Author Topic: Starman's WingCommander Models Thread (Image Heavy)  (Read 26251 times)

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Offline Dragon

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Re: Starman's WingCommander Models Thread (Image Heavy)
It also seems to have at least one AA missile launcher, right?
In general, it looks great.

 

Offline Starman01

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Re: Starman's WingCommander Models Thread (Image Heavy)
@Dragon : There is an AA-Missilelauncher, it's that "structure" placed in front of the bridgetower. :)

@Deatsnake : Jep, sooner or later I will start texturing all this stuff. I just need to switch into "texture mood", and since that isn't really my biggest strength, this could take a while. For the moment I will continue modelling :) Texturing Capitalships is more or less no problem as long as I have good looking textures. But I can't create good textures on my own, and I also cannot texture fighter models (very good), because I cannot create UV-Maps in Truespace like they are suitable for ingame needs.

As for a mod, I dunno. Technically I have one in my mind for several years, but first WCS will need to be finished because I need it as base. And then I will need at least 25 additional models (WC4, WCP) for that what I have planned. Modelling will be easy (except the round nephelim ships), but modelling is the easiest part at all. On a second, and more realistic thought, since I know what tremendous work is involved in such a thing, there is a very small chance that something will be released very soon or even ever be released.  Depends on the finishing of saga, and if I will find some people to help me, and even more important, how my life will develop in the next few months. Maybe I get accidently engaged or even married, who knows :-) Technically, at least the first episode could be "realistic" :)

Technically I want to continue and finish the story from WCP SO, but with a few changes to my liking, especially some of the god awful designs from WCP must be changed, or better said, completly replaced by better looking stuff, which will not be "canon", but I don't care. I will stay as close to the universe as possible, as long as I can defend for myself :-) Example, the pelican transport and the dildo like nephelim carrier will certainly not be seen there :-) And I have some plans for the kilrathi.  But as I said, all just dreams, who knows if I'm still in the mood in two weeks. So far I continue, and if not, I might release what I have :-)
« Last Edit: October 03, 2010, 08:41:09 am by Starman01 »
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline Starman01

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Re: Starman's WingCommander Models Thread (Image Heavy)
Roger, I keep that in my mind :-)
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline Starman01

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Re: Starman's WingCommander Models Thread (Image Heavy)
Well, somehow the bearcat fighter refuse to look good, so I switch to a different model that I always wanted to "upgrade". I know I said that the WCP Models mostly sucked, but with a little greeble and detail they can look quite gorgeous :) Here is the Murphy Class Destroyer. It was pretty useless in WCP, since it only had a few laserturrets, so I made it a little more armed so it fits better in a destroyer role. Hope you like it.



More Images :

http://wcsaga.hard-light.net/team/Starman/pics/murphy02.jpg
http://wcsaga.hard-light.net/team/Starman/pics/murphy03.jpg
http://wcsaga.hard-light.net/team/Starman/pics/murphy04.jpg
http://wcsaga.hard-light.net/team/Starman/pics/murphy05.jpg
http://wcsaga.hard-light.net/team/Starman/pics/murphy06.jpg
http://wcsaga.hard-light.net/team/Starman/pics/murphy07.jpg
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline Starman01

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Re: Starman's WingCommander Models Thread (Image Heavy)
I dunno. Plunkett is too ugly, I doubt I will even "upgrade it" it :) Hades is difficult for me to model, since it's too round. If I do another capship, it will maybe either be the Vesuvius (TCS Eisen to be more precisly) or the Midway, but both are so big, that I will become problems keeping Truespace stable while modelling :)
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline starlord

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Re: Starman's WingCommander Models Thread (Image Heavy)
I would love to see cap ship conbat between the bugs and a plunkett. a hades wouldn't be a bad sight either...

speaking of which, the bug ships were supposed to have cap ship cannons (but that didn't make it in the game)... Hopefully this'll be different here? an orca or hydra without them is quite odd...

 

Offline Starman01

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Re: Starman's WingCommander Models Thread (Image Heavy)
Well, to be honest, if I ever get somewhere, I intended to create a mod/game based on saga, that will continue the story after WCP SO. That said, I have quite some plans with the bug ships. While the overall design of some of them was quite good (moray, manta, devilray, triton, orca and hydra) the others ones definitly made my eye bleeds. Especially the cap killer and the carrier look like being inspired from a dildo shop. Also the weapons in WCP were simply laughable and incredible oversized on the bug ships. And since they are so alien, I even intended in giving them some beamweapons for capships fights and pulse weapons (ala B5). That way, it could produce some good fights :)
Though Saga has priority first, and once it is done, I might get some help for mine  :lol:

As for the plunket, just like the two ugly bug ships I noticed, I will build them somehow, but they will be quite heavily modified (though still a little similar) than the original ship design. I'm just not really sure what to do with those strange artellery turrets on the plunket, sofar I'm not aware of a suitable weapon effect available in FS, or better said, I found these weapons from WCP pretty stupid.

