Author Topic: 3.6.10 Release Candidate 2 (RC2) Now Available!  (Read 52789 times)

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Offline chief1983

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Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
Ok, I have the latest stable drivers.  Here's what I see:

100% through 1.5
9/10 on 2.0.  All GL_* is supported, but Shading Language version: 1.10 is listed under unsupported.
2/3 on 2.1.  Same thing, all the extensions are listed as supported, but Shadling language version 1.20 is listed under unsupported.
20/21 on 3.0, same thing again, the shading language version 1.30 is listed under unsupported but all extensions passed.
3/5 on 3.1, 3 extensions passed, GL_ARB_instanced_arrays failed as did Shading language version 1.40.

I have no idea why it says the shading languages are unsupported.  They work just fine with Freespace.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline captain-custard

  • previously known as andicirk
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Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
Ok, I have the latest stable drivers.  Here's what I see:

100% through 1.5
9/10 on 2.0.  All GL_* is supported, but Shading Language version: 1.10 is listed under unsupported.
2/3 on 2.1.  Same thing, all the extensions are listed as supported, but Shadling language version 1.20 is listed under unsupported.
20/21 on 3.0, same thing again, the shading language version 1.30 is listed under unsupported but all extensions passed.
3/5 on 3.1, 3 extensions passed, GL_ARB_instanced_arrays failed as did Shading language version 1.40.

I have no idea why it says the shading languages are unsupported.  They work just fine with Freespace.

can you look at the link i posted for drivers and see what the difference is ? its up to you you can always uninstall and reinstall the old ones
maybe its me but i cant see how a 7300 can have more  2 and 2.1 extensions than a much newer card?
 

ps im not trying to be picky im just trying to understand for futur use in helping ppl
"Duct tape is like the force. It has a light side, a dark side, and it holds the universe together."

 

Offline chief1983

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Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
Well the latest official ones are still the 182.xx series, so that might have something to do with it.  But still, even with the 185.xx AO drivers I remember there were some missing, but those LT2G drivers are probably newer.

Edit:  It looks like there are released beta 185.xx drivers on their website, since the 3rd of this month.  I might try those out and see what changes, but probably after the LAN party this weekend.  Don't want to break what's not broken.

Edit2:  Or not, apparently they've pulled GeForce 8 series support from the 185.xx driver line.  WTF.  The AO driver that was released supported them just fine.  Maybe they'll have it back when it goes final?
« Last Edit: April 23, 2009, 10:53:33 am by chief1983 »
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline captain-custard

  • previously known as andicirk
  • 210
  • one sandwich short of a picnic
Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
Well the latest official ones are still the 182.xx series, so that might have something to do with it.  But still, even with the 185.xx AO drivers I remember there were some missing, but those LT2G drivers are probably newer.

Edit:  It looks like there are released beta 185.xx drivers on their website, since the 3rd of this month.  I might try those out and see what changes, but probably after the LAN party this weekend.  Don't want to break what's not broken.

Edit2:  Or not, apparently they've pulled GeForce 8 series support from the 185.xx driver line.  WTF.  The AO driver that was released supported them just fine.  Maybe they'll have it back when it goes final?



heres mine...
Code: [Select]
Renderer: GeForce Go 7300/PCI/SSE2
Vendor: NVIDIA Corporation
Memory: 256 MB
Version: 2.1.2
Shading language version: 1.20 NVIDIA via Cg compiler
Max number of light sources: 8
Max viewport size: 4096 x 4096
Max texture size: 4096 x 4096
Max anisotropy: 16
Max samples: 16
Max draw buffers: 4
Max texture coordinates: 8
Max vertex texture image units: 4


Extensions: 144

GL_ARB_color_buffer_float
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_transpose_matrix
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_Cg_shader
GL_EXT_compiled_vertex_array
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_gpu_program_parameters
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_sRGB
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_copy_depth_to_color
GL_NV_depth_clamp
GL_NV_fence
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_program
GL_NV_fragment_program2
GL_NV_fragment_program_option
GL_NV_framebuffer_multisample_coverage
GL_NV_half_float
GL_NV_light_max_exponent
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_texgen_reflection
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_expand_normal
GL_NV_texture_rectangle
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_NVX_conditional_render
GL_S3_s3tc
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum
GL_WIN_swap_hint
WGL_ARB_buffer_region
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_EXT_extensions_string
WGL_EXT_swap_control
WGL_NV_float_buffer
WGL_NV_render_depth_texture
WGL_NV_render_texture_rectangle

Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (33 % - 7/21)

OpenGL driver version check (Current: 6.14.10.4497, Latest known: 2.1.2):
Latest version of display drivers found
According the database, you are running the latest display drivers for your video card.

Compiled vertex array support
This feature improves OpenGL performance by using video memory to cache transformed vertices.

Multitexture support
This feature accelerates complex rendering such as lightmaps or environment mapping.

Secondary color support
This feature provides an alternate method of coloring specular highlights on polygons.

S3TC compression support
This feature improves texture mapping performance in some applications by using lossy compression.

Vertex array range support
This feature improves performance in some applications by using AGP for dynamic vertex transformation.

Texture edge clamp support
This feature improves texturing quality by adding clamping control to edge texel filtering.

Vertex program support
This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.)

Fragment program support
This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.)

Texture anisotropic filtering support
This feature improves the quality of texture mapping on oblique surfaces.

Occlusion test support
This feature provides hardware accelerated culling for objects.

Point sprite support
This feature improves performance in some particle systems.

OpenGL Shading Language support
This feature enables high level shading language for shaders.

Frame buffer object support
This feature enables render to texture functionality.

