Author Topic: No Beam-Piercing Effect  (Read 6915 times)

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No Beam-Piercing Effect
Hi, i just downloaded the newest version of BP: AoA DC but as far i can see it, i'm not having the new beam-piercing effect.
I'm using 3.6.12 INF SEE" RC3 Build.
I had an older version of BP: AoA installed beforce, with the older core file. With the older version i had the beam-piercing effect. Was the effect weakend with the new version, or did i do something wrong?

Thanx
Mav

 

Offline General Battuta

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Re: No Beam-Piercing Effect
Hey hey.

Do you have the 3.6.12 Feature Pack installed?

If not, don't worry about it - War in Heaven will be coming out soon alongside the 3.6.12 MVPs, and said MVPs now contain the BP beam pierce effect.

 

Offline Mobius

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Re: No Beam-Piercing Effect
The effect is triggered by a script, right? Can you copy and paste its content here? :)
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Offline The E

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Re: No Beam-Piercing Effect
No, it's triggered by a tbl. A tbl that is included in the 3.6.12 feature pack.
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Offline Droid803

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Re: No Beam-Piercing Effect
The effect is triggered by a script, right? Can you copy and paste its content here? :)

Its a combination of Armor.tbl and weapons.tbl, to be precise.
Armor.tbl controls when the effect will appear, weapons.tbl controls how the effect appears.
(´・ω・`)
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Offline Mobius

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Re: No Beam-Piercing Effect
Link, please? :)
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Offline Droid803

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Re: No Beam-Piercing Effect
http://www.hard-light.net/forums/index.php?topic=68214.0
- special effects mod is what you're looking for.
(´・ω・`)
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Offline The E

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Re: No Beam-Piercing Effect
I should add that, once the .12 MediaVPs are out, we will release an update for BP to take advantage of the new features, as well as to fix a few bugs that have cropped up.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: No Beam-Piercing Effect
Thanx, i reinstalled the Feature Pack. I thought it would be necessary anymore...

General Battuta, you said War in Heaven and the 3.6.12. MVPs would be released soon, how long we have to wait? Days, Weeks, Month? :)
Nevertheless, keep up the great work. Best Mod ever!

Mav

 

Offline General Battuta

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Re: No Beam-Piercing Effect
Thanx, i reinstalled the Feature Pack. I thought it would be necessary anymore...

General Battuta, you said War in Heaven and the 3.6.12. MVPs would be released soon, how long we have to wait? Days, Weeks, Month? :)
Nevertheless, keep up the great work. Best Mod ever!

Mav

Thank you, good sir!

I shouldn't put hard numbers down in case anything comes up, especially as I can't speak for the FSU side, but if you used weeks, the numbers involved would be small.

 

Offline The E

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Re: No Beam-Piercing Effect
The 3.6.12 MediaVPs will be released in a few weeks (We're planning to release them in August). The 3.6.12 final exe is due then as well.

War in Heaven will be released after we have received our last missing model, and after the .12 mvps are out.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: No Beam-Piercing Effect
Great, you really made my day!

Do you plan a Directors Cut for War in Heaven too?

 

Offline General Battuta

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Re: No Beam-Piercing Effect
It's definitely possible, but for the moment we're focused on War in Heaven R2 and then BP3. After that we can kick back and think about voice acting everything.

 

Offline The E

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Re: No Beam-Piercing Effect
We plan to finish WiH first.

Be aware that the coming release will be only the first half of WiH. The second half will follow some time later, and then we're going to work on BP3.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Mobius

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The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline General Battuta

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Re: No Beam-Piercing Effect
http://www.hard-light.net/forums/index.php?topic=68214.0
- special effects mod is what you're looking for.

Thanks!

Be aware that if you use that mod as is in total, you will break compatibility with the 3.6.12 MediaVPs and render your own mod unplayable.

 
Re: No Beam-Piercing Effect
How many missions has the first half of War in Heaven? Is it as big as AoA or is it a shorter campaign?

 

Offline The E

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Re: No Beam-Piercing Effect
Shorter, in terms of number of missions. In terms of gameplay length, it should be about equal, if not longer.

Among the 22 missions of AoA, several are filler missions, and others are different parts of a single mission (For example, Journey of a thousand miles 1 - 3 and Frankensteins Monster are, essentially, one mission).

WiH definitely has a longer, more involved story than AoA.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: No Beam-Piercing Effect
Great, can't wait.
Do we get the second half of War in Heaven in 2010?

 

Offline General Battuta

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Re: No Beam-Piercing Effect
R1 took about a year. Plan on the same for R2 - nominally it should go faster as there's less to do, but it never hurts to be cautious, and RL can always interfere.