Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: karajorma on May 14, 2009, 07:57:20 am
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Here is the nightly for Windows on 09 May 2009 - Revision 5207
FSO-WIN-090509_r5207 (http://www.freespacefaq.com/Misc-Downloads/Nightlies/FSO-WIN-090509_r5207.7z)
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r5127 | Wanderer | 2009-03-31 01:11:09 -0500 (Tue, 31 Mar 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
fix for mantis 1899
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r5128 | chief1983 | 2009-03-31 13:32:09 -0500 (Tue, 31 Mar 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
Grammar fix
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r5131 | chief1983 | 2009-04-01 15:25:49 -0500 (Wed, 01 Apr 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/sound/voicerec.cpp
Missing comma revealed with FS2_VOICER
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r5132 | chief1983 | 2009-04-01 15:29:09 -0500 (Wed, 01 Apr 2009) | 1 line
Changed paths:
A /trunk/fs2_open/speech
A /trunk/fs2_open/speech/include
A /trunk/fs2_open/speech/include/Spddkhlp.h
A /trunk/fs2_open/speech/include/sapi.h
A /trunk/fs2_open/speech/include/sapiddk.h
A /trunk/fs2_open/speech/include/spcollec.h
A /trunk/fs2_open/speech/include/spdebug.h
A /trunk/fs2_open/speech/include/sperror.h
A /trunk/fs2_open/speech/include/speventq.h
A /trunk/fs2_open/speech/include/sphelper.h
A /trunk/fs2_open/speech/include/spuihelp.h
A /trunk/fs2_open/speech/lib
A /trunk/fs2_open/speech/lib/i386
A /trunk/fs2_open/speech/lib/i386/sapi.lib
We include every other SDK just about...why not speech
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r5133 | chief1983 | 2009-04-01 16:05:12 -0500 (Wed, 01 Apr 2009) | 1 line
Changed paths:
A /trunk/fs2_open/projects/MSVC_6_Release
A /trunk/fs2_open/projects/MSVC_6_Release/Fred2.dsp
A /trunk/fs2_open/projects/MSVC_6_Release/Freespace2.dsp
A /trunk/fs2_open/projects/MSVC_6_Release/Freespace2.dsw
A /trunk/fs2_open/projects/MSVC_6_Release/code.dsp
A /trunk/fs2_open/projects/MSVC_6_Release/libjpeg.dsp
A /trunk/fs2_open/projects/MSVC_6_Release/liblua.dsp
A /trunk/fs2_open/projects/MSVC_6_Release/wxFRED2.dsp
This MSVC6 project has additional defines to build Inferno builds, and also utilizes the speech SDK by default which was previously committed. I'm committing this so that anyone with VC6 can make a release build with little to no hassle.
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r5140 | chief1983 | 2009-04-02 16:32:15 -0500 (Thu, 02 Apr 2009) | 1 line
Changed paths:
M /trunk/fs2_open/projects/MSVC_6_Release/code.dsp
Amazing what you can learn from reading SVN logs. Really. Old. SVN logs.
