I'm trying to do a mission whereby a Raptor pilot does a mid-mission FTL jump and I don't want it to end the mission. I extracted out Mission 3 as it has the mid-mission jump and checked out the various Events in there, and I've replicated them in my mission, replacing the appropriate ship names and what have you where appropriate. I disabled the sub-space drive on the Raptor the player flies so it doesn't do that as well.
Now, I'm having some trouble getting it working. It prompts to press Alt-J to jump, and when I do it fires off the event to display "FTL Engaged" for 5 seconds, and I can see the FOV switch very slightly (like, maybe by 1? point) but nothing else triggers. I figure it's because the events are looking for the FOV=100 bit, and the FOV isn't being changed enough in the first place, but I can't figure out why it's not doing that. As I said, I've replicated the FTL events from M3 as spot on as I can tell, but it's not triggering the FOV change properly and thus the rest of the events to mock the FTL jump (at least, I assume that's the reason).
Any ideas would be greatly appreciated.