As far as I'm aware TBP HUD is stock /default Freespace 2 HUD and never had anything custom designed for it.
As I wrote, I don't know that either, but comparing the two, the Diaspora HUD appears to be much smaller and more crowded...
I didn't do any extensive testing beyond the fact that the HUD was designed for at least 16x9 format monitors or above.
I just tested the HUD at the lowest 4:3 resolution and it worked fine, with only the same overlaps the normal HUD has as well!
Oh and I was in no way suggesting that this be incorporated into the next release of TBP. More of an "add on" mod for those that want to use it.
I know, but I seriously hope all your cockpits will end up in core TBP so I had to take a look at the HUD too
. I think it needs some improvements anyway: the background for the targeted objects isn't transparent and the outline of your own ship is too bright! Or is this reflecting shield or armor status or something? Also target reticules for guns and rockets look much worse than the original, especially the later is really jittery and jumping around a lot.