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r5141 | chief1983 | 2009-04-02 16:57:12 -0500 (Thu, 02 Apr 2009) | 1 line
Changed paths:
M /trunk/fs2_open/projects/MSVC_6/wxFRED2.dsp
M /trunk/fs2_open/projects/MSVC_6_Release/Fred2.dsp
M /trunk/fs2_open/projects/MSVC_6_Release/Freespace2.dsp
M /trunk/fs2_open/projects/MSVC_6_Release/code.dsp
M /trunk/fs2_open/projects/MSVC_6_Release/libjpeg.dsp
M /trunk/fs2_open/projects/MSVC_6_Release/liblua.dsp
M /trunk/fs2_open/projects/MSVC_6_Release/wxFRED2.dsp
Manual inspection to make sure my new VC6 project was essentially the same as the old one, and wouldn't you know, I found a bug in the wxFred project too :)
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r5147 | Goober5000 | 2009-04-07 23:58:12 -0500 (Tue, 07 Apr 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/globalincs/pstypes.h
M /trunk/fs2_open/code/globalincs/windebug.cpp
M /trunk/fs2_open/code/menuui/playermenu.cpp
M /trunk/fs2_open/code/mission/missionparse.cpp
M /trunk/fs2_open/code/windows_stub/stubs.cpp
add warning system for mods with bad data files
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r5151 | chief1983 | 2009-04-08 12:48:46 -0500 (Wed, 08 Apr 2009) | 1 line
Changed paths:
M /trunk/fs2_open/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj
Add Inferno configs to Xcode project
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r5154 | Goober5000 | 2009-04-10 02:49:12 -0500 (Fri, 10 Apr 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aibig.cpp
M /trunk/fs2_open/code/ai/aicode.cpp
M /trunk/fs2_open/code/ai/aigoals.cpp
M /trunk/fs2_open/code/ai/aiturret.cpp
M /trunk/fs2_open/code/anim/animplay.cpp
M /trunk/fs2_open/code/bmpman/bmpman.h
M /trunk/fs2_open/code/cfile/cfile.cpp
M /trunk/fs2_open/code/cfile/cfilesystem.cpp
M /trunk/fs2_open/code/cmdline/cmdline.cpp
M /trunk/fs2_open/code/cmdline/cmdline.h
M /trunk/fs2_open/code/cutscene/cutscenes.cpp
M /trunk/fs2_open/code/debugconsole/timerbar.h
M /trunk/fs2_open/code/fred2/freddoc.cpp
M /trunk/fs2_open/code/fred2/modifyvariabledlg.cpp
M /trunk/fs2_open/code/fred2/sexp_tree.cpp
M /trunk/fs2_open/code/freespace2/freespace.cpp
M /trunk/fs2_open/code/graphics/2d.cpp
M /trunk/fs2_open/code/graphics/grd3d.cpp
M /trunk/fs2_open/code/graphics/grd3dinternal.h
M /trunk/fs2_open/code/graphics/grd3drender.cpp
M /trunk/fs2_open/code/graphics/grd3dsetup.cpp
M /trunk/fs2_open/code/graphics/grd3dtexture.cpp
M /trunk/fs2_open/code/graphics/grinternal.h
M /trunk/fs2_open/code/graphics/gropengl.cpp
M /trunk/fs2_open/code/graphics/tmapper.h
M /trunk/fs2_open/code/hud/hudbrackets.cpp
M /trunk/fs2_open/code/hud/hudlock.cpp
M /trunk/fs2_open/code/hud/hudtarget.cpp
M /trunk/fs2_open/code/hud/hudtargetbox.cpp
M /trunk/fs2_open/code/lighting/lighting.cpp
M /trunk/fs2_open/code/localization/localize.cpp
M /trunk/fs2_open/code/math/vecmat.cpp
M /trunk/fs2_open/code/menuui/credits.cpp
M /trunk/fs2_open/code/menuui/mainhallmenu.cpp
M /trunk/fs2_open/code/menuui/optionsmenumulti.cpp
M /trunk/fs2_open/code/menuui/readyroom.cpp
M /trunk/fs2_open/code/menuui/techmenu.cpp
M /trunk/fs2_open/code/mission/missionbriefcommon.cpp
M /trunk/fs2_open/code/mission/missioncampaign.cpp
M /trunk/fs2_open/code/mission/missioncampaign.h
M /trunk/fs2_open/code/mission/missionmessage.cpp
M /trunk/fs2_open/code/mission/missionparse.cpp
M /trunk/fs2_open/code/missionui/missiondebrief.cpp
M /trunk/fs2_open/code/missionui/missionweaponchoice.cpp
M /trunk/fs2_open/code/model/modelinterp.cpp
M /trunk/fs2_open/code/model/modelread.cpp
