The Empire of the Rising Sun is a faction from middle east actually. Its great that RA is back! :)Not the middle east...
The Empire of the Rising Sun has risen in the East, making World War III a three-way struggle between the Soviets, the Allies, and the Empire...They mean the far east. Also...
Red Alert 3 takes place after leaders in the Soviet Union go back in time to change history and set themselves on a course to world dominance. But as with all time-traveling science fiction, something goes terribly wrong, and they instead assure the rise of a new third faction: the Empire of the Rising Sun. This sets the stage for an alternate reality future where the Japanese Empire became a high-tech military super power, where the Soviet Union continues to thrive, and where the Allies enter this three-way struggle for hegemony.http://www.1up.com/do/newsStory?cId=3166274
Snip.
There has been a submarine-carrier that could start two planes. Problem was that it was never intendet that these planes could land again. So it was a kamikaze mission to launch from one of these.
I think they where never used and only one or two where ever build.
Command & Conquer Red Alert has always been a good game... It's nice to hear that EA is coming out with RA3, but I don't want to be screwed over and suddenly find out that RA3 is actually this "Project RedLime" EA has been working on.http://www.gamesindustry.biz/articles/ea-signs-starbreeze-studios-for-project-redlime
CIC Reported on this a while ago... I asked if RA3 was Project RedLime, and they said no since they were being developed in different places... However, I still have a doubt, since RedLime claims to be a resurrection to one of EA classic franchises, and Red Alert is definitely one of them. I also doubt it will be Wing Commander because that one has already been reintroduced with WC Arena. :doubt:
In RA 1 Aftermath or Counterstrike couldn't remember which. The mission with the Cyborg and the Cybernetic Dog. I was rushing to kill her before she could utter a word.
I registered when I got Kanes Wrath at launch. I think...I actually re-registered again yesterday just to see what would happen. They have no confirmation e-mails or anything.
RA2 Tanya was amazing (!!!!)...total agreement with Dekker there! :D
I loved hearing her say "shake it baby!" her best incarnation was definitely RA2 imo. *swoons and collapses*
That was a really easy mission in Counterstrike, certainly the easiest one among the expansions. They nerfed Volkov (the super infantry) a lot in Aftermath though and he's more like a standard Commando or Tanya there.
Natasha Volkova ...Iirc the cybernetic soldier was called Volkov. Hmmmm.
Want reasons to play on the Soviet side in RA3? I think I found one: http://www.ea.com/redalert/factions-soviets.jsp?id=Natasha
Not bad...not bad :)
They definitely are not going for the realistic look at all. The Tiberium series is definitely harder and grittier while RA has always had a more 1960s sci fi feel to it. Even the original although RA2 is really where they established that slightly over the top feel to it and yeah the units do look a bit like toys and thats the charm.
Well, even RA1 had its fair share of goofiness, especially the console version which had different cutscenes. (see this or this for example)
Its game balancing. You can't have a unit in game be able to do everything. C&C3 is an RTS, Real Time Strategy, not simulation, which is the main reason why they have multiple squad types doing what, in real life, be accomplished by a single squad.
A lot of RTS games have had that 'return-to-heal-at-certain-health' feature. It hasn't exactly been revolutionary, and in some cases it's just been a nuisance.Yea, but in Dark Reign it can be toggled at your discretion, and you can designate the path they take back too. Which i thought was pretty cool.
I do agree, that C&C series needs a better AI in certain aspects. Anyone who's every played Dark Reign will recall that the AI in that game could be set to retreat when their health had hit a certain level. They could also be set to return fire only, or search and destroy. That was a shining example of AI that C&C could do better with. But the problem with implementing this is that you would need extra commands on the interface to achieve that, and they would risk cluttering up the interface, which i can assure you, would make the game far worse.
warzone 2100 did the same thing and was not half as bad. i have played all 3 three games in my time and dark reign is the best for it, but its kinda difficult when something like a shockwave tank comes after you and detonates. that said RA2 didnt have that problem. i have to say though that warzone2100 had a good UI for such stuff despite being primitive for a game.Versus a rift creator ka-blaming your assembly plants from tons of miles away, I think the shockwave's not so bad. And its a superweapon, just like any other game's superweapon. You just gotta deal with it is all.
