Author Topic: Nightly: 28 March 2023 - Revision 272d6261c  (Read 585 times)

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Offline SirKnightly

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Nightly: 28 March 2023 - Revision 272d6261c
Here is the nightly for 28 March 2023 - Revision 272d6261c



Group: Linux
nightly_20230328_272d6261c-builds-Linux.tar.gz (Mirror)


Group: Win64-SSE2
nightly_20230328_272d6261c-builds-x64-SSE2.zip (Mirror)


Group: MacOSX
nightly_20230328_272d6261c-builds-Mac.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20230328_272d6261c-builds-Win32-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 272d6261c
Author: BMagnu
Commit: GitHub

    Generic Lua Multiplayer RPC (#4835)
 code/globalincs/pstypes.h                 |  11 +
 code/network/multi.cpp                    |   9 +-
 code/network/multi.h                      |   4 +-
 code/network/multi_lua.cpp                | 411 ++++++++++++++++++++++++++++++
 code/network/multi_lua.h                  |  20 ++
 code/network/multimsgs.h                  |   2 +
 code/object/object.h                      |  17 +-
 code/parse/sexp.h                         |  13 +-
 code/scripting/ade.cpp                    |  38 +++
 code/scripting/ade.h                      |   7 +
 code/scripting/ade_api.h                  |  84 +++++-
 code/scripting/api/libs/multi.cpp         |  37 +++
 code/scripting/api/objs/ai_helper.cpp     |   2 +-
 code/scripting/api/objs/audio_stream.cpp  |   2 +-
 code/scripting/api/objs/briefing.cpp      |   4 +-
 code/scripting/api/objs/bytearray.cpp     |  30 +++
 code/scripting/api/objs/bytearray.h       |   3 +
 code/scripting/api/objs/cmd_brief.cpp     |   2 +-
 code/scripting/api/objs/debriefing.cpp    |   2 +-
 code/scripting/api/objs/enums.cpp         |  36 ++-
 code/scripting/api/objs/enums.h           |   9 +
 code/scripting/api/objs/gameevent.cpp     |  15 ++
 code/scripting/api/objs/gameevent.h       |   3 +
 code/scripting/api/objs/gamestate.cpp     |  16 ++
 code/scripting/api/objs/gamestate.h       |   3 +
 code/scripting/api/objs/object.cpp        |  16 ++
 code/scripting/api/objs/oswpt.cpp         |  85 ++++++
 code/scripting/api/objs/parse_object.cpp  |  36 +++
 code/scripting/api/objs/parse_object.h    |   6 +
 code/scripting/api/objs/rpc.cpp           | 174 +++++++++++++
 code/scripting/api/objs/rpc.h             |  30 +++
 code/scripting/api/objs/ship_bank.cpp     |   4 +-
 code/scripting/api/objs/shipwepselect.cpp |   2 +-
 code/scripting/api/objs/subsystem.cpp     |  22 ++
 code/scripting/api/objs/subsystem.h       |   3 +
 code/scripting/api/objs/vecmath.cpp       |  29 ++-
 code/scripting/api/objs/vecmath.h         |   3 +
 code/scripting/lua.cpp                    |   1 +
 code/source_groups.cmake                  |   4 +
 39 files changed, 1172 insertions(+), 23 deletions(-)

------------------------------------------------------------------------
commit 2a492e00c
Author: wookieejedi
Commit: GitHub

    Revert "synchronize simulation timestamps across the entire frame" (#5287)
 code/io/timer.cpp        | 29 +++++++----------------------
 code/io/timer.h          |  1 -
 freespace2/freespace.cpp |  3 ---
 3 files changed, 7 insertions(+), 26 deletions(-)