Author Topic: Nightly (Windows): 09 May 2009 - Revision 5207  (Read 830 times)

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Offline karajorma

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Nightly (Windows): 09 May 2009 - Revision 5207
Here is the nightly for Windows on 09 May 2009 - Revision 5207

FSO-WIN-090509_r5207

Code: [Select]
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r5127 | Wanderer | 2009-03-31 01:11:09 -0500 (Tue, 31 Mar 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

fix for mantis 1899
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r5128 | chief1983 | 2009-03-31 13:32:09 -0500 (Tue, 31 Mar 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

Grammar fix
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r5131 | chief1983 | 2009-04-01 15:25:49 -0500 (Wed, 01 Apr 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/sound/voicerec.cpp

Missing comma revealed with FS2_VOICER
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r5132 | chief1983 | 2009-04-01 15:29:09 -0500 (Wed, 01 Apr 2009) | 1 line
Changed paths:
   A /trunk/fs2_open/speech
   A /trunk/fs2_open/speech/include
   A /trunk/fs2_open/speech/include/Spddkhlp.h
   A /trunk/fs2_open/speech/include/sapi.h
   A /trunk/fs2_open/speech/include/sapiddk.h
   A /trunk/fs2_open/speech/include/spcollec.h
   A /trunk/fs2_open/speech/include/spdebug.h
   A /trunk/fs2_open/speech/include/sperror.h
   A /trunk/fs2_open/speech/include/speventq.h
   A /trunk/fs2_open/speech/include/sphelper.h
   A /trunk/fs2_open/speech/include/spuihelp.h
   A /trunk/fs2_open/speech/lib
   A /trunk/fs2_open/speech/lib/i386
   A /trunk/fs2_open/speech/lib/i386/sapi.lib

We include every other SDK just about...why not speech
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r5133 | chief1983 | 2009-04-01 16:05:12 -0500 (Wed, 01 Apr 2009) | 1 line
Changed paths:
   A /trunk/fs2_open/projects/MSVC_6_Release
   A /trunk/fs2_open/projects/MSVC_6_Release/Fred2.dsp
   A /trunk/fs2_open/projects/MSVC_6_Release/Freespace2.dsp
   A /trunk/fs2_open/projects/MSVC_6_Release/Freespace2.dsw
   A /trunk/fs2_open/projects/MSVC_6_Release/code.dsp
   A /trunk/fs2_open/projects/MSVC_6_Release/libjpeg.dsp
   A /trunk/fs2_open/projects/MSVC_6_Release/liblua.dsp
   A /trunk/fs2_open/projects/MSVC_6_Release/wxFRED2.dsp

This MSVC6 project has additional defines to build Inferno builds, and also utilizes the speech SDK by default which was previously committed.  I'm committing this so that anyone with VC6 can make a release build with little to no hassle.
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r5140 | chief1983 | 2009-04-02 16:32:15 -0500 (Thu, 02 Apr 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/projects/MSVC_6_Release/code.dsp

Amazing what you can learn from reading SVN logs.  Really.  Old.  SVN logs.
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r5141 | chief1983 | 2009-04-02 16:57:12 -0500 (Thu, 02 Apr 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/projects/MSVC_6/wxFRED2.dsp
   M /trunk/fs2_open/projects/MSVC_6_Release/Fred2.dsp
   M /trunk/fs2_open/projects/MSVC_6_Release/Freespace2.dsp
   M /trunk/fs2_open/projects/MSVC_6_Release/code.dsp
   M /trunk/fs2_open/projects/MSVC_6_Release/libjpeg.dsp
   M /trunk/fs2_open/projects/MSVC_6_Release/liblua.dsp
   M /trunk/fs2_open/projects/MSVC_6_Release/wxFRED2.dsp

