Author Topic: Robert Space Industries. From the Wing commander + sequels makers  (Read 73913 times)

0 Members and 1 Guest are viewing this topic.

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • Minecraft
    • FLAMES OF WAR
Re: Robert Space Industries. From the Wing commander + sequels makers
That's your impression...because you have a limited view/idea of what SC should be and what kind of experience it should deliver.

To be perfectly blunt nad honest, I find your critics silly. Ships aren't designs for dogfighting? What does that even mean? That they have to have specific shapes and looks? That's bolloks.

CS makes sheps feel and look REAL. That does more for dogfighting than spikes of villany or whatever.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: Robert Space Industries. From the Wing commander + sequels makers
It's all irrelevant anyway. All the SC data is nothing more than glorified placeholders waiting to be replaced by modders.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 
Re: Robert Space Industries. From the Wing commander + sequels makers
Although all this polish does put a pretty big hurdle in the way of amateur creators. Didn't you say one possibility for the reason the Uhlan's not working was that it was missing some animation or other?
The good Christian should beware of mathematicians, and all those who make empty prophecies. The danger already exists that the mathematicians have made a covenant with the devil to darken the spirit and to confine man in the bonds of Hell.

 

Offline The E

  • He's Ebeneezer Goode
  • 213
  • Nothing personal, just tech support.
    • Steam
    • Twitter
Re: Robert Space Industries. From the Wing commander + sequels makers
Thing is though, they do have promised to release design documents and how-tos at some point in the future, so that modders can create content for it.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: Robert Space Industries. From the Wing commander + sequels makers
Oh, that's a relief then.
The good Christian should beware of mathematicians, and all those who make empty prophecies. The danger already exists that the mathematicians have made a covenant with the devil to darken the spirit and to confine man in the bonds of Hell.

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: Robert Space Industries. From the Wing commander + sequels makers
Although all this polish does put a pretty big hurdle in the way of amateur creators. Didn't you say one possibility for the reason the Uhlan's not working was that it was missing some animation or other?
I need to try again, from what I've read recently on the forums it might simply be because my SDK version was outdated (there's been a new version released a couple weeks ago or something).

Thing is though, they do have promised to release design documents and how-tos at some point in the future, so that modders can create content for it.
They definitely confirmed they'd release entire mod tools, including plugins for modelling programs.

But yeah, the hangar is not exactly modding friendly at that point, nor was it ever intended to be.
« Last Edit: September 03, 2013, 06:55:10 am by MatthTheGeek »
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • Minecraft
    • FLAMES OF WAR
Re: Robert Space Industries. From the Wing commander + sequels makers
Thing is though, they do have promised to release design documents and how-tos at some point in the future, so that modders can create content for it.

I have been buggingthem to also release various assets - like chairs, pannels, screens, etc and various other stuff used to "decorate" interiors and exteriors. Also clear examples.

IIRC, they will do it, and the tools should include the Hornet as an example.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: Robert Space Industries. From the Wing commander + sequels makers
Stop bugging them. There is so much that is going to change in the future that releasing assets or modding advice now would be counterproductive both for us and them.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Deathsnake

  • 28
  • Again there
    • German Wing Commander Site
Re: Robert Space Industries. From the Wing commander + sequels makers
Try to get with the Buggy under the Hornet and what did I see?

One of the two missileracks :D

Hornet had 8 FF (Fire & Forget) Missiles - Lucky if four 325 are behind you :D 4 Kills more
Star Citizen No. 250

  

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: Robert Space Industries. From the Wing commander + sequels makers


Didn't manage to put the lancer in the hangar but I've got them both side by side in the SDK.

CLOSE ENOUGH

(Lancer scale is approximative).

And in other news



Collision mesh is a bit in the way, but managed to export the P52 to obj without too much trouble. This should become importable in FSO.




EDIT: Anyone willing to give a shot at toying with SC models

Extract .cgf files (.cga won't work) from your .pak files (with winrar or 7zip, they're just renamed .zip files).

DL Noesis (god that website is ugly)

DL the Cryengine plugin for Noesis and put it in your plugin folder.

Use noesis to export to whatever format you want (most 3d formats are available, including dae).

Thing will be in several pieces all over the place though, I think it just breaks the submodel hierarchy.



