I'm glad they recently fixed some of their framerate issues, but as far as game content is going, yeah, it's really disappointing. They've mentioned that they are working on including scripted events and AI in the future, which probably means new game modes, but knowing how bloody slow their software department tends to work I expect at least another 2 years before that happens. 2 years of them not actually bothering to step outside their admin god powers and get a sense for how the game plays for people who don't have the ability to manipulate the account databases at will.
Their art department is godly, however, and I would not be surprised in the least if they have a massive collection of 'Mechs ready to go at launch.
Wait, I can probably play this game now!
Anybody got recommendations/advice/whatever for a rookie?
Yes. First 25 matches you get the 'Cadet Bonus,' aka 7.5 million C-Bills to buy your first Mech with. Save it until you know which weight class suits your play style best. My knowledge is very limited on mediums and lights because I suck at them.
I wish one of us could go to the San Francisco Launch Event and express our disappointment.
As far as Mediums go:
- Centurion: It's a nice Mech, particularly noticeable for being referred as a "FrankenMech" (meaning if you're not XLed, you can still operate well with a side torso popped). The A is versatile (good at harassment/light hunting, most used weapons are 3xSRM-4 or 6, 2 MLs, and an AC), the AL can carry punch-packing energy weapons, and the D is a high-speed Mech (having an engine cap of 390).
- Blackjack: The 1X is an efficient laser boat that has slightly more firepower than the Jenner-F, the 1 and 1-DC are decent for ballistic/PPC sniping, and the 3 has Double Heat Sinks right out of the box. These are more like mini-JagerMechs.
- Hunchback: Treat it like you would use it for ambushes (this is one of the definitive urban fighters, used right), and unless you're using the 4-SP, they will always aim for your Right Torso (as that is where the majority of weapons is housed, the SP is symmetrical).