Extension verification:
GL_ARB_framebuffer_object has been added to the extensions list of GeForce Go 7300/PCI/SSE2
GL_ARB_half_float_vertex has been added to the extensions list of GeForce Go 7300/PCI/SSE2
GL_ARB_map_buffer_range has been added to the extensions list of GeForce Go 7300/PCI/SSE2
GL_ARB_vertex_array_object has been added to the extensions list of GeForce Go 7300/PCI/SSE2
GL_EXT_color_subtable was not found, but has the entry point glColorSubTableEXT
GL_EXT_copy_texture was not found, but has the entry point glCopyTexSubImage3DEXT
GL_EXT_direct_state_access has been added to the extensions list of GeForce Go 7300/PCI/SSE2
GL_EXT_draw_buffers2 was not found, but has the entry point glDisableIndexedEXT
GL_EXT_draw_buffers2 was not found, but has the entry point glEnableIndexedEXT
GL_EXT_draw_buffers2 was not found, but has the entry point glGetBooleanIndexedvEXT
GL_EXT_draw_buffers2 was not found, but has the entry point glGetIntegerIndexedvEXT
GL_EXT_draw_buffers2 was not found, but has the entry point glIsEnabledIndexedEXT
GL_EXT_paletted_texture was not found, but has the entry point glColorTableEXT
GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableEXT
GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableParameterfvEXT
GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableParameterivEXT
GL_EXT_subtexture was not found, but has the entry point glTexSubImage3DEXT
GL_EXT_texture_swizzle has been added to the extensions list of GeForce Go 7300/PCI/SSE2
GL_EXT_vertex_array_bgra has been added to the extensions list of GeForce Go 7300/PCI/SSE2
GL_KTX_buffer_region has the entry point glBufferRegionEnabledEXT missing!
GL_KTX_buffer_region has the entry point glDeleteBufferRegionEXT missing!
GL_KTX_buffer_region has the entry point glDrawBufferRegionEXT missing!
GL_KTX_buffer_region has the entry point glNewBufferRegionEXT missing!
GL_KTX_buffer_region has the entry point glReadBufferRegionEXT missing!
GL_NV_half_float has the entry point glVertexWeighthNV missing!
GL_NV_half_float has the entry point glVertexWeighthvNV missing!
GL_NV_transform_feedback was not found, but has the entry point glGetIntegerIndexedvEXT
GL_NV_transform_feedback was not found, but has the entry point glGetBooleanIndexedvEXT
WGL_NV_vertex_array_range was not found, but has the entry point wglAllocateMemoryNV
WGL_NV_vertex_array_range was not found, but has the entry point wglFreeMemoryNV
GL_EXT_stencil_clear_tag was not found, but is available in driver version 2.1.0
GL_EXTX_packed_depth_stencil was not found, but is available in driver version 6.14.10.8204
GL_HP_occlusion_test was not found, but is available in driver version 2.1.0
GL_NVX_instanced_arrays was not found, but is available in driver version 2.1.0




ahh isee neither of you have the shading ....   mine says .....shading language version: 1.20 NVIDIA via Cg compiler

« Last Edit: April 23, 2009, 11:11:56 am by andicirk »
"Duct tape is like the force. It has a light side, a dark side, and it holds the universe together."

 

Offline chief1983

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Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
Ok, also it turns out I'm running 182.47, and not 182.50 yet.  I must have downloaded it and forgotten to install it.

Code: [Select]

Renderer: GeForce 8800 GTS 512/PCI/SSE2
Vendor: NVIDIA Corporation
Memory: 512 MB
Version: 3.0 NVIDIA 182.47
Shading language version: N/A
Max number of light sources: 8
Max viewport size: 8192 x 8192
Max texture size: 8192 x 8192
Max anisotropy: 16
Max samples: 16
Max draw buffers: 8
Max texture coordinates: 8
Max vertex texture image units: 32


Extensions: 177

GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_depth_buffer_float
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_instanced
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_geometry_shader4
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_transpose_matrix
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_Cg_shader
GL_EXT_compiled_vertex_array
GL_EXT_copy_buffer
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_shared_exponent
GL_EXT_texture_sRGB
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXTX_framebuffer_mixed_formats
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_depth_buffer_float
GL_NV_depth_clamp
GL_NV_explicit_multisample
GL_NV_fence
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_program
GL_NV_fragment_program2
GL_NV_fragment_program_option
GL_NV_framebuffer_multisample_coverage
GL_NV_geometry_shader4
GL_NV_gpu_program4
GL_NV_half_float
GL_NV_light_max_exponent
GL_NV_multisample_coverage
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_parameter_buffer_object
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_texgen_reflection
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_expand_normal
GL_NV_texture_rectangle
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_transform_feedback
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_NVX_conditional_render
GL_S3_s3tc
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum
GL_WIN_swap_hint
WGL_ARB_buffer_region
WGL_ARB_create_context
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
WGL_NV_float_buffer
WGL_NV_multisample_coverage
WGL_NV_render_depth_texture
WGL_NV_render_texture_rectangle

Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (90 % - 9/10)
v2.1 (66 % - 2/3)
v3.0 (95 % - 20/21)
v3.1 (60 % - 3/5)

OpenGL driver version check (Current: 3.0 NVIDIA 182.47, Latest known: 7.15.11.8247):
Outdated version of display drivers detected
According the database, you are might be not using the latest version of display drivers for your video card.

No ICD registry entry
The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename.

Compiled vertex array support
This feature improves OpenGL performance by using video memory to cache transformed vertices.

Multitexture support
This feature accelerates complex rendering such as lightmaps or environment mapping.

Secondary color support
This feature provides an alternate method of coloring specular highlights on polygons.

S3TC compression support
This feature improves texture mapping performance in some applications by using lossy compression.

