Author Topic: A celebration of Freespace  (Read 2665863 times)

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Re: A celebration of Freespace
I'd be more worried about AT fields & provoking the end of the world as we know it when it starts turning red.

 

Offline Jackho

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    • Downloads an al
Re: A celebration of Freespace
My tribute to Freespace SCP:












A+
Jack H. : "Well... There's much more to check than six..."

 

Offline -Norbert-

  • 211
Re: A celebration of Freespace
@StarSlayer and X3N0-Life-Form

Nice to see that the classics haven't been forgotten yet :yes:
Though the re-build movies are certainly a much better (quality-wise) reminder than legacy was for Tron.

 

Offline comr4de

  • 21
Re: A celebration of Freespace
A little beauty while playing ASW 2

[attachment deleted by nobody]

 

Offline General Battuta

  • Poe's Law In Action
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Re: A celebration of Freespace
I tried to rehost that image to make it ninja-proof but there's something weird about it.

 

Offline Shivan Hunter

  • 210
  • FRED needs lambdas!
Re: A celebration of Freespace
n00b


 

Offline comr4de

  • 21
Re: A celebration of Freespace
Haha sorry about that, i'm new to this forum...

 

Offline Shivan Hunter

  • 210
  • FRED needs lambdas!
Re: A celebration of Freespace
No problem! My comment was directed towards Battuta, not you. The reason for rehosting is just that HLP doesn't store post attachments indefinitely, so in about a month your image would have been deleted.

[edit] also welcome to HLP!

 

Offline Axem

  • 211
Re: A celebration of Freespace
Who likes HD mainhalls?




 

Offline niffiwan

  • 211
  • Eluder Class
Re: A celebration of Freespace
Very nice!  :yes:
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline AdmiralRalwood

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  • The Cthulhu programmer himself!
    • Skype
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Re: A celebration of Freespace
All of my yes. :yes:
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline Talon 1024

  • 29
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    • Mods, Games, and Stuff
Re: A celebration of Freespace
Trying to experiment with the new Physically-based rendering system in FSO. I don't think I'm doing too well...

The first two shots use the unmodified "paint" layer from the source file as the PBR diffuse map. For the next three shots, I modified the base texture, and used it as the mask for the paint layer. I used the result as the PBR diffuse map.






Also, new Jalkehi and Grikath!






EDIT: I've made the metal on the Stiletto more "matte". I think this is a bit better.

« Last Edit: July 25, 2015, 07:27:25 pm by Talon 1024 »
To understand religion, you need to understand morality first. | WCSaga website | WCSaga Forum | 158th website | 158th forum | Project Leader: WC: Hostile Frontier | WCHF Thread at CIC | Wing Blender | Twist of Fate | Multipart turrets on angled surfaces, tutorial included. | My Google Drive stuff | To convert speeds from WC to WCS, multiply both the cruise speed and the Afterburner speed by 0.15625 (5/32)

FS2 Mods I'm waiting on: Inferno 10th Anniversary
Current Project: Contestant Android app, Learn4Life iOS app, Blender Commander (importer).
The FreeSpace Font Foundry is back in action!

 

Offline Talon 1024

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  • How do you turn this on?
    • Mods, Games, and Stuff
Re: A celebration of Freespace




To understand religion, you need to understand morality first. | WCSaga website | WCSaga Forum | 158th website | 158th forum | Project Leader: WC: Hostile Frontier | WCHF Thread at CIC | Wing Blender | Twist of Fate | Multipart turrets on angled surfaces, tutorial included. | My Google Drive stuff | To convert speeds from WC to WCS, multiply both the cruise speed and the Afterburner speed by 0.15625 (5/32)

FS2 Mods I'm waiting on: Inferno 10th Anniversary
Current Project: Contestant Android app, Learn4Life iOS app, Blender Commander (importer).
The FreeSpace Font Foundry is back in action!

 

Offline Aesaar

  • 210
Re: A celebration of Freespace
More bloom prettiness.












 

Offline Spoon

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  • ヾ(´︶`♡)ノ
Re: A celebration of Freespace

Appropriating a world of warships particle effect for muzzleflash effect, looks pretty rad.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Mito [PL]

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  • Proud Member of Slavicus Mechanicus
Re: A celebration of Freespace
So i recently discovered PBR builds and screencam script.

The tale of a brave Apollo pilot













« Last Edit: October 13, 2015, 02:55:08 pm by MitoPL »
How do you kill a hydra?

You starve it to death.

 

Offline mjn.mixael

  • Cutscene Master
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Re: A celebration of Freespace
I like to break out Spyder's FSO Trailer Mission every now and then. Here's a comparison between current trunk and retail(ish), followed by a fullscreen 60 FPS version of current trunk. I haven't toyed with PBR builds yet, though... I should do that.



EDIT: PBR run through.

« Last Edit: October 23, 2015, 01:59:10 am by mjn.mixael »
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline fightermedic

  • 29
  • quite a nice guy, no really, i am
Re: A celebration of Freespace
nice! two observations:
- that bloom IS just too much right now
- the retail flac efects looked better *confused*

>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need

 

Offline mjn.mixael

  • Cutscene Master
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Re: A celebration of Freespace
nice! two observations:
- that bloom IS just too much right now
- the retail flac efects looked better *confused*

I had those same thoughts, actually.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline niffiwan

  • 211
  • Eluder Class
Re: A celebration of Freespace
Yeah, it looks like there's some particles (soft?) or something that obscures the flak explosion animation in the mediavps.
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...