does a japanese girl that comes along and men are dreulling at the sight of her make for a better game?. or just a lasting distraction?.Sex sells. What can I say?
same point, what about tanya? or some other woman on the allies side?. in most of the C&C series their has always been woman playing a main character for both sides, however she has to wear clothes that make her sexy, it seems the way for C&C.
a unit with 300 kills?! i got a unit to 1850 kills without being killed before, that was until i hit the nexus virus first encounter.I never finished past the New Paradigm. My disc shattered. :(
Looking forward to the early sneak peek and pounding on the Soviets with the Allies :)Hah! You capitalist pigs shall find no mercy beneath the heel of the mighty Soviet Union!
Looking forward to the early sneak peek and pounding on the Soviets with the Allies :)Been there, done that. Big time. :p
...Overall, the new naval aspect is totally game changing. I wiped out a guy's base, only to lose because he had relocated his base off on water, and he hit me with dreadnoughts from the rear. Previously naval control was not really an issue; now its very important, not the least because of the ability to build naval bases...
I haven't heard much about the Vindicator from folks but its another Allied air unit that has some potential. Air is supposed to be a pretty big factor as well as the naval aspect so surely the Allies have something. The Century Bomber looks like it has some potency as well....sort of like a hovering B-52 or alternatively a device for deploying paratroopers....Overall, the new naval aspect is totally game changing. I wiped out a guy's base, only to lose because he had relocated his base off on water, and he hit me with dreadnoughts from the rear. Previously naval control was not really an issue; now its very important, not the least because of the ability to build naval bases...
That's good, because I have always preferred the Allied side. It's bad to hear that their aerial power has practically disappeared. RIP the Black Eagles.
as far as i know EA, westwood(former developer) and C&C are all american, i dont see why they should put other units from differing countries, besides if the game is good, does it really matter?What does where the studio being from have to do with anything?
A coalition of Western countries bound together in defense of the free people of the world. The Allies are prepared to act decisively with their well-trained soldiers and advanced vehicles, yet long for nonviolent resolutions.
as far as i know EA, westwood(former developer) and C&C are all american, i dont see why they should put other units from differing countries, besides if the game is good, does it really matter?
. The Century Bomber looks like it has some potency as well....sort of like a hovering B-52 or alternatively a device for deploying paratroopers.I didn't use the Vindicator myself, but I did use the Century Bomber. Its quite an interesting unit, but it remains the Allies only means of large scale transportation short of using a hovercraft or the one-man IFV.
They're kinda slow though, and its AI needs tweaking. It doesn't return until it drops all its bombs or is ordered to, so it generally gets shredded by flak.True that...you have to ride herd over them a bit. The slowness really isn't a big issue...they are big, slow, and tough. But yeah...the AI needs a bit of work still.
Rocket Angels rock something awesome. I stopped 24 Kirovs in their tracks with those darlings.Good lord....24 Kirovs but not a single Bullfrog in sight? :)
No, they were there. MiGs too. I built nothing but Rocket Angels that round :drevil:Weird. Usually that means you get destroyed...single unit tactics in RA3 don't work. Which is good. But I guess the guy didn't have quite enough AA to fight back with. Oh well :)
I actually preferred the old Eva.For a split second there I thought you were referring to the SD Eva. :p You preferred the male Eva?
...Can't wait for the AI. Fights to the bitter end!
For a split second there I thought you were referring to the SD Eva. You preferred the male Eva?
Ahhhhh. That Eva. Mmmmm. Yea. I prefer her too. But maybe this Eva will be equally ... uh ... competent. :pThat Eva was okay, but this Eva has an accent. Oooh yeah.
That Eva was okay, but this Eva has an accent. Oooh yeah.
/pops head up a-la Apocalypse NowEveryone is waiting to hear what he manages to come up with for Hell March 3. Should be interesting.
So, Frank Klepacki is back! Very good! I actually might pick this up.
@Colonel Dekker: I've got a C2D E6850, 2GB ram, GeForce 8600GTS on Vista Premium and I have the details turned most of the way up. It looks stunning and performance never drops for graphical reasons. Network yes...thats buggered all to hell in the beta but it renders very quickly. If you can play C&C3 (or even the demo to that game) succesfully then it shouldn't be much of a problem.
