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Reporting bugs in Starshatter Open

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Thaeris:
Yeah, the GUI needs a bit of help at extreme limits of the screen. As a temporary workaround, usually holding the cursor over a button, and then pressing enter once the button lights up works, though I think this only tends to work with certain buttons. When you can't get to the cancel, quit, or exit buttons, pressing escape on the keyboard will work sufficiently well also.

rscaper1070:
If you disable desktop compositions it fixes that issue.

Alan Bolte:
I think my carrier started shooting itself with its guns. I was playing the carrier vs carrier single mission. I started hearing weapon impacts (but not shots fired), and it looked like the area around my guns were flashing, and I saw that my hull was lower than I remembered it. I couldn't see any enemies nearby that might have been shooting me. Switching guns and pdb from DEF to MAN didn't change anything. Unfortunately the enemy carrier chose that moment to bug out, which automatically ended the mission.

I'd report it as a bug, but I haven't reproduced it yet, and I'm not even sure that's what was happening.

HeliosRX:
Right!

Got the game, grabbed the "new" version of the .exe, set up compatibility mode...

And the game immediately says,
Starshatter cannot open up the file shatter.dat.
And it asks me to do a fresh install.

What should I do?

Edit: Hey guys, ran the debug build, and I've attached what it shot out. Any solutions?

[attachment deleted by a basterd]

procdrone:
Ok, heres the dear which pisses me off.

Whenever i complete my mission, i signal Archon to return to base, i get clearing, i get out my landing gear, and confirm my landing.
When im in the fighter bay, camera turns like it was about to finish the mission, but it doesnt, i still controll the ship, and if i don't stop, i just crash into the carrier, dying and failing the mission.

Really bad thing....

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