Author Topic: Shine maps  (Read 1611 times)

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Offline Asprin

  • 27
Hi.

I have a problem with the shine maps. SOME of those maps (NOT at ALL models  :confused: ) are cause the game work very slow when distance between player and model is less then 2000m, it's interesting - this problem happenes from time to time, not permanently.

Maps format - adaptive PCX 8bit.

May be, there are some rulse for create this maps.... Please help.
QuantreTech Studios

  

Offline Prophet

  • 210
  • The know-it-all
Are you talking about TBP originals, or maps and/or models you made yourself?
I assume that the maps are your own since they are in PCX form... Most TBP maps should be in DDS format (I think) wich is much more memory efficent.
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