Particularly since, while I didn't like the ending much either, I can tell you it definitely didn't take six days in a Herc.Except so far as you've been able to provide reasoning for this, it's been proved wrong.Of course I can't. However as long as you can't prove it is, I'm ahead of the game.
1: first off I didn't ask to be pushed... I said I hated the ending and that I was forced to do it with a cattle wagon..... "you didn't have to fly an Ursa"...... I did but regardless the herc almost as bad...... since I hadn't completed the mission in 9 years I decide to play through the whole game again which I just finished on hard 10 minutes ago in a Herc and it was a great example of why I am / was so disappointed with the ending the first time.......the herc was painfull it's slow, handles like crap, nice weapons loadout but you may as well go with a bomber... and now I'm reminded of other reasons why I disliked the ending so.... the developer wants me to play a game this way only....... while it didn't take 6 days it was like a diet, you don't live longer it just feels like it and it felt like 6 days of boredom..... agonisingly boring, repetition and crap.
as one poster was surprised and stated "you mean you guys didn't like the intense ending with the chase and so on".... I would have and I believe I did originally but once actual gameplay met storyline.... ughhh it was gameplay that suffered while ruining the excitement of the story .... it wore it's welcome out.
I'll demostrate the ending: you fly through a mission get scraped up as little as possible.... because next mission no shields.
so instead of playing spend a few minutes flying on max not fighting and jump through the node.... now you're chasing down Lucifer.... you fight a few times on the way and the fighters are Shivan dragons which on hard and insane are just that to take out while far faster and more maneuverable than your herc.... so unless you peg a few with missiles on the way in look forward to a long dogfight in a mission with a time limit, then after restarting several times you manage to get to the generators where you sit and shoot... and shoot... and shoot not flying just sitting and shooting for about a minute or so then a fighter backstabs you, chase it down then go back and sit and shoot for another minute to take out 1 of 5 generators then rinse and repeat as requried.
it just plain isn't a fun final pair of missons and compared to Freespace 2 where it was a knock down drag out fight to the finish requiring you to just survive and preferably save plenty of refugee's and wingmates in the process with a heroic incredibly rewarding ending that I literally watched as I was exhaling from the adrenaline of it all..... FS1 felt cheap and dirty in comparison.
2: it's an opinion and it's mine which means it's always the right one to me.
3: you've proven nothing.... in effect your completely wrong actually given I still hated the ending.