Vertex array range support
This feature improves performance in some applications by using AGP for dynamic vertex transformation.

Texture edge clamp support
This feature improves texturing quality by adding clamping control to edge texel filtering.

Vertex program support
This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.)

Fragment program support
This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.)

Texture anisotropic filtering support
This feature improves the quality of texture mapping on oblique surfaces.

Occlusion test support
This feature provides hardware accelerated culling for objects.

Point sprite support
This feature improves performance in some particle systems.

OpenGL Shading Language support
This feature enables high level shading language for shaders.

Frame buffer object support
This feature enables render to texture functionality.

Extension verification:
GL_ARB_framebuffer_object has the entry point glFramebufferTexturLayer missing!
GL_EXT_color_subtable was not found, but has the entry point glColorSubTableEXT
GL_EXT_copy_texture was not found, but has the entry point glCopyTexSubImage3DEXT
GL_EXT_paletted_texture was not found, but has the entry point glColorTableEXT
GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableEXT
GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableParameterfvEXT
GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableParameterivEXT
GL_EXT_subtexture was not found, but has the entry point glTexSubImage3DEXT
GL_KTX_buffer_region has the entry point glBufferRegionEnabledEXT missing!
GL_KTX_buffer_region has the entry point glDeleteBufferRegionEXT missing!
GL_KTX_buffer_region has the entry point glDrawBufferRegionEXT missing!
GL_KTX_buffer_region has the entry point glNewBufferRegionEXT missing!
GL_KTX_buffer_region has the entry point glReadBufferRegionEXT missing!
GL_NV_geometry_program4 was not found, but has the entry point glProgramVertexLimitNV
GL_NV_half_float has the entry point glVertexWeighthNV missing!
GL_NV_half_float has the entry point glVertexWeighthvNV missing!
GL_NV_present_video was not found, but has the entry point glGetVideoi64vNV
GL_NV_present_video was not found, but has the entry point glGetVideoivNV
GL_NV_present_video was not found, but has the entry point glGetVideoui64vNV
GL_NV_present_video was not found, but has the entry point glGetVideouivNV
GL_NV_present_video was not found, but has the entry point glPresentFrameDualFillNV
GL_NV_present_video was not found, but has the entry point glPresentFrameKeyedNV
WGL_NV_swap_group was not found, but has the entry point wglBindSwapBarrierNV
WGL_NV_swap_group was not found, but has the entry point wglJoinSwapGroupNV
WGL_NV_swap_group was not found, but has the entry point wglQueryFrameCountNV
WGL_NV_swap_group was not found, but has the entry point wglQueryMaxSwapGroupsNV
WGL_NV_swap_group was not found, but has the entry point wglQuerySwapGroupNV
WGL_NV_swap_group was not found, but has the entry point wglResetFrameCountNV
WGL_NV_vertex_array_range was not found, but has the entry point wglAllocateMemoryNV
WGL_NV_vertex_array_range was not found, but has the entry point wglFreeMemoryNV
WGL_NV_video_output was not found, but has the entry point wglBindVideoImageNV
WGL_NV_video_output was not found, but has the entry point wglGetVideoDeviceNV
WGL_NV_video_output was not found, but has the entry point wglGetVideoInfoNV
WGL_NV_video_output was not found, but has the entry point wglReleaseVideoDeviceNV
WGL_NV_video_output was not found, but has the entry point wglReleaseVideoImageNV
WGL_NV_video_output was not found, but has the entry point wglSendPbufferToVideoNV
GL_HP_occlusion_test was not found, but is available in driver version 2.1.0
GL_NV_framebuffer_multisample_ex was not found, but is available in driver version 2.1.0
GL_NV_texture_compression_latc was not found, but is available in driver version 2.1.0
GL_OES_conditional_query was not found, but is available in driver version 2.1.0

I will probably update to the 182.50 tonight and see if anything changes.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline ARSPR

  • Preys On Mantis
  • 29
Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
Ok, I have the latest stable drivers.  Here's what I see:

100% through 1.5
9/10 on 2.0.  All GL_* is supported, but Shading Language version: 1.10 is listed under unsupported.
2/3 on 2.1.  Same thing, all the extensions are listed as supported, but Shadling language version 1.20 is listed under unsupported.
20/21 on 3.0, same thing again, the shading language version 1.30 is listed under unsupported but all extensions passed.
3/5 on 3.1, 3 extensions passed, GL_ARB_instanced_arrays failed as did Shading language version 1.40.

I have no idea why it says the shading languages are unsupported.  They work just fine with Freespace.
Exactly the same here with 8800 GTX & 182.50
IF YOU HAVE TROUBLES WITH FS2:
  • Please, please, please, READ and UNDERSTAND the sticky threads in FreeSpace & FreeSpace Open Support board.
    A lot of people are willing to help you, but, as anyone can understand, seeing the very same "issues" repeated again and again can become quite depressing. Please, spend a bit of time trying to solve the issue by yourself.
    (Lobo deserves a monument).
  • Then, if you aren't still able to solve your issue, feel free to ask for help in that same board.
    FYI, most of the troubles are caused by wrong mod installations which lead to either missing data or undesired cross-effects between them. Always follow the mod installation instructions and keep a clean FS2 installation as explained in the sticky threads. Two additional links about how the game handles game data:
  • If you think that you've discovered a bug, mantis it.
    Provide as much info as you can, and try to narrow it down. A lonely "FS2 doesn't work" is not a good report.

Whoever Hanlon was: Never attribute to malice that which can be adequately explained by stupidity.
Albert Einstein: Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.

