Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 16, 2008, 02:15:29 am

Title: Nightly (Linux): 16 Sep 2008 - Revision 4824
Post by: SirKnightly on September 16, 2008, 02:15:29 am
Here is the nightly for Linux on 16 Sep 2008 - Revision 4824

fso-LINUX-20080916_r4824.tar.bz2 (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-20080916_r4824.tar.bz2)
MD5Sum (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-20080916_r4824.md5)

Code: [Select]
------------------------------------------------------------------------
r4822 | phreak | 2008-09-15 18:05:05 -0500 (Mon, 15 Sep 2008) | 3 lines
Changed paths:
   M /trunk/fs2_open/code/missionui/missionweaponchoice.cpp

Honor the keyframe value in the weapon loadout animations.  If less than 2 keyframes are defined (first frame and return frame), then the animation will treat "52" as the keyframe value (retail default).

All 1024x768 weapon loadout animations have 0 and 52 set as the keyframes so they render properly.
------------------------------------------------------------------------
r4823 | phreak | 2008-09-15 18:21:41 -0500 (Mon, 15 Sep 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/missionui/missionshipchoice.cpp

Do the same thing for ships that the previous commit did
------------------------------------------------------------------------
r4824 | phreak | 2008-09-15 23:51:36 -0500 (Mon, 15 Sep 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/missionui/missionweaponchoice.cpp

Ensure the larger keyframe is chosen when looping the weapon loadout animations.
------------------------------------------------------------------------