Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Trivial Psychic on November 11, 2022, 07:56:51 pm
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I've been working with TBP, and its Hyperspace environment uses an animated skybox to create a shifty background. It's been a bit since I tested a hyperspace mission, and was surprised to find the texture has become static. I began working back through builds to find exactly when this was introduced, and it seems that it started with the Oct. 25th build. I checked the commits for that build and found this:
upgrade texture animation code to use new timestamps
Now, either someone didn't take into account something with skyboxes, or a new system was implemented to offer a wider range of controls for animated textures, which has deprecated what TBP uses. So, is this a bug, or a new feature that I need to account for?
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Pretty sure this is a bug. The timestamp changes should invisible to the user, I'll make sure it gets in the bug tracker.