Dell Dimension 9200 - Vista 32-bit Ultimate
Core 2 Quad Q6600 @2.4GHz - RAM 2 GB DDR2
nvidia 8800 GTX - Integrated Sigmatel Audio

 

Offline captain-custard

  • previously known as andicirk
  • 210
  • one sandwich short of a picnic
Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
can some one be brave enough to use the modded drivers on LT2G  and see if there is any improvements or if you get the shader support

as i find it strange but i know jack **** at the end of the day
"Duct tape is like the force. It has a light side, a dark side, and it holds the universe together."

 

Offline chief1983

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Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
Like I said, I'm not using anything but stable drivers until after the LAN party this weekend :)
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline captain-custard

  • previously known as andicirk
  • 210
  • one sandwich short of a picnic
Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
ok
"Duct tape is like the force. It has a light side, a dark side, and it holds the universe together."

 

Offline Pizzi1

  • 24
Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
 If can help i have made a another opengl extension list, build with spring engine ( a free open source engine http://springrts.com )


[attachment deleted by evil Tolwyn]

 

Offline Zacam

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Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
Quote from: andicirk
Renderer: GeForce Go 7300/PCI/SSE2
Vendor: NVIDIA Corporation
Memory: 256 MB
Version: 2.1.2

Uh...what? Unrecognized parameter, aborting comprehension.

Quote from: chief1983
Edit2:  Or not, apparently they've pulled GeForce 8 series support from the 185.xx driver line.

Uh...what? Illegal assertion in statement, aborting comprehension.

We're sorry, but the interface known as Zacam has encountered errors, and needs to be shot.

Further, I don't think GLView is fully up to speed. Neither 3.10 or 3.12 is working all that well and fails to find the ICD registry entries that are most definately present (unless run as Administrator), and will randomly tell me N/A for "Shading Language Version".
3.12 supposedly adds a 3.0 OpenGL renderer, but it's novhere to be found.
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!
Talk with the community on Discord
"If you can keep a level head in all this confusion, you just don't understand the situation"

¤[D+¬>

[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

 

Offline chief1983

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Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
Products supported list from the Nvidia page for the 185.68 beta drivers for Vista64:

Code: [Select]
NVIDIA Driver Downloads
GeForce Driver Release 185 BETA
Version: 185.68
Release Date: April 08, 2009
Operating System: Windows Vista 64-bit
Language: U.S. English
File Size: 114 MB

This driver supports GeForce 9-series, 100-series, and 200-series desktop GPUs.

...

      GeForce GTX 295
      GeForce GTX 285
      GeForce GTX 280
      GeForce GTX 275
      GeForce GTX 260
      GeForce GTS 250
      GeForce GT 140
      GeForce GT 130
      GeForce GT 120
      GeForce 9800 GX2
      GeForce 9800 GTX+
      GeForce 9800 GTX
      GeForce 9800 GT
      GeForce 9600 GT
      GeForce 9600 GS
      GeForce 9600 GSO
      GeForce 9500 GT
      GeForce 9500 GS
      GeForce 9400 GT
      GeForce 9400
      GeForce 9300 GS
      GeForce 9300 GE
      GeForce 9300
      GeForce 9200

However, I found this driver by using the Beta/Archived driver tool, and selecting the 8800 GTS 512.  So according to that, this driver should work for it.  The info page just disagrees with its existence in the search results.

185.68 beta
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Zacam

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Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
Hmmm. Apparently, you HAVE to check 8800 GT/GS or 8800 GTS 512 in the drivers to see the 185.xx series.

Wacky. Probably due to the rv9x Die which is shared with the 98xx series.

In fact, my old 8800GT 1024 Akimbo is functionally no different than a 9800 GT 1024. I just couldn't flash it and since I wanted to SLI, by the time I went back to get another Akimbo, I had to buy 2 9800's instead..
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!
Talk with the community on Discord
"If you can keep a level head in all this confusion, you just don't understand the situation"

¤[D+¬>

[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

 

Offline chief1983

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Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
I assumed it would work because of the shared G92 core as well, but the fact is they've omitted it from the list, perhaps by mistake or perhaps there's some other limitation on the 8800GTS 512.  That or the beta just wasn't recommended for it due to lack of some optimizations or something.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
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#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline captain-custard

  • previously known as andicirk
  • 210
  • one sandwich short of a picnic
Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
just maybe .... this thread could be cut and glued onto the nvidia drivers thread in support..;;;;;;



Quote from: andicirk
Renderer: GeForce Go 7300/PCI/SSE2
Vendor: NVIDIA Corporation
Memory: 256 MB
Version: 2.1.2

Uh...what? Unrecognized parameter, aborting comprehension.



if you look a little further down the list tou will see the shader language version which doesnt show on chiefs ....


and also the discussion has been based  around that i believe you should not be missing any extensions up to 2.1


chiefs features

Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (90 % - 9/10)   - here
v2.1 (66 % - 2/3)     -here
v3.0 (95 % - 20/21)
v3.1 (60 % - 3/5


if you have a look at mine then im full until this point ...; after that i fail miserably due too the age of my card...

the drivers i used are modded forceware and very stable...




"Duct tape is like the force. It has a light side, a dark side, and it holds the universe together."

