Author Topic: Purpose of the GTC Hyperion class?  (Read 13044 times)

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Offline MatthTheGeek

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Re: Purpose of the GTC Hyperion class?
It can always manoeuvre in such a way that it keeps its target in the fof of the LRed while it's trying to leave the fof of enemy beam turrets. It's not so hard.
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Offline Droid803

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Re: Purpose of the GTC Hyperion class?
Yes but there is no "maneuvering back so that the LRed is impossible to hit as soon as the beam shot ends" as Salty suggests unless you want to actually gimp the Lilith's power (the beam shot doesn't end for all intents and purposes)
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Offline Mars

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Re: Purpose of the GTC Hyperion class?
With regards to the Hyperion: yes, the SBlue is a notable improvement over the SGreen; I'd say its best distinction is that it's a viable, light anti-ship weapon--whereas the SGreen isn't really good enough to practically serve in that role. To be honest though, if it were possible to swap out the SBlue's in order to upgrade the STerPulse turrets to TerPulse turrets, it would probably make the Hyperion significantly better in both the AA, escort, and supporting anti-shipping roles.

The Hyperion is literally stated to be a notable improvement over every other cruiser the Tevs have (that we know of)! 
Quote
The Hyperion combines the anti-fighter capabilities and speed of the Aeolus and the armor of the Leviathan. . . . The Hyperion is rapidly filling the ranks of the GTVA, phasing out earlier cruiser models.

I have no difficulty thinking that an Aeolus - story-wise would not have survived all the same things the GTC Duke did in AoA. Also, Terpulse weaponry is only carried by destroyers in game. I guess I'm slightly bewildered by why you would look at the plot line that either  :v: or the BP team came up with and decide, with certainty, that everything that is stated in game must not be true because "it's twice the size of the Aeolus."
« Last Edit: December 10, 2012, 11:35:10 am by Mars »

 

Offline Aesaar

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Re: Purpose of the GTC Hyperion class?
TerPulse has a DPS against armor that approaches MBlue levels (455).  It's a ridiculously powerful weapon.  And even without the balance considerations, the turrets are way too big to fit on a Hyperion.

I can see replacing the SBlues with TerPulse in a sort of close assault variant, and Flak being interchangeable with STerPulse (on TEI ships), but replacing STerPulse with TerPulse? Not a chance in hell.
« Last Edit: December 10, 2012, 01:08:36 pm by Aesaar »

 
Re: Purpose of the GTC Hyperion class?
TerPulse has a DPS against armor that approaches MBlue levels (455).  It's a ridiculously powerful weapon.  And even without the balance considerations, the turrets are way too big to fit on a Hyperion.

I can see replacing the SBlues with TerPulse in a sort of close assault variant, and Flak being interchangeable with STerPulse (on TEI ships), but replacing STerPulse with TerPulse? Not a chance in hell.

Woah, really? I guess it's tempered by its much shorter range and its prioritization of incoming warheads and enemy craft.

As for the other post: I'm not saying it's 'wrong', just that there is something of a disconnect between what it's said to be like and what it actually is, mainly in the area of size. Being twice the size of the ship it's meant to replace for the same role and general capabilities is quite odd, especially if one considers cruisers to be cheap, easily mass-produced, and expendable. The Aeolus, for all of its flaws (comparatively fragile, highly anemic pair of SGreens as its main anti-ship firepower, sub-par warhead intercept), is still an excellent cruiser in WiH due to how small, cheap, and flexible it is. The Hyperion sort of feels like the Sanctus in that its classification (and in some cases, effectiveness) doesn't quite match the size, numbers, and expendability of that classification. Only in this case, there's no peace-time-flexibility or age-of-design caveats to make the bizarre classification work well. Unlike the Sanctus, the Hyperion has a direct predecessor and they both fill the same role (roughly);  it's a marked improvement over its predecessor, but not a huge leap forward...especially in light of it being twice the size, for a class of ship that is all about being small and widespread.
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Offline Droid803

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Re: Purpose of the GTC Hyperion class?
Presumably it has a bunch of other advantages beyond direct combat capability that makes it worth its large size.
For example, the Duke was brought up.
Look how many consecutive jumps it was able to make with barely any cooldown in between. If it can jump quicker and more times it's more likely to survive.
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Offline Mars

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Re: Purpose of the GTC Hyperion class?
TerPulse has a DPS against armor that approaches MBlue levels (455).  It's a ridiculously powerful weapon.  And even without the balance considerations, the turrets are way too big to fit on a Hyperion.

