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1
Mission & Campaign Releases / Goodlooking gays mens in your town
« Last post by woutersmits on May 14, 2024, 03:26:35 am »
Attractive gays mens in your town
 
Wonderful gays
2
Nightly Builds / Nightly: 14 May 2024 - Revision 046f30245
« Last post by SirKnightly on May 14, 2024, 01:34:49 am »
Here is the nightly for 14 May 2024 - Revision 046f30245



Group: Linux
nightly_20240514_046f30245-builds-Linux.tar.gz (Mirror)


Group: MacOSX-arm64
nightly_20240514_046f30245-builds-Mac-arm64.tar.gz (Mirror)


Group: MacOSX-x86_64
nightly_20240514_046f30245-builds-Mac-x86_64.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20240514_046f30245-builds-Win32-SSE2.zip (Mirror)


Group: Win64-SSE2
nightly_20240514_046f30245-builds-x64-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 4b6cbb9c0
Author: wookieejedi
Commit: GitHub

    Expose Collision Rotation Factor to Players (#6145)
 code/ai/ai_profiles.cpp         |  5 +++
 code/ai/ai_profiles.h           |  3 ++
 code/object/collideshipship.cpp | 70 ++++++++++++++++++++---------------------
 3 files changed, 42 insertions(+), 36 deletions(-)

------------------------------------------------------------------------
commit ed78fd84e
Author: Mike Nelson
Commit: GitHub

    remove more ui stuff from API mode debrief (#6137)
 code/missionui/missiondebrief.cpp | 28 ++++++++++++++++------------
 1 file changed, 16 insertions(+), 12 deletions(-)

------------------------------------------------------------------------
commit 5d30c07e3
Author: Kestrellius
Commit: Kestrellius

    Removes unnecessary commented-out code.
 code/ai/aiturret.cpp | 3 ---
 1 file changed, 3 deletions(-)

------------------------------------------------------------------------
commit 67e689106
Author: Kestrellius
Commit: Kestrellius

    Makes muzzle effects work properly on turrets.
 code/ai/aiturret.cpp | 27 +++++++++++++++++++++++++--
 code/ship/shipfx.cpp |  4 ++--
 2 files changed, 27 insertions(+), 4 deletions(-)

------------------------------------------------------------------------
commit 67999a3fe
Author: Kestrellius
Commit: Kestrellius

    Clean version of shipfx move.
 code/ship/shipfx.cpp    | 26 +++++++++++++++++++++-----
 code/weapon/weapons.cpp | 10 ----------
 2 files changed, 21 insertions(+), 15 deletions(-)

------------------------------------------------------------------------
commit b5efed380
Author: Kestrellius
Commit: Kestrellius

    Adds muzzle effect functionality.
 code/weapon/weapon.h    |  2 ++
 code/weapon/weapons.cpp | 26 +++++++++++++++++++++-----
 2 files changed, 23 insertions(+), 5 deletions(-)
3
Dude....this is a definitive campaign.  A keystone in the foundation of freespace culture, a homage to everything excellent and cheesy. 

A razor thin knife made of joy, slid between the lobes of your brain.


It's fun :D
4
Mission & Campaign Releases / [post deleted]
« Last post by 1234567890 on May 13, 2024, 04:09:07 am »
[deleted]
5
Returning to FreeSpace next week.


Also look forward to off-hours vibin streams where I do a more casual playthrough of System Shock (difficulties adjusted) while I try to memorize the lay of the land and play faster, more efficiently...  Yes, I'm going to be practicing the game, memorizing maps and item locations... in preparation for an eventual attempt at Don't Forget to Salt The Fries (3 3 3 3 difficulty).
6
Nightly Builds / Nightly: 13 May 2024 - Revision 393a9d4eb
« Last post by SirKnightly on May 13, 2024, 01:33:19 am »
Here is the nightly for 13 May 2024 - Revision 393a9d4eb



Group: Linux
nightly_20240513_393a9d4eb-builds-Linux.tar.gz (Mirror)


Group: MacOSX-arm64
nightly_20240513_393a9d4eb-builds-Mac-arm64.tar.gz (Mirror)


Group: MacOSX-x86_64
nightly_20240513_393a9d4eb-builds-Mac-x86_64.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20240513_393a9d4eb-builds-Win32-SSE2.zip (Mirror)


Group: Win64-SSE2
nightly_20240513_393a9d4eb-builds-x64-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 5a501a844
Author: wookieejedi
Commit: GitHub

    Update `Align to target when guarding still` (#6143)
 code/ai/aicode.cpp | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

------------------------------------------------------------------------
commit 499a5f4a0
Author: Goober5000
Commit: Goober5000

    several small fixes, mostly for FRED/qtFRED
 code/ship/ship.cpp                          |  2 +-
 fred2/fred.rc                               | 24 ++++++++++++------------
 qtfred/src/ui/dialogs/MissionSpecDialog.cpp |  2 ++
 qtfred/ui/MissionSpecDialog.ui              | 10 ++++++++++
 4 files changed, 25 insertions(+), 13 deletions(-)

------------------------------------------------------------------------
commit bfe40e12c
Author: Goober5000
Commit: Goober5000

    make initialization consistent among FSO, FRED, and qtFRED
 code/mission/missionbriefcommon.cpp |   9 --
 fred2/management.cpp                | 151 ++++++++++++++++----------------
 freespace2/freespace.cpp            |   2 +-
 qtfred/src/mission/management.cpp   | 170 ++++++++++++++++++------------------
 4 files changed, 162 insertions(+), 170 deletions(-)
7
Is there any desire to still play "Random guy 572's" campaign?

Let's turn this question on its head - Would the creator in this example create the campaign even if there was no audience for it?

Seeking an audience is a double-edged sword - it can be a source of great improvement, in the form of feedback and critiscm, but it can also be path to stagnation, in form of a self-censorship and false avangardism.
8
Nightly Builds / Nightly: 12 May 2024 - Revision 23dda4ba4
« Last post by SirKnightly on May 12, 2024, 01:31:43 am »
Here is the nightly for 12 May 2024 - Revision 23dda4ba4



Group: Linux
nightly_20240512_23dda4ba4-builds-Linux.tar.gz (Mirror)


Group: MacOSX-arm64
nightly_20240512_23dda4ba4-builds-Mac-arm64.tar.gz (Mirror)


Group: MacOSX-x86_64
nightly_20240512_23dda4ba4-builds-Mac-x86_64.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20240512_23dda4ba4-builds-Win32-SSE2.zip (Mirror)


Group: Win64-SSE2
nightly_20240512_23dda4ba4-builds-x64-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit a222b2958
Author: mjn-mixael
Commit: mjn-mixael

    Do not unload debrief bitmaps in API mode
 code/missionui/missiondebrief.cpp | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit fc4024ab6
Author: Goober5000
Commit: Goober5000

    allow restriction to vanilla time compression range
 code/cmdline/cmdline.cpp |  8 ++++++++
 code/cmdline/cmdline.h   |  1 +
 code/io/keycontrol.cpp   | 50 +++++++++++++++++++++---------------------------
 3 files changed, 31 insertions(+), 28 deletions(-)
9
Final System Shock stream before we return to another string of FreeSpace mods!

BE THERE!

https://www.youtube.com/post/UgkxAiGXp9CD6Qux-_POGoQHJJNGZ5ko_eK3
10
FS2 Open Coding - The Source Code Project (SCP) / Re: Release: 24.0.2-RC1
« Last post by Cyborg17 on May 11, 2024, 11:23:10 pm »
This really only includes a minor fix over the recent 24.0.1, but it was required by the BtA team.
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