Hard Light Productions Forums

Hosted Projects - Standalone => Fate of the Galaxy => Topic started by: zookeeper on May 22, 2013, 01:37:39 pm

Title: Uglies
Post by: zookeeper on May 22, 2013, 01:37:39 pm
Our shipset is starting to be in a pretty good shape now, so I've started putting together some uglies. Here's the first; a ZY-wing interceptor. :D It's intended to be a particularly fast ugly, with (naturally) otherwise poor stats.

You can also see a glimpse of greyleader's new Action VI transport here, as well as one of swashmebuckle's great planet backgrounds.

(http://swc.fs2downloads.com/media/screenshots/Fighters-Other/Uglies/zy-wing-1.jpg)
(http://swc.fs2downloads.com/media/screenshots/Fighters-Other/Uglies/zy-wing-2.jpg)
(http://swc.fs2downloads.com/media/screenshots/Fighters-Other/Uglies/zy-wing-3.jpg)
Title: Re: Uglies
Post by: Mongoose on May 22, 2013, 02:30:36 pm
That looks so, so wrong. :D
Title: Re: Uglies
Post by: swashmebuckle on May 22, 2013, 02:40:17 pm
Something about the kitbashed nature of these ships makes the idea of blowing them apart all the more satisfying. It's the spare parts circle of life, like you're freeing the tortured soul of this foul abomination of a ship and returning its body to the scrap heap from whence it came. Yeah.

I dig this one in particular. Maybe we should load up the nose with autoblasters so it spits out a furious torrent of largely ineffective fire?
Title: Re: Uglies
Post by: MatthTheGeek on May 22, 2013, 02:54:18 pm
Uglies are the bestest.
Title: Re: Uglies
Post by: The E on May 22, 2013, 03:03:43 pm
That looks so, so wrong. :D

Wait till you see the X-TIE.
Title: Re: Uglies
Post by: headdie on May 22, 2013, 04:03:17 pm
not to mention the Y-wing - TIE combinations
Title: Re: Uglies
Post by: Sushi on May 22, 2013, 05:28:01 pm
So beautiful. Er, ugly. I dunno, but I want one!

I'm a sucker for the "hacked together" style of ship...
Title: Re: Uglies
Post by: mandobardanjusik on May 22, 2013, 05:31:44 pm
great job Zookeeper, say whatever happened to that correlian gunship you were UVin?
Title: Re: Uglies
Post by: An4ximandros on May 22, 2013, 05:37:27 pm
 So fast, so terrible, so ugly! You did an excellent job in capturing the ugh of these. Hope to destroy see more soon. :nod:
Title: Re: Uglies
Post by: Hobbie on May 23, 2013, 01:10:08 am
I think even a Z-95 could rip that thing to shreds.

Then again, that's the joy of it. Star Wars lore states that Uglies are always inferior to production models. Even the awesome ones like the Chir'daki. :P
Title: Re: Uglies
Post by: SkycladGuardian on May 23, 2013, 03:25:32 am
What a beauty... well, in it's own peculiar way   ;)
Blowing it to pieces should be a lot of fun, especially since the Y-Wing was my favourite target in good old TIE Fighter. Now three Y-Wing engines, that's like  the triple-breasted whore of Erotikon 6  :P
Come to think of it (the three engines, not the whore): Does FotG feature similar destruction effects like the original Star Wars SpaceSims?  I.e. starships disintegrating into their components before they explode, and sometimes crashing into your TIE-cockpit...
Title: Re: Uglies
Post by: niffiwan on May 23, 2013, 03:36:58 am
Does FotG feature similar destruction effects like the original Star Wars SpaceSims?  I.e. starships disintegrating into their components before they explode, and sometimes crashing into your TIE-cockpit...

Oh I hope not, stupid debris positively springing & leaping towards you at 180 degrees to the ships original vector.  no no no no no!!! :p

(to be clear, I'm perfectly cool with the different style of debris, just not its insanely rapid change in vector)
Title: Re: Uglies
Post by: TopAce on May 23, 2013, 09:03:25 am
Worry about explosions more.
Title: Re: Uglies
Post by: CountBuggula on May 24, 2013, 12:31:25 pm
Sigh.  I really hate the uglies...don't think they should exist at all.  There's no real world precedent for them - people don't build airplanes (at least not anything that would fly) out of the remains of a learjet and a piper cub.  it's even EXTRAORDINARILY rare to see a car kit-bashed together from other cars.

