Hmm. To get everything working together (Retail, SCP, SCP+R1, SCP+R1+Sol), you'd have to use SCP. But SCP breaks Sol, so you'd need the fixed table files, available on Hades Combine. And, you need the INFR1 SCP patch,
and the unofficial SCP patch. I'll dig these up for you in a few mins... stand by.
EDIT: (Total download size=~70 MB)
Inferno R1 SCP patch from hereInferno R1 (Unofficial Update)Sol: A History fixed tables from Hades Combine
FS2_Open 3.6.9 OfficialLauncher 5.5cMedia VPs 3.6.8 Zeta Core - This is the base MVP file, only 3 MB, not the entire MVP pack, which is hundreds of MB.
Now, put all of your mods into their own folders -
this is important!!!. Eg, put the INFR1 files (+ both the patch files for it) in the INFR1 directory. Put the Sol: A History (and its patch) into the SAH directory.
Put the 3.6.8 Zeta MVP into the directory mediavps. Do this for any mod you want to use.
Put the Launcher files into the main FS2 dir, and also put the 3.6.9 Official files in the main FS2 dir.
Now, you need mod.ini files. Put them inside their respective mod directories. mediavps does not need a mod.ini.
INFR1 mod.ini:
[launcher]
image255x112 = Inferno.bmp;
infotext = Many years after the second coming of the Shivans, the GTVA completed the Melia project and opened a gateway back to the Sol system. But instead of being greeted, the expedition that was sent to re-establish contact was wiped out by a new faction - the Earth Alliance. Two years on, the GTVA has decided that the civil war between Terrans must end, and that the EA must surrender... or be destroyed.;
website = http://www.3dap.com/hlp/hosted/inferno/;
forum = http://www.hard-light.net/forums/index.php/board,20.0.html;
[multimod]
primarylist = ;
secondrylist = ,mediavps;
[settings]
flags = ;
Sol: A History mod.ini file:
[launcher]
modname = Sol - A History
image255x112 = logo.bmp;
infotext = Sol - A History. An Inferno Campaign by Blaise Russel. It is 2335. For 14 years, the Terran-Vasudan War had been slowly grinding its way along, when the appearance of a third species changed everything. An implacable foe that simply would not die, the Shivans resisted everything the united Terrans and Vasudans threw at them. Their flagship, the Lucifer, destroyed the homeworld of the Vasudan people, and now it's on its way to Earth... Over the course of four campaigns spanning 37 years, 40 missions and the fall and rise of two inter-planetary powers, YOU are a soldier for Earth, a warrior for the Alliance, thrown into life-threatening situation after life-threatening situation... what part will you play in the developing history of Sol?;
website = http://mysite.wanadoo-members.co.uk/sbre/sah/sol_a_history.htm;
forum = ;
[multimod]
primarylist = ;
secondrylist = ,FSPort,Media_VPs;
[settings]
flags = -spec;
Let me know if you can use this. Otherwise, I don't believe it will be possible to run mods and still be able to play FS2 Retail.
EDIT2: Oh, yeah, right... umm, to
use those mods you just set up, use the Launcher; in the main screen, select the 3.6.9 exe, and in the "MOD" tab choose "Select Mod" and select the directory you want to use.. eg, INFR1 or SAH... for Retail FS2, use mediavps.