Originally posted by LtNarol
If you're building a fighter for space combat 300 years into the future, do you want something big, bulky, and easy to hit? NO. The Apollo went down rather easily without sheilds, hull plating on fighters (with the exception of heavy assault) doesnt appear thick, missiles are death if they hit an unshielded area; lasers dont do that much damage overall because they only do damage to a smaller area. A gravity well? You're crazy. Bigass radar? Don't kid yourself, instrumentation like that doesnt take much room. Weight in space? What are you drinking and give me some because in space weight doesnt exist; engines dont need to be 12 meters in length, and if they are that big, a fuel tank is probably included in the assembly. Keep in mind that ships in space keep moving even without thrust; think of your standard speed maintaining flying in fs2 as a sort of overdrive like what they have on cars. Also, if you paid attention to the cb about subspace, the drive looks relatively simplistic, were it big they would have had one hell of a time installing them into already built hulls not designed for them in FS1. Bosch's laptop isnt meant to fit in the tiniest space possible seeing as its size doesnt mean the difference between whether or not he lives to fight another day, and whats the point of a smaller one, he'd still need a keyboard to type on and a screen to show what he's doing; the computer parts that go into modern fighters are far smaller than those that go into your laptop. Finally, if you look at the pilot anis you'll notice that they are wearing quite a space suit even though their helmets aren't sealed, this suggests no cockpit heating and relatively little creature comforts within the cockpit.
EDIT: I would also point out that I see no indication of fighters being meant to or capable of flying around for hours. I'm not saying :V: is wrong, just that I don't think fighter sizes were their top concern but that more likely they were going for playability.
now this is funny
the f-15, which our version of the perseus and the ulysses combined is 19.4m long. the f22 is 18.9m . The sr-71 is 32.6m.
Now lets break this down piece by piece
-If you're building a fighter for space combat 300 years into the future, do you want something big, bulky, and easy to hit? NO.-
I agree, but wants don't translate to ability. Also, is there a need for it? If a fighter has shields, and decent maneuvering ability, it doesnt need an extremly small profile.
-The Apollo went down rather easily without sheilds, hull plating on fighters (with the exception of heavy assault) doesnt appear thick-
1. opinion, 2. define thick. there are limits to how much you can armour plate something. Keep in mind that the apollo is the FIRST terran fighter.
- A gravity well? You're crazy.-
a better explaination would be a computer controlled system of thrusters, but either way, theres thing take up space and have mass. And while objects have no weight is space, they have mass, and it takes energy to move a mass- its a small thing called inertia, you'll learn about it in physics.
-Bigass radar? Don't kid yourself, instrumentation like that doesnt take much room- and how do you know? have you ever opened up the nose cone of a fighter and looked at the avionics?
Exibit A - slightly modified 15-B If you look closely there's a seam in the nose come that allows the cone to swing away. That entire section houses the radar. You and about 5 of your frinds could fit in there. Now I believe the radar on an F-15 has a range of around a few hundred miles. Have you ever seen a full sized radar station? They don't even cover the whole planet but are magnitudes of size larger(think radio telescope). Now scale that up to enable a radar range large enought to cover an entire system. Then scale that down for 300 years of advancement and take a HUGE leap of faith and you have something that can fit in the nose cone of perseus.
-engines dont need to be 12 meters in length, and if they are that big, a fuel tank is probably included in the assembly.-
Why dont they need to be 12 meters in length? What do you know about the fusion process that qualifies you to say that? The engines on a f15 are about 4 meters long and all they are is an intake, a compressor, a fuel injector, combustion zone, and exhaust. For a fusion powered craft, you'd need the actual fusion reactor, plus the engines. And strictly speaking, putting the fuel supply near the engine is not the safest engineering practice. Especially if is hydrogen, one of the most natuarally explosive elements and incidentally, also used to power fusion reactions.
-Also, if you paid attention to the cb about subspace, the drive looks relatively simplistic, were it big they would have had one hell of a time installing them into already built hulls not designed for them in FS1.-
looks simple doesnt mean is simple. and you dont know how massive it is either
-the computer parts that go into modern fighters are far smaller than those that go into your laptop-
are they really? you sure about that? cause I've seen them.
-Finally, if you look at the pilot anis you'll notice that they are wearing quite a space suit even though their helmets aren't sealed, this suggests no cockpit heating and relatively little creature comforts within the cockpit.-
like venom said- that cockpit is pressurized. That alone says its heated, if you understood what it means to pressurize a cockpit. An unheated, unshielded cockpit in earths orbit would be 400 degrees F on the side facing the sun, and -200 in the shade. The atmosphere in the cockput would condense, and the pilot would die. All the spacesuit tells us is that command wants their pilots to live if they have to eject.
-I would also point out that I see no indication of fighters being meant to or capable of flying around for hours.-
Pilots run patrols. And patrols last for HOURS
that being said, it is a game, and not even a simulation.