Oh well, obviously there's enough people that seem to really like them though - I'm apparently in the minority.
Title: Re: Uglies
Post by: FreeSpaceFreak on May 24, 2013, 12:55:25 pm
Sigh.  I really hate the uglies...don't think they should exist at all.  There's no real world precedent for them - people don't build airplanes (at least not anything that would fly) out of the remains of a learjet and a piper cub.
Well there was the DC-2.5 (http://www.douglasdc3.com/dc2half/dc2half.htm), which was even kitbashed in very similar circumstances: by a small opposition force, who needed all the material they could possibly get, to be able to oppose an evil Empire :) There's also plenty of airplanes that were retrofitted for experimentation, research etc.

(http://www.douglasdc3.com/dc2half/dc21.jpg)

Quote
it's even EXTRAORDINARILY rare to see a car kit-bashed together from other cars.
In Soviet Russia Serbia, car kitbashes YOU! (https://www.youtube.com/watch?v=I__4wuGLTAM)
Title: Re: Uglies
Post by: MatthTheGeek on May 24, 2013, 01:13:50 pm
There's no real world precedent for them
There is no real world precedent for combat spaceships, turbolasers, Force chokes and moon-sized artificial stations. What was your point ?

It is obvious that many real world rules don't apply to SW. Rule Of Cool, however, does.
Title: Re: Uglies
Post by: Lorric on May 24, 2013, 01:43:24 pm
In Soviet Russia Serbia, car kitbashes YOU! (https://www.youtube.com/watch?v=I__4wuGLTAM)

That thing is hilarious!  :lol:

I'd be nervous being anywhere near it though...  :nervous:
Title: Re: Uglies
Post by: swashmebuckle on May 24, 2013, 02:55:09 pm
There's no real world precedent for them
There is no real world precedent for combat spaceships, turbolasers, Force chokes and moon-sized artificial stations. What was your point ?

It is obvious that many real world rules don't apply to SW. Rule Of Cool, however, does.
Even though I think uglies are kind of a fun detail of SW goofiness, I see where Buggula is coming from here. Stuff like The Force, hyperdrives, lightsabers etc. violate the laws of the real world very explicitly and sort of automatically engage the suspension of disbelief. Uglies, though much more plausible than these other things (a spaceship can be any shape after all), just kind of clash with the "this would work" area of my brain on a much more mundane level, so it's a different kind of wonkiness from the usual sci-fi/fantasy "just take this for granted" requirement. That's my theory anyway.

Fortunately, anyone who still likes SW after having seen the prequels has already demonstrated the capacity to ignore aspects of it that they don't like, so I'm not too worried about losing a big chunk of our audience over this :)
Title: Re: Uglies
Post by: chief1983 on May 24, 2013, 03:46:50 pm
Well, the ones that bother me the most are the ones that are clearly missing a vital component of any starfighter, such as its engines.  Like, if you put TIE panels in place of a Y-Wing's engines.  I mean, wtf is going to move it?
Title: Re: Uglies
Post by: swashmebuckle on May 24, 2013, 04:14:20 pm
It paddles forward with its etheric rudder, duh
Title: Re: Uglies
Post by: headdie on May 24, 2013, 05:17:09 pm
TIE engines arnt exactly big if you want to strap them onto you die-figter
Title: Re: Uglies
Post by: An4ximandros on May 24, 2013, 06:15:38 pm
(http://images.wikia.com/starwars/images/2/2a/ZCeptor.JPG)
http://www.youtube.com/watch?v=juFZh92MUOY The steel pipe cracking represents my sanity being chippered away.
Title: Re: Uglies
Post by: Mongoose on May 25, 2013, 02:28:57 am
oh God kill it with fire
Title: Re: Uglies
Post by: MatthTheGeek on May 25, 2013, 03:35:11 am
I want one.
Title: Re: Uglies
Post by: The E on May 25, 2013, 03:44:56 am
(http://images.wikia.com/starwars/images/2/2a/ZCeptor.JPG)
http://www.youtube.com/watch?v=juFZh92MUOY The steel pipe cracking represents my sanity being chippered away.