 

Offline chief1983

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Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
Code: [Select]

Renderer: GeForce 8800 GTS 512/PCI/SSE2
Vendor: NVIDIA Corporation
Memory: 512 MB
Version: 3.0.0
Shading language version: N/A
Max number of light sources: 8
Max viewport size: 8192 x 8192
Max texture size: 8192 x 8192
Max anisotropy: 16
Max samples: 16
Max draw buffers: 8
Max texture coordinates: 8
Max vertex texture image units: 32


Extensions: 178

GL_ARB_color_buffer_float
GL_ARB_depth_buffer_float
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_instanced
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_geometry_shader4
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_transpose_matrix
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_Cg_shader
GL_EXT_compiled_vertex_array
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_shared_exponent
GL_EXT_texture_sRGB
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXTX_framebuffer_mixed_formats
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_depth_buffer_float
GL_NV_depth_clamp
GL_NV_explicit_multisample
GL_NV_fence
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_program
GL_NV_fragment_program2
GL_NV_fragment_program_option
GL_NV_framebuffer_multisample_coverage
GL_NV_geometry_shader4
GL_NV_gpu_program4
GL_NV_half_float
GL_NV_light_max_exponent
GL_NV_multisample_coverage
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_parameter_buffer_object
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_shader_buffer_load
GL_NV_texgen_reflection
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_expand_normal
GL_NV_texture_rectangle
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_transform_feedback
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_NVX_conditional_render
GL_S3_s3tc
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum
GL_WIN_swap_hint
WGL_ARB_buffer_region
WGL_ARB_create_context
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
WGL_NV_float_buffer
WGL_NV_multisample_coverage
WGL_NV_render_depth_texture
WGL_NV_render_texture_rectangle

Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (90 % - 9/10)
v2.1 (66 % - 2/3)
v3.0 (95 % - 20/21)
v3.1 (0 % - 0/1)

OpenGL driver version check (Current: 3.0.0, Latest known: 7.15.11.8568):
Outdated version of display drivers detected
According the database, you are might be not using the latest version of display drivers for your video card.

No ICD registry entry
The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename.

Compiled vertex array support
This feature improves OpenGL performance by using video memory to cache transformed vertices.

Multitexture support
This feature accelerates complex rendering such as lightmaps or environment mapping.

Secondary color support
This feature provides an alternate method of coloring specular highlights on polygons.

S3TC compression support
This feature improves texture mapping performance in some applications by using lossy compression.

Vertex array range support
This feature improves performance in some applications by using AGP for dynamic vertex transformation.

Texture edge clamp support
This feature improves texturing quality by adding clamping control to edge texel filtering.

Vertex program support
This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.)

Fragment program support
This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.)

Texture anisotropic filtering support
This feature improves the quality of texture mapping on oblique surfaces.

Occlusion test support
This feature provides hardware accelerated culling for objects.

Point sprite support
This feature improves performance in some particle systems.

OpenGL Shading Language support
This feature enables high level shading language for shaders.

Frame buffer object support
This feature enables render to texture functionality.

Extension verification:
GL_EXT_color_subtable was not found, but has the entry point glColorSubTableEXT
GL_EXT_copy_texture was not found, but has the entry point glCopyTexSubImage3DEXT
GL_EXT_paletted_texture was not found, but has the entry point glColorTableEXT
GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableEXT
GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableParameterfvEXT
GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableParameterivEXT
GL_EXT_subtexture was not found, but has the entry point glTexSubImage3DEXT
GL_KTX_buffer_region has the entry point glBufferRegionEnabledEXT missing!
GL_KTX_buffer_region has the entry point glDeleteBufferRegionEXT missing!
GL_KTX_buffer_region has the entry point glDrawBufferRegionEXT missing!
GL_KTX_buffer_region has the entry point glNewBufferRegionEXT missing!
GL_KTX_buffer_region has the entry point glReadBufferRegionEXT missing!
GL_NV_geometry_program4 was not found, but has the entry point glProgramVertexLimitNV
GL_NV_half_float has the entry point glVertexWeighthNV missing!
GL_NV_half_float has the entry point glVertexWeighthvNV missing!
GL_NV_present_video was not found, but has the entry point glGetVideoi64vNV
GL_NV_present_video was not found, but has the entry point glGetVideoivNV
GL_NV_present_video was not found, but has the entry point glGetVideoui64vNV
GL_NV_present_video was not found, but has the entry point glGetVideouivNV
GL_NV_present_video was not found, but has the entry point glPresentFrameDualFillNV
GL_NV_present_video was not found, but has the entry point glPresentFrameKeyedNV
WGL_NV_vertex_array_range was not found, but has the entry point wglAllocateMemoryNV
WGL_NV_vertex_array_range was not found, but has the entry point wglFreeMemoryNV
WGL_NV_video_output was not found, but has the entry point wglBindVideoImageNV
WGL_NV_video_output was not found, but has the entry point wglGetVideoDeviceNV
WGL_NV_video_output was not found, but has the entry point wglGetVideoInfoNV
WGL_NV_video_output was not found, but has the entry point wglReleaseVideoDeviceNV
WGL_NV_video_output was not found, but has the entry point wglReleaseVideoImageNV
WGL_NV_video_output was not found, but has the entry point wglSendPbufferToVideoNV
GL_HP_occlusion_test was not found, but is available in driver version 2.1.0
GL_NV_framebuffer_multisample_ex was not found, but is available in driver version 2.1.0
GL_NV_texture_compression_latc was not found, but is available in driver version 2.1.0
GL_OES_conditional_query was not found, but is available in driver version 2.1.0

There's the report from the latest beta drivers, from laptopvideo2go (Vista64 185.68).  April 6 on their site, April 9 for the same version on Nvidia's.  Not sure what else you want to know.  Report's basically the same, says I don't have support for any of the shader languages, even though I do, but all the extensions check out.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 
Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
I too am having problems with the new build.  I think it has to do with any time a ship goes into warp or comes out of warp.

Code: [Select]



fs2_open_3_6_10r-20090112_r5037-Wanderer caused an Access Violation in module fs2_open_3_6_10r-20090112_r5037-Wanderer.exe at 001b:00625663.
Exception handler called in FreeSpace 2 Main Thread.
Error occurred at 5/13/2009 02:10:20.
C:\Games\FreeSpace2\fs2_open_3_6_10r-20090112_r5037-Wanderer.exe, run by Eric.
4 processor(s), type 586.
2048 MBytes physical memory.
Read from location ffffffd4 caused an access violation.

