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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on April 22, 2024, 01:32:18 am

Title: Nightly: 22 April 2024 - Revision f3c6b0f8f
Post by: SirKnightly on April 22, 2024, 01:32:18 am
Here is the nightly for 22 April 2024 - Revision f3c6b0f8f



Group: Linux
nightly_20240422_f3c6b0f8f-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20240422_f3c6b0f8f/nightly_20240422_f3c6b0f8f-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240422_f3c6b0f8f/nightly_20240422_f3c6b0f8f-builds-Linux.tar.gz))


Group: MacOSX-arm64
nightly_20240422_f3c6b0f8f-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20240422_f3c6b0f8f/nightly_20240422_f3c6b0f8f-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240422_f3c6b0f8f/nightly_20240422_f3c6b0f8f-builds-Mac-arm64.tar.gz))


Group: MacOSX-x86_64
nightly_20240422_f3c6b0f8f-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20240422_f3c6b0f8f/nightly_20240422_f3c6b0f8f-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240422_f3c6b0f8f/nightly_20240422_f3c6b0f8f-builds-Mac-x86_64.tar.gz))


Group: Win32-SSE2
nightly_20240422_f3c6b0f8f-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20240422_f3c6b0f8f/nightly_20240422_f3c6b0f8f-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240422_f3c6b0f8f/nightly_20240422_f3c6b0f8f-builds-Win32-SSE2.zip))


Group: Win64-SSE2
nightly_20240422_f3c6b0f8f-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20240422_f3c6b0f8f/nightly_20240422_f3c6b0f8f-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240422_f3c6b0f8f/nightly_20240422_f3c6b0f8f-builds-x64-SSE2.zip))

Code: [Select]
------------------------------------------------------------------------
commit 148efb471
Author: Goober5000
Commit: Goober5000

    add flag to not show callsigns in escort list
 code/hud/hudescort.cpp       | 25 ++++++++++++++-----------
 code/mod_table/mod_table.cpp |  6 ++++++
 code/mod_table/mod_table.h   |  1 +
 3 files changed, 21 insertions(+), 11 deletions(-)
Title: Re: Nightly: 22 April 2024 - Revision f3c6b0f8f
Post by: Trivial Psychic on April 22, 2024, 06:56:51 am
I'm sure the simply answer to this question will be, 'try it and find out', but what would happen if I combined this flag with "hide ship name" and then gave the ship an escort list priority?
Title: Re: Nightly: 22 April 2024 - Revision f3c6b0f8f
Post by: Goober5000 on April 24, 2024, 11:30:35 pm
The ship will appear in the escort list, but with no name.  It will essentially be a blank space with a hull percentage.