The second option (the one with which I took the P52 screenshot) is to just load the cgf in the cryengine sandbox (just put all the SC pak in the GameSDK folder for the SDK to read em), put a ship anywhere as a brush and export the selection as obj. It merges all the subobjects together though, hence my issue with the collision mesh above.
« Last Edit: September 03, 2013, 02:49:54 pm by MatthTheGeek »
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline JGZinv

  • 211
  • The Last Dual! Guardian
    • The FringeSpace Conversion Mod
Re: Robert Space Industries. From the Wing commander + sequels makers
Have you tried any of the other rippers like http://www.deep-shadows.com/hax/3DRipperDX.htm
3Dvia or similar?

I'd do it, but my home rig can't run SC.
True power comes not from strength, but from the soul and imagination.
Max to PCS2 to FS2 SCP Guide
The FringeSpace Conversion Mod

 
Re: Robert Space Industries. From the Wing commander + sequels makers
So what's this about texture maps?
The good Christian should beware of mathematicians, and all those who make empty prophecies. The danger already exists that the mathematicians have made a covenant with the devil to darken the spirit and to confine man in the bonds of Hell.

 

Offline Aesaar

  • 210
Re: Robert Space Industries. From the Wing commander + sequels makers
What's what about texture maps?

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • Minecraft
    • FLAMES OF WAR
Re: Robert Space Industries. From the Wing commander + sequels makers
Stop bugging them. There is so much that is going to change in the future that releasing assets or modding advice now would be counterproductive both for us and them.

I didn't bug them to release it NOW, I'm not that stupid.
Just to release it when they can.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Luis Dias

  • 211
Re: Robert Space Industries. From the Wing commander + sequels makers
I made a useless video
<snip>

This isn't useless, it's quite awesome!

 

Offline Hades

  • FINISHING MODELS IS OVERRATED
  • 212
  • i wonder when my polycounts will exceed my iq
    • Skype
    • Steam
Re: Robert Space Industries. From the Wing commander + sequels makers
I didn't bug them to release it NOW, I'm not that stupid.
Just to release it when they can.
I'm sure that you're important enough to be telling them to release stuff that'd be a given to be in the game anyway. Yup yup, most definitely.

Also Matth, the main issue with direct porting SC ships into FSO is the mapping = it's a sort of tile texture with UV drawing on it or something to that effect, a technique we definitely do not have in FSO (if we did, maybe Trashman's ships would look passable)
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Aesaar

  • 210
Re: Robert Space Industries. From the Wing commander + sequels makers
As I understand it, it's that CE3 supports multiple different UV maps for a given surface, allowing you to tile a base hull texture, and them add properly mapped details on top of that.  It's also got support for decals.  Because FSO doesn't have any of these things, it quite simply isn't possible to import SC ships to FSO as they are.  And even if we could, it'd be a performance nightmare.  Including normal and specular maps, the Hornet has 48 different texture files, most of which are 2048x2048.

Their LOD models, on the other hand, do seem to be conventionally UV mapped, and they might be usable.

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • Minecraft
    • FLAMES OF WAR
Re: Robert Space Industries. From the Wing commander + sequels makers
I didn't bug them to release it NOW, I'm not that stupid.
Just to release it when they can.
I'm sure that you're important enough to be telling them to release stuff that'd be a given to be in the game anyway. Yup yup, most definitely.

There's a difference between having to export stuff and search for it, and having all the stuff in a 3D format, ready and categorized for you, and given before game release with examples.


Quote
Also Matth, the main issue with direct porting SC ships into FSO is the mapping = it's a sort of tile texture with UV drawing on it or something to that effect, a technique we definitely do not have in FSO (if we did, maybe Trashman's ships would look passable)

Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Rodo

  • Custom tittle
  • 212
  • stargazer
    • Minecraft
    • Steam
Re: Robert Space Industries. From the Wing commander + sequels makers
Yeah that was really classy, from both of ya pals.

On topic, did any of you spend your UEC credits on this online store?
I'm tempted to get the CF-117 but afraid of wasting it on something and then getting better bang for buck trade later on, it's not like I have tons of money to invest in games so my perspective for further funds is quite limited.
el hombre vicio...

 

Offline The E

  • He's Ebeneezer Goode
  • 213
  • Nothing personal, just tech support.
    • Steam
    • Twitter
Re: Robert Space Industries. From the Wing commander + sequels makers
Nope. I'm waiting with purchases until I get to see them make a difference, not to mention that you can't buy upgrades for the Freelancer at the moment.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns