Well, here's my second 'Beta' set of purchase files for Carver 5. Again, not thoroughly tested, but I don't believe there should be any major faults, due to the reorganization, and if there are, it should be far easier to catch/fix.
Features:
Two of each 'Mech for purchase.
Not so much a big deal for the user, but I reorganized the initial items in order of their general appearance in the shop, then simply added the new items as they're added, on the end. Much simpler to work with, and much less prone to simple typing mistakes, as after the first three missions, every mission's shop list is essentially just a partial copy of the final mission's shop list(same numbering, just less items chopped off at the end as you go along).
Also includes a slightly edited 'Carver5.fit' campaign file to enable Mech/Component purchasing on Mission 4, for those who don't want to poke through and flip that TRUE/FALSE variable(as discussed elsewhere).
Installing:
Put everything in the ZIP, except the 'backup' and 'campaign' folders, in the 'MechCommanderOmnitech\data\missions' folder.
If you haven't altered your 'Carver5.fit' file to enable purchasing on Mission 4, you may wish to copy that from the ZIP's 'campaign' folder to your 'MechCommanderOmnitech\data\campaign' folder, but this is not required for anything else to work(you just won't be able to buy things during Mission 4).
All original files are still included in the 'backup' folder.
Troubleshooting:
If the new components don't seem to appear, you can "refresh" the shop by backing out to the screen you see just before the mission briefing, then go back and check the component shop.
If the second set of 'Mechs doesn't appear(pick one):
A. Play through the current mission, and the 'Mech Purchasing should start working again after.
B. Restart the campaign.
C. Remove/delete the 'mechpurchase.fit' file from your 'MechCommanderOmnitech\data\missions' folder, and reload your saved game. Delete just that one file, by that exact name.
This is generated by the game automatically, so there's no harm in removing it. It contains a copy of the 'Mechs currently in the Mech Purchase area, and if there's a conflict between what the mission purchase files say, and what that file says, the game chooses to go with the 'mechpurchase.fit' file.
C is the 'best' option, but as it involves deleting a file from amongst other important files, you do this at your own risk.
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