Author Topic: Minecraft, Part 2  (Read 239220 times)

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Offline KyadCK

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UPDATE:
 - Runecraft updated, hopefully the teleporters will work now.

Any news on the Super Pickaxes and whatnot? I tried to get my Axe runed up, but simply refused it's existence

I just blasted through a mini forest with a Power Axe, so I guess it's working.
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Offline Mongoose

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On a similar topic, several of the telepads at the hub aren't working anymore (for reasons unrelated to the Runecraft update), so if you're around and have one there, it might be a good idea to double-check both ends and see if something broke.

 

Offline deathfun

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I just blasted through a mini forest with a Power Axe, so I guess it's working.

Seconded. Excellent, now I can go back to harvesting spruce trees (it's a ***** otherwise)
"No"

 

Offline KyadCK

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I just blasted through a mini forest with a Power Axe, so I guess it's working.

Seconded. Excellent, now I can go back to harvesting spruce trees (it's a ***** otherwise)

If you guys have problems like this in the future, let me know. Only reason I updated this time was mongoose noticed all Telepads were down while I was on, otherwise I wouldn't have known, I don't use Runecraft much myself.
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Offline Venicius

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Work on the rail line has continued. 

Edit:

The rail is done for now, it now stops short of the snow to the far west.
« Last Edit: March 07, 2013, 02:08:52 pm by Venicius »

 
Work on the rail line has continued. 

Edit:

The rail is done for now, it now stops short of the snow to the far west.

Cool beans. Maybe I'll continue it onwards into the snowy area sometime. Haven't played in a bit though.

Btw, I noticed that dynmap doesn't work with Chrome apparently? One more reason to not use that browser.

 

Offline Venicius

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Ok, rail work is continuing now that I have more stuff to build and clear land with.

 

Offline deathfun

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Tidbit, don't like the browser... don't use it?

There any sand farms going on by the way? I don't want to go into a desert and destroy the landscape unless that's the only option
"No"

 

Offline KyadCK

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Tidbit, don't like the browser... don't use it?

There any sand farms going on by the way? I don't want to go into a desert and destroy the landscape unless that's the only option

It's a pretty good idea ya... Not like there aren't 15+ others out there.

There is a dedicated pit somewhere... I know this becasue I "fixed" it by dropping around 30 blocks of sand on mongoose's head at some point. It's the "Sand Farm" telepad at the telehub.
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Offline Mongoose

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There is a dedicated pit somewhere... I know this becasue I "fixed" it by dropping around 30 blocks of sand on mongoose's head at some point. It's the "Sand Farm" telepad at the telehub.
Fun times!

But yeah, the actual "pits" don't exist anymore because Kyad graciously filled them in, so if you pick the right spot, you pretty much get a 30-block-deep cube of pure sand.  Woo!

  

Offline IronBeer

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(stuff and a quote pyramid)
I use chrome and I have no issues whatsoever with dynmap. Perhaps check your settings?
"I have approximate knowledge of many things."

Ridiculous, the Director's Cut

Starlancer Head Animations - Converted

 

Offline Venicius

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The Rail is done.  Unless someone wants to forge farther into the snowlands of the west.  Right now, it goes to the edge and stops with a little station.

 

Offline Mongoose

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Quote from: KyadCK
There is a dedicated pit somewhere... I know this becasue I "fixed" it by dropping around 30 blocks of sand on mongoose's head at some point. It's the "Sand Farm" telepad at the telehub.
Fun times!

But yeah, the actual "pits" don't exist anymore because Kyad graciously filled them in, so if you pick the right spot, you pretty much get a 30-block-deep cube of pure sand.  Woo!

I really should set it up to just re-fill once a month or so on it's own, but then there's the risk of it falling in on some one without warning.

That'd just be fun, though. :drevil:
« Last Edit: March 10, 2013, 03:50:03 pm by Mongoose »

 

Offline deathfun

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That'd just be fun, though. :drevil:

D:

Note to self: Don't mine sand when Kyad is on
Second note to self: Mine from the outside in
"No"

 

Offline KyadCK

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That'd just be fun, though. :drevil:

D:

Note to self: Don't mine sand when Kyad is on
Second note to self: Mine from the outside in

It's not the distance from the end you should be worried about, it's the distance from where the rest of the floor is. Going up a flat wall is quite a bit harder then running to an edge. :P
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Angel, I did some searching around, I heard there was a problem with the "latest" version of chrome not zooming. Probably the rest of us are using a slightly different version than you were. To test it, I updated Chrome, and dynmap still works fine. Have you updated yet?

 

Offline Mongoose

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"Other" stuff split to elsewhere as best I could, so under penalty of pain we're back to relevant topics.  Like ghasts, and how much they suck.

 

Offline KyadCK

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UPDATE:
ALL:
 - - Dreamland removed. All permissions relating to Dreamland removed.
 - - MagicCarpet removed. All permissions relating to MagicCarpet removed.
 - - EssentialsXMPP removed.
 - - EssentialsGeoIP removed.
 - - nBricks removed.
 - - Multiverse added.
 - - MoreRecipes added.****
 - - Beds should work like normal now.
 - - New chat prefix shows what world you are in.
OVERWORLD:
 - - Main world difficulty set to Hard.
GARGAMEL:
 - - Weather disabled in Gargamel.
 - - Monster spawns disabled in Gargamel.
 - - Animal spawns disabled in Gargamel.
 - - Gargamel is now handled via MultiVerse. *
 - - Gargamel is now full creative with a split inventory.**

MODPACK:
 - - Version 1.1 available.***
 - - http://www.mediafire.com/download.php?5488q7rws4p7nbt


* Multiverse world moving is handled by VariableTriggers. Works like the Runecraft Teleporter system, only Admin handled. No one has permissions to just change worlds at random, the teleporters must be used. There is a special teleporter in the Telehub to access Gargamel.

** Excessive use of Gargamel is not encuraged. For now, there is no fee at all for entering Gargamel, but there may be one in the form of XP in the future. The new world was added for a reason, please use it.

*** Do not use the shader pack if your computer can't handle it.

**** Not all recipes will be used.
« Last Edit: March 10, 2013, 07:17:37 pm by KyadCK »
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Offline deathfun

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Quote
Main world difficulty set to Hard.

Ah crap

Sidenote: Anyone ever get the feeling that the coloured text pops out of your monitor a little bit like it's 3D or something? I get that with my eyes. It trips me out

"No"

 

Offline KyadCK

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Quote
Main world difficulty set to Hard.

Ah crap

Sidenote: Anyone ever get the feeling that the coloured text pops out of your monitor a little bit like it's 3D or something? I get that with my eyes. It trips me out

They do that "black underlay to the bottom right" thing, like shadowing. So yes.
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