I can see replacing the SBlues with TerPulse in a sort of close assault variant, and Flak being interchangeable with STerPulse (on TEI ships), but replacing STerPulse with TerPulse? Not a chance in hell.

Woah, really? I guess it's tempered by its much shorter range and its prioritization of incoming warheads and enemy craft.

As for the other post: I'm not saying it's 'wrong', just that there is something of a disconnect between what it's said to be like and what it actually is, mainly in the area of size. Being twice the size of the ship it's meant to replace for the same role and general capabilities is quite odd, especially if one considers cruisers to be cheap, easily mass-produced, and expendable. The Aeolus, for all of its flaws (comparatively fragile, highly anemic pair of SGreens as its main anti-ship firepower, sub-par warhead intercept), is still an excellent cruiser in WiH due to how small, cheap, and flexible it is. The Hyperion sort of feels like the Sanctus in that its classification (and in some cases, effectiveness) doesn't quite match the size, numbers, and expendability of that classification. Only in this case, there's no peace-time-flexibility or age-of-design caveats to make the bizarre classification work well. Unlike the Sanctus, the Hyperion has a direct predecessor and they both fill the same role (roughly);  it's a marked improvement over its predecessor, but not a huge leap forward...especially in light of it being twice the size, for a class of ship that is all about being small and widespread.
Woah. . . woah. . . you think the Hyperion is the size of the Sanctus? You could fit ~ 3 Hyperions inside a Sanctus - it's also twice the length. For perspective the Aeolus is slightly more than half the size of the Hyperion voleume wise, and the Hyper's barely 20 meters longer.

 

Offline Darius

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Re: Purpose of the GTC Hyperion class?
The Hyperion is designed with pulse weaponry in mind, so is somewhat future-proofed to allow for pulse cannon and blue beam refinements. The future is blue! Flak is so Reconstruction-era!

 

Offline An4ximandros

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Re: Purpose of the GTC Hyperion class?
Pffft! We all know the future is insta-reload AAAs and missiles that open portals to the hearts of stars. :P :V

 

Offline redsniper

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Re: Purpose of the GTC Hyperion class?
The Hyperion is the size it is because that's how ****ing big esarai Stratcomm made it when he first modeled it and thought it looked good that way. The devs have made a reasonable effort to explain how it stacks up against other ships and why, but they're just working with what they have to try and tell a good story, not constructing some sterile and perfectly balanced fleet from scratch.
« Last Edit: December 11, 2012, 09:53:16 am by redsniper »
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Offline The E

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Re: Purpose of the GTC Hyperion class?
Hyperion is a Stratcomm model.
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Re: Purpose of the GTC Hyperion class?
TerPulse has a DPS against armor that approaches MBlue levels (455).  It's a ridiculously powerful weapon.  And even without the balance considerations, the turrets are way too big to fit on a Hyperion.

I can see replacing the SBlues with TerPulse in a sort of close assault variant, and Flak being interchangeable with STerPulse (on TEI ships), but replacing STerPulse with TerPulse? Not a chance in hell.
Woah, really? I guess it's tempered by its much shorter range and its prioritization of incoming warheads and enemy craft.
Yeah, really. Some times ago, I tabled on a "capship-mounted maxim" for my mod. It was supposed to be mounted on the Hecate's big flak turrets, so I wanted it to be quite powerful. A while later, as I was looking through BP's weapon tbms, I discovered that this "mass driver" weapon was actually slightly weaker than the TerPulse in terms of DPS (it does 5 more damage per shot, but fires a little slower). My anti-capship weapon was roughly equivalent to a weapon that was capable of firing at strikecrafts.

