I know how to flip normals etc yeah, but was just wondering if the spehere has to be pointed a certain direction?
I actually, just took a copy of the shield included, and modifed it.
I just did a test with all the fighters lined up in a row, with shields, like a firing range.
I found that none have proper working shields.
I can shoot right through where the shield mesh of a ship will be and nothing will happen.
More disturbing is that the shield only works in some places of the ship. And in other it shots fired will go straight through and hit the hull.
Sometimes, a shot fired at the front of the ship will make the shield hit effect at the back of the ship, or on the other side.
Something very strange is going on. I basically extraced the shield mesh to a pof, and then imported it to another poth via modview.
I have no idea what the flag "smart shields" does, but it seems to have no effect on or off.
Also, sometimes a shot that hits the shield will cause the game to crash.
Anyone got any idea?
btw @ Cobra:
Just take a look at the sample file, it has everything you need to know in that demo max file.
Except the stuff that's buggering me up...