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INFA Eyecandy Thread

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Woomeister:
Eye candy thread for the updated standalone INFA release.

Shot of our new Athena type bomber:


Galatea in FSPort:

Snail:
Oohh!! Can I post screenies!? Can I? Can I?!!

Woomeister:
Post them on the internal first, and I'll give you the ok for probably all or most of them.

mr.WHO:
Any progress with INF:A2 ?  or all workforce is put in INF:A stand alone (I don't remember, does INF:A SA is INF:A + INF:A2 in SA pack of INF:A2 will be released later than INF:A SA)?

Woomeister:
Mostly just bug fixing the INFA2 stuff. INFA2 will be released after the standalone pack.

The standalone pack includes:
Main INFA fleet, Vasudan and Shivan fleets (EA stuff will be added in a second release)
Improved INFA campaign
Possibly a few mini campaigns
FS Port compatability (both FS1 and ST campaigns, though Port files must be downloaded seperately)
Awakenings Compatability (all included in main download except for voice pack)
Blaise Russels Shivans mini campaign compatability (Must be downloaded seperately, additional INFA override pack required)

Multiplayer should work in both FS Port and INFA modes (Note won't work after INFA2 ships are added, but that can be sorted by using a mod directory for the INFA2 tables)

INFA can be run in 2 modes basically standard mode which is for the INFA campaign, which includes the new fire rates, armour vales and so forth, and FSPort mod (by using the mod commandline) which disables the new features and makes it like FS1. Note all the new INFA ships are still avaliable in this mode, but have their loadouts defaulted to FS1 weapons, though INFA weapons are still avaliable to Freders to use.

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