The TerPulse is an amazingly powerful and versatile weapon. It mows down bombers and light warships with ease, wastes any fighter in 2 to 4 shots and provides a steady stream of damage against larger warships.

 

Offline Apollo

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Re: Purpose of the GTC Hyperion class?
The STerPulse is also quite effective against smaller warships. It slightly outdamages the SBlue in terms of DPS, and it seems to have a lower energy cost (considering that the Hyperion mounts 5 of them). With FS's standard crappy warship maneuvers the Hyperion can even take down a Cain without its SBlues, although I'n not sure how it would go if the Cain had a decent waypoint path.
« Last Edit: December 13, 2012, 02:33:00 pm by Apollo »
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Offline Mars

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Re: Purpose of the GTC Hyperion class?
Oh! Another potential advantage of the Hyperion that hasn't been covered! It doesn't have flak magazines that might ignite in battle conditions. Considering that a Hecate had that problem earlier in WiH, I imagine an Aeolus under fire must be under considerable threat in terms of magazine explosions.

 
Re: Purpose of the GTC Hyperion class?

Woah. . . woah. . . you think the Hyperion is the size of the Sanctus? You could fit ~ 3 Hyperions inside a Sanctus - it's also twice the length. For perspective the Aeolus is slightly more than half the size of the Hyperion voleume wise, and the Hyper's barely 20 meters longer.

No, no. I was comparing the Hyperion's oddity of its size being (seemingly) disproportionately larger than its designation and cost suggests with that of the Sanctus. The Sanctus works fine because it has several major caveats, especially the fact that it sort of doubles as a military freighter. The Hyperion is intended to replace the Aeolus, but is roughly twice as large while basically being an 'Aeolus except moderate improvements in firepower and point defense'.

Also, about the TerPulse: yes, it is indeed a great weapon, but its effectiveness against warships is strongly limited by its range. Considering they're only mounted on destroyers (so far), and that beam cannons of even FS2-era greatly outrange that, it's kind of rare for TerPulse turrets to engage warships at all. I suppose it does give me an idea: what if it had two fire modes--its current one for point defense and close-range anti-ship armament, and a second fire mode that has a significantly increased range but significantly decreased fire rate or damage per shot as a trade-off (and either increased FOF factor or being limited to only targetting warships and instillations)?

And about the Hecate having a problem with flak magazine breaches in WiH--when does that happen? If it only happens after the ship has taken a heavy beating, then isn't it rather like any other structural vulnerability (like a reactor breach, which is a far bigger concern on most Alliance warships given how many meson reactors they have for their various beam cannons and other functions)? A ship can't really be expected to avoid such secondary damage after sustaining such a heavy beating unless it's pretty much a durability specialist. Of course, pulse turrets are *probably* safer in that respect than flak guns, but look at the Aeolus--it's like half flak guns and still a rough match for a Leviathan in terms of durability.
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Offline General Battuta

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Re: Purpose of the GTC Hyperion class?
TerPulse has a range of 2.4km which is pretty decent for shooting at warships

 
Re: Purpose of the GTC Hyperion class?
TerPulse has a range of 2.4km which is pretty decent for shooting at warships

Perhaps, but when mounted on a destroyer? Their ability to outrun and hunt down smaller, faster ships in a practical fashion seems questionable in most situations. One of the biggest advantages the Raynor and Titan have is that their heavy beams have such great range; throwing away such a massive range advantage so that your TerPulse turrets can be brought to bear at all seems a little...counterproductive, maybe? It seems to work great in a defensive fashion when ships are attacking them up close, but beyond that it seems odd.
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Offline General Battuta

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Re: Purpose of the GTC Hyperion class?
The TerPulse wouldn't be very interesting if it just performed like a beam cannon, though. It has its own tactical role.

 

Offline Apollo

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Re: Purpose of the GTC Hyperion class?
It would probably miss at long range anyway, considering its built-in inaccuracy.
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Offline General Battuta

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Re: Purpose of the GTC Hyperion class?
It would probably miss at long range anyway, considering its built-in inaccuracy.

That'd be interesting to test vs large (destroyer grade) targets.