M /trunk/fs2_open/code/nebula/neb.cpp
M /trunk/fs2_open/code/nebula/neb.h
M /trunk/fs2_open/code/network/chat_api.cpp
M /trunk/fs2_open/code/network/multi.cpp
M /trunk/fs2_open/code/network/multi.h
M /trunk/fs2_open/code/network/multiui.cpp
M /trunk/fs2_open/code/network/psnet.cpp
M /trunk/fs2_open/code/object/collidedebrisship.cpp
M /trunk/fs2_open/code/object/collideshipship.cpp
M /trunk/fs2_open/code/object/objectsort.cpp
M /trunk/fs2_open/code/osapi/osapi.cpp
M /trunk/fs2_open/code/osapi/osregistry.cpp
M /trunk/fs2_open/code/osapi/outwnd.cpp
M /trunk/fs2_open/code/osapi/outwnd_unix.cpp
M /trunk/fs2_open/code/palman/palman.cpp
M /trunk/fs2_open/code/physics/physics.cpp
M /trunk/fs2_open/code/physics/physics.h
M /trunk/fs2_open/code/playerman/playercontrol.cpp
M /trunk/fs2_open/code/popup/popupdead.cpp
M /trunk/fs2_open/code/render/3ddraw.cpp
M /trunk/fs2_open/code/render/3dsetup.cpp
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
M /trunk/fs2_open/code/ship/shipfx.cpp
M /trunk/fs2_open/code/sound/voicerec.cpp
M /trunk/fs2_open/code/stats/medals.cpp
M /trunk/fs2_open/code/stats/scoring.cpp
M /trunk/fs2_open/code/stats/scoring.h
M /trunk/fs2_open/code/weapon/trails.cpp
M /trunk/fs2_open/dx8sdk/include/d3d8caps.h
M /trunk/fs2_open/projects/MSVC_6/Freespace2.dsp
M /trunk/fs2_open/speech/include/spuihelp.h
add apostrophes to contractions, lol
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r5161 | chief1983 | 2009-04-13 15:50:59 -0500 (Mon, 13 Apr 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/res/fred.ico
M /trunk/fs2_open/code/freespace2/app_icon.ico
Pretty FRED icon (and new 256x256 FS2 icon to boot) courtesy of Axem
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r5165 | chief1983 | 2009-04-18 14:37:20 -0500 (Sat, 18 Apr 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/res/fred.ico
M /trunk/fs2_open/code/freespace2/app_icon.ico
This is why we can't have nice things.
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r5189 | Goober5000 | 2009-04-30 18:45:14 -0500 (Thu, 30 Apr 2009) | 1 line
Changed paths:
M /trunk/fs2_open/projects/MSVC_6_Release/Freespace2.dsp
activate voice recognition
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r5190 | Goober5000 | 2009-04-30 18:55:42 -0500 (Thu, 30 Apr 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/sound/voicerec.cpp
fix bug in voice messaging
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r5192 | chief1983 | 2009-05-01 11:14:32 -0500 (Fri, 01 May 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/shipfx.cpp
Nobody here but us chickens (really I don't think anyone uses this but FotG)
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r5194 | karajorma | 2009-05-01 12:48:15 -0500 (Fri, 01 May 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/freespace2/freespace.cpp
M /trunk/fs2_open/code/hud/hudsquadmsg.cpp
Maybe fix a crash in the voice recognition code. Maybe fix a lock when going into the option menu while respawning.
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r5196 | karajorma | 2009-05-04 08:43:48 -0500 (Mon, 04 May 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/hud/hudsquadmsg.cpp
Nope. That won't fix the error. Reverting.
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r5207 | Wanderer | 2009-05-09 05:45:04 -0500 (Sat, 09 May 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
M /trunk/fs2_open/code/ai/aiturret.cpp
M /trunk/fs2_open/code/object/objcollide.cpp
Fix for mantis 1915 and related collision detection issues