That's pretty glorious. Also insanely overweaponed.
Title: Re: Uglies
Post by: headdie on May 25, 2013, 07:31:09 am
(http://images.wikia.com/starwars/images/2/2a/ZCeptor.JPG)
http://www.youtube.com/watch?v=juFZh92MUOY The steel pipe cracking represents my sanity being chippered away.

would hate to be te R-unit in that thing lol
Title: Re: Uglies
Post by: MatthTheGeek on May 25, 2013, 07:59:18 am
Droid headbutt
Title: Re: Uglies
Post by: swashmebuckle on May 25, 2013, 03:41:17 pm
It's so R2 can extend his buzz saw and cut up TIE interceptors. Come on, haven't you guys read Wraith Squadron?
Title: Re: Uglies
Post by: Jeff Vader on May 25, 2013, 03:50:42 pm
http://www.youtube.com/watch?v=jIG-LJRWsN4
Title: Re: Uglies
Post by: CountBuggula on May 27, 2013, 12:59:28 am
oh God kill it with fire

Nuke it from orbit.  Only way to be sure.
Title: Re: Uglies
Post by: mandobardanjusik on May 27, 2013, 06:31:18 pm
(http://images.wikia.com/starwars/images/2/2a/ZCeptor.JPG)
http://www.youtube.com/watch?v=juFZh92MUOY The steel pipe cracking represents my sanity being chippered away.

Actualy. I would love to see this one in action, say Swash, want me to make the custom peices for ya! easy enough
Title: Re: Uglies
Post by: swashmebuckle on May 27, 2013, 07:01:17 pm
No, I think we can do without that particular fighter for now. The uglies zoo is doing are really just a fun side thing for zoo to see what we can get out of the textures that are already in-game.
Title: Re: Uglies
Post by: zookeeper on May 28, 2013, 04:23:01 pm
Look what our colleagues at FW:ToW have. (http://www.moddb.com/mods/fwtow/images/z-ceptor-skinned#imagebox) :D
Title: Re: Uglies
Post by: Hobbie on May 28, 2013, 06:14:41 pm
Yeah, I remember Sushi going on about that a little while back.

*totally been involved in Freeworlds since 2004...*
Title: Re: Uglies
Post by: bobbtmann on May 28, 2013, 06:46:46 pm
That ugly looks good, zookeeper. It's got a nice shape, and the R2 unit sits in there pretty good.

(http://swc.fs2downloads.com/media/screenshots/Fighters-Other/Uglies/zy-wing-1.jpg)
Title: Re: Uglies
Post by: Rodo on May 28, 2013, 10:11:12 pm
I like it, it's got pew pew pew everywhere. Plus you get to expell the R2 unit and use it as a missile!
Title: Re: Uglies
Post by: Hobbie on May 28, 2013, 10:19:40 pm
I always thought the R2 head would be like some sort of special bumper ornament.

Which, incidentally, makes the pilot of that hunk of bolts some form of intergalactic space trucker.
Title: Re: Uglies
Post by: headdie on May 29, 2013, 06:32:25 am
IIRC that x-TIE hybrid has no hyperspace computer but can have the x-wing hyperdrive so the r-unit is needed to jump
Title: Re: Uglies
Post by: zookeeper on October 22, 2013, 12:18:29 pm
Our latest addition is everyone's favourite worst starfighter in the galaxy, the DIE-wing (also known by half a dozen other names).

(http://swc.fs2downloads.com/media/screenshots/Fighters-Other/Uglies/die-wing.jpg)
Title: Re: Uglies
Post by: CountBuggula on October 22, 2013, 12:58:47 pm
ewww.


Wait, let me clarify: It looks nice.  I hate it.

Here's my actual thought process behind my hate:
There's no power source in that vehicle.  The TIE fighter's engines are on the pod and it's powered by the Solar Arrays.  The Y-Wing's power is in the central trunk.  So you have there a cockpit and a bunch of engines that can't go anywhere.

If anything, the cockpit of the Y-Wing could be removed and replaced by the TIE eyeball.  It'd be dumb, but at least it would work.  But there's just no reason at all to ever put a couple of Y-Wing engines on the arms of a TIE cockpit.
Title: Re: Uglies
Post by: Luis Dias on October 22, 2013, 01:16:17 pm
that **** is to die for!
Title: Re: Uglies
Post by: zookeeper on October 22, 2013, 02:07:59 pm
Aaand I also finished what I've for now dubbed TY-wing. It's a specialist ugly armed (only) with two Y-wing ion cannons, used rather exclusively by pirates to effectively disable ships to be captured.