Registers:
EAX=073cc520 CS=001b EIP=00625663 EFLGS=00210282
EBX=06ba5be4 SS=0023 ESP=0012f740 EBP=0000000f
ECX=0000022c DS=0023 ESI=ffffff98 FS=003b
EDX=06ba5b24 ES=0023 EDI=00ad4db0 GS=0000
Bytes at CS:EIP:
8b 46 3c 2b 46 38 8b 5e 2c 2b 5e 28 c1 f8 02 89
Stack dump:
0012f740: 00b81960 ffffffff 073cc520 06ba5b00 00000000 0000000f 45034000 00000016
0012f760: 00000001 00000000 0012f84c 0012f86c 06ba5b24 ffffffff 47c34f80 ffffffff
0012f780: 47c34f80 ffffffff 47c34f80 ffffffff 47c34f80 ffffffff 073cc520 00625d45
0012f7a0: 3f800000 06ba5b24 00000016 0012f84c 0012f86c ffffffff 00410b00 45070800
0012f7c0: 0000022c 00000000 00000003 06ba5b24 0012f924 00000000 00000001 00000000
0012f7e0: 00000016 00410b00 000074a2 41e68300 45070800 0056f867 00bfe168 00ad9810
0012f800: 0062762e 06ba5b24 0000000f 0012f84c 0012f86c ffffffff 00000000 00000000
0012f820: 00ad6e80 00000000 00000000 073cc520 ffffffff 06ba5be4 00000000 00000000
0012f840: ffffffff ffffffff ffffffff 4436e7b3 41e683d9 c4d83035 ffffffff 00ad6e80
0012f860: 00000000 00000000 00000000 bf69c4fe 3ecdefa7 3d87266b 00000000 00000040
0012f880: ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff 00000008 ffffffff
0012f8a0: ffffffff 02950000 ffffffff ffffffff ffffffff ffffffff ffffffff 0001ffff
0012f8c0: 00000008 0012f820 00000000 0012f90c 7c90e920 7c910060 ffffffff 7c91005d
0012f8e0: 006a2581 02950000 00000000 006a25a0 34532f6c 00b81ab0 00000034 00b81b80
0012f900: 006a26e3 0012f8f0 00000034 0012ff20 006aec20 00b81960 ffffffff 00b81ab0
0012f920: 00000000 0012f96c 0057a9dc 0101a080 06ba5b24 0000000f 00000000 00ad6e80
0012f940: 00000000 0012f96c 00000001 00000014 00b81960 00ad6e80 00000001 06ba5b24
0012f960: 0158d750 073cc520 0101a080 0012f9a4 0057fe2b 0000000f 00000000 00000000
0012f980: 00ad6e80 ffffffff 00000000 ffffffff ffffffff ffffffff 00b81960 00000000
0012f9a0: 0101a080 0012f9cc 0057fffc 0000000f 00000000 40041999 0158f7d4 004ea039
0012f9c0: 0000000e 0101a080 00000001 0158d750 004eaddf 00ad6e80 0000000e 3e800000
0012f9e0: 00ad6e80 00ad6ed4 00ad6e80 c4f6fb0c 0000000e 00000000 00027948 004b9172
0012fa00: 00ad6e80 3e800000 00ad6ed4 00ad6e80 c4f6fb0c 00ad6ed4 00ad6e80 c4f6fb0c
0012fa20: 00000000 ffffffff 00000000 0012fa4c 006ca456 00ad4850 00000007 0063afe0
0012fa40: 00000000 00000000 00000000 0012fa88 004b969e 004b9784 004b9796 3e800000
0012fa60: 00000000 00001000 0012fa88 00000000 3e800000 00405dec 00000100 00000001
0012fa80: 0012fa88 009f4f08 00000001 00406617 0000000a 00000002 00000001 ffffffff
0012faa0: 005dfeb4 00000001 00406e88 00000000 0000000a 00000002 00000001 ffffffff
0012fac0: 00000022 0040a7c4 000003e8 004bfee4 0015233e 00000000 0012fb00 0040b38c
0012fae0: 00000020 00000024 7fffffff 7fffffff ffffffff f3e87000 7ffe0000 7c2e9000
0012fb00: 0012ff30 0040b4bf fffffffe 00000000 00000001 475c3a43 73656d61 6572465c
0012fb20: 61705365 00326563 5f327366 6e65706f 365f335f 7230315f 3030322d 31313039
0012fb40: 35725f32 2d373330 646e6157 72657265 6578652e 00000000 00000000 00000000
0012fb60: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fb80: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fba0: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fbc0: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fbe0: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fc00: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fc20: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fc40: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fc60: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fc80: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fca0: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fcc0: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fce0: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fd00: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fd20: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fd40: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fd60: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fd80: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fda0: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fdc0: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fde0: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fe00: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fe20: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fe40: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fe60: 00000000 00000000 00000000 00000000 029543f0 00000000 0012febc 006b1f75
0012fe80: 02950000 00000000 7c90d80a 7c913416 ffffffff 00000024 0012fea4 00000004
0012fea0: 00000000 ddf0082c 0012feb8 006ab481 029543f4 029543f4 0012fed8 006a2945
0012fec0: df654bd8 dd80498c 006ae8b9 0012fefc 006ab53d 0000000e 0012fefc 006ab717
0012fee0: 00000000 00000000 0012ff08 006ab724 0012ff08 006a1d61 0015233d 0012ff18
0012ff00: 006b3538 00000000 00779a58 02952d98 02951e90 ffffffff 0012fb08 0012f364
0012ff20: 0012ffb0 006f55c0 00776e10 00000000 0012ffc0 006a249e 00400000 00000000
0012ff40: 0015233e 0000000a 345329b0 625f6568 616d7469 7ffdf000 00000044 00154c90
0012ff60: 00154f20 00154c58 00000000 00000000 00000000 00000000 00000000 00000000
0012ff80: 00000000 00000000 00000000 00000000 ffffffff ffffffff ffffffff 0012ffac
0012ffa0: 616d7469 00000000 0012ff48 4732cac5 0012ffe0 006aec20 3436dab8 00000001
0012ffc0: 0012fff0 7c817077 625f6568 616d7469 7ffdf000 8054b6ed 0012ffc8 8653a3c0
0012ffe0: ffffffff 7c839ad8 7c817080 00000000 00000000 00000000 006a2509 00000000