What I would like to create would be some sort of plasma purge like the cap killer had. Some warmup sequence like the standard beam, but then no real beam, but a high velocity energy ball with a trail (similar in the look like a comet or something). The gun in the nose of the murphy is also intended for that kind of weapons.  Well, I dunno....yet  :)
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 
Re: Starman's WingCommander Models Thread (Image Heavy)
Hmmm looks like we've found my replacement  :D :nod:
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Starman01

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Re: Starman's WingCommander Models Thread (Image Heavy)
Forget it !!!!! :D 

Where is my chain to tie scooby to his chair ?  :p

MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline Starman01

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Re: Starman's WingCommander Models Thread (Image Heavy)
Hopefully, then Scooby can texture my models  ;7
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline gevatter Lars

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Re: Starman's WingCommander Models Thread (Image Heavy)
The Murphey looks very good this way.
About the Plunkett...I kinda liked the design except the very thin middle stick that connects the different sections. Remodel that part to something that fits more to the front and it would be a pretty cool ship or if you remember there is still the "Light of Murrada" from the WingCenter RPG ^_^
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"

  
Re: Starman's WingCommander Models Thread (Image Heavy)
Well if you need some ideas...
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Starman01

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Re: Starman's WingCommander Models Thread (Image Heavy)
Very nice model scooby, nearly perfect :) That's what I had in mind with the plunket. It would just need a few geometric changes so that it is easier to place more laserturrets, since the plunkett has that many. There is still that Weapons issue though, I diskike those artellery guns quite a lot. But if that model is already covered, I think I can go to something else. I think I will start another model today, and since I'm in capship mode, I will either do the vesuvius or the midway, actually I think the midway, it will be easier :)
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline Starman01

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Re: Starman's WingCommander Models Thread (Image Heavy)
Quote
....Light of Murrada


Oh right, I nearly forgot this model Lars :) It's still a shame it never gone somewhere. Do you still have the model, or at least some images ? I think that beautyful ship deserves a comeback :)
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline Starman01

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Re: Starman's WingCommander Models Thread (Image Heavy)
Tja, das Bild von Lars ist im Wingcenter leider nicht mehr online. Und was die Eagle class angeht, das ist ebenfalls so eine Story die schon eine Weile zurückreicht :) WIr hatten dafür auch mehrere Entwürfe, die verliefen dann aber im Sande (wobei die erste Version echt nett war :( )
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline Starman01

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Re: Starman's WingCommander Models Thread (Image Heavy)
Ups, sorry. I haven't noticed that I answered in german  :lol: I'm switching so often between the languages per day, that I sometimes get confused to whom or where I'm currently talking  :lol:
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 
Re: Starman's WingCommander Models Thread (Image Heavy)
I diskike those artellery guns quite a lot. But if that model is already covered, I think I can go to something else. I think I will start another model today, and since I'm in capship mode, I will either do the vesuvius or the midway, actually I think the midway, it will be easier :)

I've also got heavy plasma cannon turrets (and heayv particle turrets) if you need them.  And I've also been thinking of reworking the Vesuvius class as a similiar sized but cheaper Eisen class.
« Last Edit: October 07, 2010, 06:46:24 pm by Scooby_Doo »
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Starman01

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Re: Starman's WingCommander Models Thread (Image Heavy)
Nope, you misunderstood me :) It's not the turret models I have a problem with, it's the weapon effect itself. And while thinking through the existing FS weapon effects I can't think of any good alternative. We will see, maybe something like the AMG Effect, but Blue and much more faster than our effect.
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 
Re: Starman's WingCommander Models Thread (Image Heavy)
Ahhh.. ya.  I did that for the heavy plasma guns (larger blue amg effect)
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline gevatter Lars

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Re: Starman's WingCommander Models Thread (Image Heavy)
I still have the model for the Eagle-class and the Light of Murada.
If I remember the story behind the Murada correctly it was roughly like this.

First the goal was to create a newer version of the Waterloo-class. A heavy cruiser that is allrounder, deployable in every situation. As such the projekt wasn't very well taken by most people who prefere specialised ships. The design was also kinda of a test for different approaches to new designs. We see that in the Plunket or Hades cruisers.
The project was put on ice.

Later the Boarderworlds stole the plans and changed the design to be bigger, createing an iconic flagship for the Boarderworlds that wouldn't have to hide behind anyone else.
(I know that is pretty far fetched and everything but I didn't wrote it ^_^ )
Its now classified as a battlecruiser/battleship.

The big tripple turrets are heavy laser turrets, not AMG or Plasma !  That would drain to much power, considering the number of normal laser turrets.
Only the big gun on the underside was intendet to be a heavy AMG or Plasmagun.
Something pretty uncommon is that this ship has two lauchtubes for fighters and two landing bays. While the overall completement of fighters isn't that high it is basicly allways insured that the Murada can launch and land fightercrafts.
I think thats about it.

Starman if you want I can send you the models.
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"