So a bit over half a year ago, after playing some awesome campaigns I decided to have a serious go at making a campaign that would be releasable to the community. However due to various reasons I have changed the overall style of my campaign several times (starting off basically as a joke campaign until I realised I'm not very original or overly witty funny to now being more serious in style). Coming to the end of creating my campaign, these changes led me to doubt my entire campaign and it's worthiness on releasing to the community. I would like some opinions from you guys on some of my campaign elements.
My campaign is set 22 years after the start of FS2. Bosch has returned having made peace with the Shivan's using the ETAK device and the GTVA has expanded into neighbouring systems using improved star charts given as a peace offering from the Shivans. This includes the systems Castor, Pollux and a return to Gamma Draconis. The expansion and growth however leads to breakaway factions such as the 'Systems of Draconis' who will be the primary enemy.
This is the first question I ask, how do people feel about this brief and in particular the possibility of peace with the Shivans. at least some of them
Secondly two of the main antagonists of the first part of my story appear in the shape of the Shivans on a Plane model Axem created (this stems from when it started as a joke campaign but I feel I could give it a possibly serious backstory) the other being a group of pirates who take the notoriety of 1700's piracy literally and use the Volition Bravos tall ship as the method of travel. Would you guys feel these would take away from any real story or does it sound like an interesting idea?