Module list: names, addresses, sizes, time stamps and file times:
C:\Games\FreeSpace2\fs2_open_3_6_10r-20090112_r5037-Wanderer.exe, loaded at 0x00400000 - 4193280 bytes - 496af3df - file date is 1/12/2009 03:40:18
C:\WINDOWS\system32\wrap_oal.dll, loaded at 0x02f20000 - 413696 bytes - 46927487 - file date is 1/13/2009 09:43:28
C:\WINDOWS\system32\OpenAL32.dll, loaded at 0x10000000 - 110592 bytes - 4630e466 - file date is 1/13/2009 09:43:28
C:\WINDOWS\system32\NETAPI32.dll, loaded at 0x5b860000 - 337408 bytes - 48f61b90 - file date is 10/15/2008 12:34:24
C:\WINDOWS\system32\COMCTL32.dll, loaded at 0x5d090000 - 617472 bytes - 4802a0c8 - file date is 4/14/2008 06:41:52
C:\WINDOWS\system32\OPENGL32.dll, loaded at 0x5ed00000 - 713728 bytes - 4802a11a - file date is 4/14/2008 06:42:04
C:\WINDOWS\system32\mslbui.dll, loaded at 0x605d0000 - 25088 bytes - 4802a166 - file date is 4/14/2008 06:42:02
C:\WINDOWS\system32\hnetcfg.dll, loaded at 0x662b0000 - 344064 bytes - 4802a0ca - file date is 4/14/2008 06:41:56
C:\WINDOWS\system32\HID.DLL, loaded at 0x688f0000 - 20992 bytes - 4802a0c5 - file date is 4/14/2008 06:51:44
C:\WINDOWS\system32\GLU32.dll, loaded at 0x68b20000 - 122880 bytes - 4802a0be - file date is 4/14/2008 06:41:56
C:\WINDOWS\system32\atioglxx.dll, loaded at 0x69000000 - 5435392 bytes - 46fdb715 - file date is 9/29/2007 03:23:24
C:\WINDOWS\system32\mswsock.dll, loaded at 0x71a50000 - 245248 bytes - 485bed11 - file date is 6/20/2008 13:46:58
C:\WINDOWS\System32\wshtcpip.dll, loaded at 0x71a90000 - 19456 bytes - 4802a16e - file date is 4/14/2008 06:42:12
C:\WINDOWS\system32\WS2HELP.dll, loaded at 0x71aa0000 - 19968 bytes - 4802a164 - file date is 4/14/2008 06:42:12
C:\WINDOWS\system32\WS2_32.dll, loaded at 0x71ab0000 - 82432 bytes - 4802a163 - file date is 4/14/2008 06:42:12
C:\WINDOWS\system32\WSOCK32.dll, loaded at 0x71ad0000 - 22528 bytes - 4802a170 - file date is 4/14/2008 06:42:12
C:\WINDOWS\system32\DINPUT.dll, loaded at 0x72280000 - 158720 bytes - 4802a0cb - file date is 4/14/2008 06:41:54
C:\WINDOWS\system32\msacm32.drv, loaded at 0x72d10000 - 20480 bytes - 3b7dfe2a - file date is 3/31/2003 08:00:00
C:\WINDOWS\system32\wdmaud.drv, loaded at 0x72d20000 - 23552 bytes - 4802a12c - file date is 4/14/2008 06:42:46
C:\WINDOWS\system32\DDRAW.dll, loaded at 0x73760000 - 279552 bytes - 4802a0b8 - file date is 4/14/2008 06:41:52
C:\WINDOWS\system32\DCIMAN32.dll, loaded at 0x73bc0000 - 8704 bytes - 4802a0b7 - file date is 4/14/2008 06:41:52
C:\WINDOWS\system32\KsUser.dll, loaded at 0x73ee0000 - 4096 bytes - 4802a0d6 - file date is 4/14/2008 06:41:58
C:\WINDOWS\system32\dsound.dll, loaded at 0x73f10000 - 367616 bytes - 4802a0f6 - file date is 4/14/2008 06:41:54
C:\WINDOWS\system32\MSCTF.dll, loaded at 0x74720000 - 297984 bytes - 4802a12c - file date is 4/14/2008 06:42:00
C:\WINDOWS\system32\msctfime.ime, loaded at 0x755c0000 - 177152 bytes - 49a77286 - file date is 2/27/2009 00:56:38
C:\WINDOWS\system32\IMM32.DLL, loaded at 0x76390000 - 110080 bytes - 4802a0e7 - file date is 4/14/2008 06:41:56
C:\WINDOWS\system32\WINMM.dll, loaded at 0x76b40000 - 176128 bytes - 4802a13c - file date is 4/14/2008 06:42:10
C:\WINDOWS\system32\WINTRUST.dll, loaded at 0x76c30000 - 176640 bytes - 4802a12a - file date is 4/14/2008 06:42:10
C:\WINDOWS\system32\IMAGEHLP.dll, loaded at 0x76c90000 - 144384 bytes - 4802a0d8 - file date is 4/14/2008 06:41:56
C:\WINDOWS\system32\rtutils.dll, loaded at 0x76e80000 - 44032 bytes - 4802a10f - file date is 4/14/2008 06:42:06
C:\WINDOWS\system32\rasman.dll, loaded at 0x76e90000 - 61440 bytes - 4802a103 - file date is 4/14/2008 06:42:04
C:\WINDOWS\system32\TAPI32.dll, loaded at 0x76eb0000 - 181760 bytes - 4802a115 - file date is 4/14/2008 06:42:08
C:\WINDOWS\system32\rasapi32.dll, loaded at 0x76ee0000 - 237056 bytes - 4802a0ff - file date is 4/14/2008 06:42:04