Manual inspection to make sure my new VC6 project was essentially the same as the old one, and wouldn't you know, I found a bug in the wxFred project too :)
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r5147 | Goober5000 | 2009-04-07 23:58:12 -0500 (Tue, 07 Apr 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/globalincs/pstypes.h
   M /trunk/fs2_open/code/globalincs/windebug.cpp
   M /trunk/fs2_open/code/menuui/playermenu.cpp
   M /trunk/fs2_open/code/mission/missionparse.cpp
   M /trunk/fs2_open/code/windows_stub/stubs.cpp

add warning system for mods with bad data files
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r5151 | chief1983 | 2009-04-08 12:48:46 -0500 (Wed, 08 Apr 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj

Add Inferno configs to Xcode project
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r5154 | Goober5000 | 2009-04-10 02:49:12 -0500 (Fri, 10 Apr 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ai/aibig.cpp
   M /trunk/fs2_open/code/ai/aicode.cpp
   M /trunk/fs2_open/code/ai/aigoals.cpp
   M /trunk/fs2_open/code/ai/aiturret.cpp
   M /trunk/fs2_open/code/anim/animplay.cpp
   M /trunk/fs2_open/code/bmpman/bmpman.h
   M /trunk/fs2_open/code/cfile/cfile.cpp
   M /trunk/fs2_open/code/cfile/cfilesystem.cpp
   M /trunk/fs2_open/code/cmdline/cmdline.cpp
   M /trunk/fs2_open/code/cmdline/cmdline.h
   M /trunk/fs2_open/code/cutscene/cutscenes.cpp
   M /trunk/fs2_open/code/debugconsole/timerbar.h
   M /trunk/fs2_open/code/fred2/freddoc.cpp
   M /trunk/fs2_open/code/fred2/modifyvariabledlg.cpp
   M /trunk/fs2_open/code/fred2/sexp_tree.cpp
   M /trunk/fs2_open/code/freespace2/freespace.cpp
   M /trunk/fs2_open/code/graphics/2d.cpp
   M /trunk/fs2_open/code/graphics/grd3d.cpp
   M /trunk/fs2_open/code/graphics/grd3dinternal.h
   M /trunk/fs2_open/code/graphics/grd3drender.cpp
   M /trunk/fs2_open/code/graphics/grd3dsetup.cpp
   M /trunk/fs2_open/code/graphics/grd3dtexture.cpp
   M /trunk/fs2_open/code/graphics/grinternal.h
   M /trunk/fs2_open/code/graphics/gropengl.cpp
   M /trunk/fs2_open/code/graphics/tmapper.h
   M /trunk/fs2_open/code/hud/hudbrackets.cpp
   M /trunk/fs2_open/code/hud/hudlock.cpp
   M /trunk/fs2_open/code/hud/hudtarget.cpp
   M /trunk/fs2_open/code/hud/hudtargetbox.cpp
   M /trunk/fs2_open/code/lighting/lighting.cpp
   M /trunk/fs2_open/code/localization/localize.cpp
   M /trunk/fs2_open/code/math/vecmat.cpp
   M /trunk/fs2_open/code/menuui/credits.cpp
   M /trunk/fs2_open/code/menuui/mainhallmenu.cpp
   M /trunk/fs2_open/code/menuui/optionsmenumulti.cpp
   M /trunk/fs2_open/code/menuui/readyroom.cpp
   M /trunk/fs2_open/code/menuui/techmenu.cpp
   M /trunk/fs2_open/code/mission/missionbriefcommon.cpp
   M /trunk/fs2_open/code/mission/missioncampaign.cpp
   M /trunk/fs2_open/code/mission/missioncampaign.h
   M /trunk/fs2_open/code/mission/missionmessage.cpp
   M /trunk/fs2_open/code/mission/missionparse.cpp
   M /trunk/fs2_open/code/missionui/missiondebrief.cpp
   M /trunk/fs2_open/code/missionui/missionweaponchoice.cpp
   M /trunk/fs2_open/code/model/modelinterp.cpp
   M /trunk/fs2_open/code/model/modelread.cpp
   M /trunk/fs2_open/code/nebula/neb.cpp
   M /trunk/fs2_open/code/nebula/neb.h
   M /trunk/fs2_open/code/network/chat_api.cpp
   M /trunk/fs2_open/code/network/multi.cpp
   M /trunk/fs2_open/code/network/multi.h
   M /trunk/fs2_open/code/network/multiui.cpp
   M /trunk/fs2_open/code/network/psnet.cpp
   M /trunk/fs2_open/code/object/collidedebrisship.cpp
   M /trunk/fs2_open/code/object/collideshipship.cpp
   M /trunk/fs2_open/code/object/objectsort.cpp
   M /trunk/fs2_open/code/osapi/osapi.cpp
   M /trunk/fs2_open/code/osapi/osregistry.cpp
   M /trunk/fs2_open/code/osapi/outwnd.cpp
   M /trunk/fs2_open/code/osapi/outwnd_unix.cpp
   M /trunk/fs2_open/code/palman/palman.cpp
   M /trunk/fs2_open/code/physics/physics.cpp
   M /trunk/fs2_open/code/physics/physics.h
   M /trunk/fs2_open/code/playerman/playercontrol.cpp
   M /trunk/fs2_open/code/popup/popupdead.cpp
   M /trunk/fs2_open/code/render/3ddraw.cpp
   M /trunk/fs2_open/code/render/3dsetup.cpp
   M /trunk/fs2_open/code/ship/ship.cpp
   M /trunk/fs2_open/code/ship/ship.h
   M /trunk/fs2_open/code/ship/shipfx.cpp
   M /trunk/fs2_open/code/sound/voicerec.cpp
   M /trunk/fs2_open/code/stats/medals.cpp
   M /trunk/fs2_open/code/stats/scoring.cpp
   M /trunk/fs2_open/code/stats/scoring.h
   M /trunk/fs2_open/code/weapon/trails.cpp
   M /trunk/fs2_open/dx8sdk/include/d3d8caps.h
   M /trunk/fs2_open/projects/MSVC_6/Freespace2.dsp
   M /trunk/fs2_open/speech/include/spuihelp.h

