
The integers in that entry are a reference to the custom explosion entries in the fireball.tbl