C:\WINDOWS\system32\CLBCATQ.DLL, loaded at 0x76fd0000 - 498688 bytes - 4802a0b9 - file date is 4/14/2008 06:41:52
C:\WINDOWS\system32\COMRes.dll, loaded at 0x77050000 - 792064 bytes - 4802a0ce - file date is 4/14/2008 06:41:52
C:\WINDOWS\system32\OLEAUT32.dll, loaded at 0x77120000 - 551936 bytes - 4802a112 - file date is 4/14/2008 06:42:04
C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.5512_x-ww_35d4ce83\comctl32.dll, loaded at 0x773d0000 - 1054208 bytes - 4802a094 - file date is 4/14/2008 06:42:52
C:\WINDOWS\system32\ole32.dll, loaded at 0x774e0000 - 1287168 bytes - 4802a111 - file date is 4/14/2008 06:42:04
C:\WINDOWS\system32\SETUPAPI.DLL, loaded at 0x77920000 - 985088 bytes - 4802a10b - file date is 4/14/2008 06:42:06
C:\WINDOWS\system32\CRYPT32.dll, loaded at 0x77a80000 - 599040 bytes - 4802a0d7 - file date is 4/14/2008 06:41:52
C:\WINDOWS\system32\MSASN1.dll, loaded at 0x77b20000 - 57344 bytes - 4802a126 - file date is 4/14/2008 06:42:00
C:\WINDOWS\system32\midimap.dll, loaded at 0x77bd0000 - 18944 bytes - 4802a0ec - file date is 4/14/2008 06:41:58
C:\WINDOWS\system32\MSACM32.dll, loaded at 0x77be0000 - 71680 bytes - 4802a117 - file date is 4/14/2008 06:42:00
C:\WINDOWS\system32\VERSION.dll, loaded at 0x77c00000 - 18944 bytes - 4802a11d - file date is 4/14/2008 06:42:10
C:\WINDOWS\system32\msvcrt.dll, loaded at 0x77c10000 - 343040 bytes - 4802a188 - file date is 4/14/2008 06:42:02
C:\WINDOWS\system32\ADVAPI32.dll, loaded at 0x77dd0000 - 617472 bytes - 49901d48 - file date is 2/9/2009 08:10:48
C:\WINDOWS\system32\RPCRT4.dll, loaded at 0x77e70000 - 584704 bytes - 4802a106 - file date is 4/14/2008 06:42:06
C:\WINDOWS\system32\GDI32.dll, loaded at 0x77f10000 - 286720 bytes - 49006fbe - file date is 10/23/2008 08:36:14
C:\WINDOWS\system32\SHLWAPI.dll, loaded at 0x77f60000 - 474112 bytes - 4802a116 - file date is 4/14/2008 06:42:06
C:\WINDOWS\system32\Secur32.dll, loaded at 0x77fe0000 - 56832 bytes - 4988a20b - file date is 2/3/2009 15:59:08
C:\WINDOWS\system32\kernel32.dll, loaded at 0x7c800000 - 989696 bytes - 49c4f482 - file date is 3/21/2009 10:06:58
C:\WINDOWS\system32\ntdll.dll, loaded at 0x7c900000 - 714752 bytes - 49901d48 - file date is 2/9/2009 08:10:48
C:\WINDOWS\system32\SHELL32.dll, loaded at 0x7c9c0000 - 8461312 bytes - 48580a39 - file date is 6/17/2008 15:02:20
C:\WINDOWS\system32\USER32.dll, loaded at 0x7e410000 - 578560 bytes - 4802a11b - file date is 4/14/2008 06:42:10

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
I too am having problems with the new build.

Code: [Select]
fs2_open_3_6_10r-20090112_r5037-Wanderer.exe
Uh, you seem to have problems with a bit old Wanderer build.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
Odd.  I had it pointing to the RC2.

I repointed it and it appears to be ok.  Thanks

 

Offline Rodo

  • Custom tittle
  • 212
  • stargazer
    • Minecraft
    • Steam
Re: 3.6.10 Release Candidate 2 (RC2) Now Available!
sorry for this but I seem to be unable to get a mantis account registered so I can't post it there, maybe some of you can check this minor issue:

When you make a complete wing jump out at some point the "wingmen" gauge that shows the dots for every ship seems to fail and lists some of the ships as not departed, checked if it fails because the ship is not being recognized by the game as departed but that's not the case, so I have no clue at all why this happens.
It is also kinda difficult to reproduce since it doesn't happen that often, but I've noticed that it's more likely to run into this when you are playing the mission with the time multiplier active, or if you have used it at any time in the mission before the wing jumps out.

it's not a critical thing for sure but thought I should report it anyway.
el hombre vicio...