ehhh, it is not a wish list, it is what you have done to the source-code "THAT WORKS", so far. There is another thread on "wishes" / "requested" else where here
Anyway here is what I have done so far. Keep in mind I like extremes.
Tripled combined max ships to 600 in FS2.exe and FRED2 (actually FRED2 only had a MAX of 100, don’t worry, no more U: R: A Moron stuff either.
Tripled Combined max subsystems to 2100 as a result of that or else FRED2 and FS2.exe will crash upon ship entry (fighters only) #139, Max subsystems (combined) was 700, that was the reason. It is now increased to 2100 ("tripled").
FRED2 now crashes on ship entry number approx #405, but note, that is when the numbers of subsystems on all ships combined exceeds 2100, properly should increase it to something extreme like 700*6=4200, since I increased FRED2 limit to 600, (six times the original setting). So 4200/600 = 7 subsystems averaged pr ship. I assume people understands the reason for limits today and are able to put restrictions on them-self when creating missions with this utility.
More cap ships means less combined ships.
Have not touched maximum subsystems pr ship yet, since i simply cannot see any reason for any ship to have above 99 subsystems.
Maybe i will fix that if somebody can give me a really really good reason for it, other than the "I want the DEADSTAR with Guns all over in SCALE 1:1" reason.
Increased max_shield_icons to 80, that means apart from the 33 original icons you now have 47 free ones. 40 extra`s shield icons.
These are easy modifications as they only requires a number or some numbers dependant on each other to be changed.
Looking at adding insignias to cap-ships. "Name plating", without having them in
player’ Squadron.
Actually played around with a new species entry, Ancients or something similar
But got some icon.tbl parsing errors on that one, so I discarded it and will look at it later.
New Light and stuff, will also be added later, if I`m able to do it, remember I`m no expert on this c++, I learn as I make mistakes and false assumptions, and when the light dawns on my head I start wall banging with this very head.
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Note, I just played a mission, but it was a mission made by the original FRED2.exe, it crashed when I hit ALT-J in game. Maybe it is that Parallax error Avenger referred too. Dunno. Maybe it was because of the new settings, or maybe something else. Dunno looking at it, as I did not have Debug running at the time.
But for starters it works until u press ALT-J in multiplayer, have not tested Single yet.