(http://swc.fs2downloads.com/media/screenshots/Fighters-Other/Uglies/ty-wing.jpg)
Title: Re: Uglies
Post by: swashmebuckle on October 22, 2013, 02:10:50 pm
There's no power source in that vehicle.  The TIE fighter's engines are on the pod and it's powered by the Solar Arrays.  The Y-Wing's power is in the central trunk.  So you have there a cockpit and a bunch of engines that can't go anywhere.
We're saying the various TIE power plants are located near the engines in the ball segment and that the wing arrays are radiators that allow the reactor to be run at full power without cooking the ship's more sensitive components.
Title: Re: Uglies
Post by: CountBuggula on October 22, 2013, 07:29:00 pm
There's no power source in that vehicle.  The TIE fighter's engines are on the pod and it's powered by the Solar Arrays.  The Y-Wing's power is in the central trunk.  So you have there a cockpit and a bunch of engines that can't go anywhere.
We're saying the various TIE power plants are located near the engines in the ball segment and that the wing arrays are radiators that allow the reactor to be run at full power without cooking the ship's more sensitive components.

Ok well I can't really argue with that since the movies never say one way or another and there seems to be varying ideas about what they're used for in EU sources (some say solar panels, others radiators...others both).  Meh.  I still don't like it :p

Edit: I can't imagine how or why anyone would ever think to themselves, "I just can't get these twin ion engines working right.  I know!  I'll rip off the radiators so I can only run my reactor at a fraction of total power, and instead mount these giant, clunky, and not-in-any-way-designed-to-interface-with-this-craft Y-Wing engines I have lying around!  That'll work great!"
Title: Re: Uglies
Post by: CountBuggula on October 22, 2013, 07:37:29 pm
Aaand I also finished what I've for now dubbed TY-wing. It's a specialist ugly armed (only) with two Y-wing ion cannons, used rather exclusively by pirates to effectively disable ships to be captured.

(http://swc.fs2downloads.com/media/screenshots/Fighters-Other/Uglies/ty-wing.jpg)

Zoo, my overall feelings about uglies aside, there's nothing I can complain about this craft from a functional standpoint.  Well done, and nice bit of flavor mounting the ion cannons like that.
Title: Re: Uglies
Post by: FekLeyrTarg on October 22, 2013, 11:45:25 pm
The funny thing is that when I look at this particular ugly, it reminds me on the Bloodfang from the non-playable demo of Wing Commander II.

http://www.wcnews.com/wcpedia/Bloodfang
(http://imageshack.us/a/img513/8499/wc2dbloodfang19.th.png) (http://imageshack.us/photo/my-images/513/wc2dbloodfang19.png/)

But well, accidental similarities happen. :)
Title: Re: Uglies
Post by: Droid803 on October 22, 2013, 11:53:32 pm
That TY wing looks like they had a more-or-less complete TIE-fighter...
...but they decided to dismantle it and graft its parts onto a Y-wing hull for whatever reason.
Title: Re: Uglies
Post by: chief1983 on October 23, 2013, 12:01:20 am
Shield generator?  Increased durability useful for strafing runs?  It did sound like a somewhat purpose-built ugly.  Just grasping at straws though.
Title: Re: Uglies
Post by: AdmiralRalwood on October 23, 2013, 12:43:15 am
There's no power source in that vehicle.  The TIE fighter's engines are on the pod and it's powered by the Solar Arrays.  The Y-Wing's power is in the central trunk.  So you have there a cockpit and a bunch of engines that can't go anywhere.
If that were the case, it wouldn't keep showing up (http://starwars.wikia.com/wiki/TYE-wing). Given the lack of detailed schematics, I'd guess the titular Twin Ion Engines of the ball cockpit have been replaced with the Y-Wing's power generator (regardless of whatever fanon Fate of the Galaxy wants to use, the Expanded Universe clearly indicates TIE wings are solar panels).

If anything, the cockpit of the Y-Wing could be removed and replaced by the TIE eyeball.  It'd be dumb, but at least it would work.
That's... basically what it is.

And then there's this (http://starwars.wikia.com/wiki/Y-TIE), of course.
Title: Re: Uglies
Post by: swashmebuckle on October 23, 2013, 01:27:24 am
I can't imagine how or why anyone would ever think to themselves, "I just can't get these twin ion engines working right.  I know!  I'll rip off the radiators so I can only run my reactor at a fraction of total power, and instead mount these giant, clunky, and not-in-any-way-designed-to-interface-with-this-craft Y-Wing engines I have lying around!  That'll work great!"
We here at FotG have flimsy fluff explanations for all ludicrous EU nonsense! Feast your eyes upon this tech room description I wrote this morning and weep!
Quote
By far the most common ugly design, the "Die Wing" is also one of the cheapest and worst performing starfighters in the Galaxy.  Sienar's original T.I.E. Fighter was a resounding success, but while its reactor is powerful for its size and easy to maintain, the P-s4 twin ion engines themselves are sensitive, precision tuned units which degrade badly over time if not monitored and cared for by a licensed specialist.  When the TIE/ln began to replace this design in the Imperial Starfleet, many organizations purchased the older models at government auction and soon found that their fighters were steadily becoming slower and slower.  Even with perfect maintenance, the engines of all TIE classes generally need replacement long before any other major system.  This is not a problem for the Empire, but considering that new engines cost more than twice the price of a heavily used fighter on the open market, many small scale operations instead opt for a set of third party engines to extend the life of their investment.