add apostrophes to contractions, lol
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r5161 | chief1983 | 2009-04-13 15:50:59 -0500 (Mon, 13 Apr 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/fred2/res/fred.ico
   M /trunk/fs2_open/code/freespace2/app_icon.ico

Pretty FRED icon (and new 256x256 FS2 icon to boot) courtesy of Axem
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r5165 | chief1983 | 2009-04-18 14:37:20 -0500 (Sat, 18 Apr 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/fred2/res/fred.ico
   M /trunk/fs2_open/code/freespace2/app_icon.ico

This is why we can't have nice things.
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r5189 | Goober5000 | 2009-04-30 18:45:14 -0500 (Thu, 30 Apr 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/projects/MSVC_6_Release/Freespace2.dsp

activate voice recognition
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r5190 | Goober5000 | 2009-04-30 18:55:42 -0500 (Thu, 30 Apr 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/sound/voicerec.cpp

fix bug in voice messaging
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r5192 | chief1983 | 2009-05-01 11:14:32 -0500 (Fri, 01 May 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/shipfx.cpp

Nobody here but us chickens (really I don't think anyone uses this but FotG)
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r5194 | karajorma | 2009-05-01 12:48:15 -0500 (Fri, 01 May 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/freespace2/freespace.cpp
   M /trunk/fs2_open/code/hud/hudsquadmsg.cpp

Maybe fix a crash in the voice recognition code. Maybe fix a lock when going into the option menu while respawning.
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r5196 | karajorma | 2009-05-04 08:43:48 -0500 (Mon, 04 May 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/hud/hudsquadmsg.cpp

Nope. That won't fix the error. Reverting.
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r5207 | Wanderer | 2009-05-09 05:45:04 -0500 (Sat, 09 May 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ai/aicode.cpp
   M /trunk/fs2_open/code/ai/aiturret.cpp
   M /trunk/fs2_open/code/object/objcollide.cpp

Fix for mantis 1915 and related collision detection issues
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