The most popular engine for this and many other radical starfighter modifications are Koensayr R200s.  Due to the relatively meager power output and limited fuel reserves available in the TYE-wing configuration, these engines must be tuned for lower performance than usual, meaning that despite a small overall mass, their speed is unimpressive.  The main advantage of using these engines is that the hot-running reactor (which usually requires the TIE series' characteristic large radiator panels to dissipate heat) can share cooling duties with the massive engine sinks via a simple aftermarket liquid transfer system.  Complaints from pilots regarding the TYE-wing's deficiencies are many and varied, but given the state of the post-Clone Wars military surplus economy, this will remain the most likely end state for a classic TIE frame, at least until a superior fighter comes along and blasts it into space debris.
Title: Re: Uglies
Post by: bobbtmann on October 23, 2013, 11:18:09 am
That looks great, swashmebuckle. You make it sound almost reasonable.
Title: Re: Uglies
Post by: CountBuggula on October 23, 2013, 12:37:22 pm
I can't imagine how or why anyone would ever think to themselves, "I just can't get these twin ion engines working right.  I know!  I'll rip off the radiators so I can only run my reactor at a fraction of total power, and instead mount these giant, clunky, and not-in-any-way-designed-to-interface-with-this-craft Y-Wing engines I have lying around!  That'll work great!"
We here at FotG have flimsy fluff explanations for all ludicrous EU nonsense! Feast your eyes upon this tech room description I wrote this morning and weep!
Quote
By far the most common ugly design, the "Die Wing" is also one of the cheapest and worst performing starfighters in the Galaxy.  Sienar's original T.I.E. Fighter was a resounding success, but while its reactor is powerful for its size and easy to maintain, the P-s4 twin ion engines themselves are sensitive, precision tuned units which degrade badly over time if not monitored and cared for by a licensed specialist.  When the TIE/ln began to replace this design in the Imperial Starfleet, many organizations purchased the older models at government auction and soon found that their fighters were steadily becoming slower and slower.  Even with perfect maintenance, the engines of all TIE classes generally need replacement long before any other major system.  This is not a problem for the Empire, but considering that new engines cost more than twice the price of a heavily used fighter on the open market, many small scale operations instead opt for a set of third party engines to extend the life of their investment.

The most popular engine for this and many other radical starfighter modifications are Koensayr R200s.  Due to the relatively meager power output and limited fuel reserves available in the TYE-wing configuration, these engines must be tuned for lower performance than usual, meaning that despite a small overall mass, their speed is unimpressive.  The main advantage of using these engines is that the hot-running reactor (which usually requires the TIE series' characteristic large radiator panels to dissipate heat) can share cooling duties with the massive engine sinks via a simple aftermarket liquid transfer system.  Complaints from pilots regarding the TYE-wing's deficiencies are many and varied, but given the state of the post-Clone Wars military surplus economy, this will remain the most likely end state for a classic TIE frame, at least until a superior fighter comes along and blasts it into space debris.

ROFL.  Touché, Swash.  Touché.
Title: Re: Uglies
Post by: swashmebuckle on October 23, 2013, 03:29:54 pm
I'm like King Midas except my power only works on turds.
Title: Re: Uglies
Post by: coffeesoft on November 01, 2013, 03:53:14 am
Wuau, crazy mixes   :)
Title: Re: Uglies
Post by: MarlonTreaster on February 05, 2014, 02:51:34 am
There's no power source in that vehicle.  The TIE fighter's engines are on the pod and it's powered by the solar panels (http://www.shinesolar.net).  The Y-Wing's power is in the central trunk.  So you have there a cockpit and a bunch of engines that can't go anywhere.
We're saying the various TIE power plants are located near the engines in the ball segment and that the wing arrays are radiators that allow the reactor to be run at full power without cooking the ship's more sensitive components.
I think there was no point of arguing..Movie was awesome but plenty of stuff was fake.