@NGTM-1R: I think they were definitely going for that when they designed the Shogun :)
One of the greatest trailers ever created. (http://www.gametrailers.com/player/40181.html)
George Takai saying "All your base are belong to us"?
Oh yes.
My specs are: P4 2.66GHz, 1 GB RAM, GeForce 6600 GT. Will I be able to run RA3?Not too sure, tbh. You might be able to if all the settings are low. RA3 isn't that graphically intensive.
My specs are: P4 2.66GHz, 1 GB RAM, GeForce 6600 GT. Will I be able to run RA3?Hows C&C3 play for you? If you don't have it...download the C&C3 demo...give it a try. If you get top notch performance in C&C3 ...then you should see similar results for RA3.
Hows C&C3 play for you? If you don't have it...download the C&C3 demo...give it a try. If you get top notch performance in C&C3 ...then you should see similar results for RA3.
*snip*When my framerate drops that much in Zero Hour, I grab a couple of nukes and go hunting.
There is an option somewhere in the game's config files (within one of the bigs) that lets you turn off the framerate cap. It shot up to 100fps when I did that, but the game also ran at triple speed and was unplayable....
Is it still capped at 30 FPS? Bummer, if so.Hadn't checked but just visually...yes still 30 FPS. Its smooth and consistent I guess...but not super smooth. They should cap at 60 if they are going to cap it. But that might be technically difficult given the eyecandy + lots of older machines around.
Well I think my initial feelings are as such:
I really like Red Alert 3 single player and COOP campaign but online I just get my ass kicked. Somehow there are tons of really good players out there already. I consider myself no slouch...I know all of the units and abilities but damn.
A lot of people wrote reviews slamming it, but I suspect most of them just hate EA.There is allot of that. They hate EA...they think that Westwood was infallible and they don't like anything EA has done for the franchise since they gobbled up Westwood. I think many are blinded by this. I have some gripes with RA3...but it is a good game. The problems are mostly technical and show a lack of polish rather than a half hearted attempt at building a good game. The devs are very obviously (in my mind) huge C&C fans, they want to create the best, surely they are under deadlines to publish by certain dates and that sometimes I think hurts the final product at EA (probably more often than not) but it is a good game.
That must have hurt big time. Like really big time. RA3 I'm just getting my ass kicked around allot...and the worst of it is...I usually play 2 v 2 and I usually end up squaring off against one or possibly two good players against me who is mediocre and some numbnut as a teammate. Or its me vs the really good guy and two numbnuts on the other side of the map facing each other.Well I think my initial feelings are as such:
I really like Red Alert 3 single player and COOP campaign but online I just get my ass kicked. Somehow there are tons of really good players out there already. I consider myself no slouch...I know all of the units and abilities but damn.
Now imagine how I felt when I started playing Starcraft online almost eight or so years after its release. :P That's why I don't like playing strategy games online.
There is allot of that. They hate EA...they think that Westwood was infallible and they don't like anything EA has done for the franchise since they gobbled up Westwood. I think many are blinded by this.
Any of you let me know when you get to the last Empire mission. I think my AI friend isn't going to cut it for this epic battle. Its very very difficult...every time I launch an offensive it gets cut down in the opening stages and the AI guy is barely holding on for dear life.Oh that.
Just get a crack and forget about it. I use them on any game with intrusive DRM. A lot of games even work fine online with the cracks as long as you have a valid CD key. Make sure to install the crack before opening the original game exe though, as that is what installs the Securom driver.I really don't see the point in using a crack since you have the original game. And since you can free up your activations once you uninstall RA3, having to use a crack seems ... I dunno, unnecessary.
Just get a crack and forget about it. I use them on any game with intrusive DRM. A lot of games even work fine online with the cracks as long as you have a valid CD key. Make sure to install the crack before opening the original game exe though, as that is what installs the Securom driver.I really don't see the point in using a crack since you have the original game. And since you can free up your activations once you uninstall RA3, having to use a crack seems ... I dunno, unnecessary.
The point is to avoid getting the Securom kernel mode driver loaded on your system, which is essentially a form of malware. Anything that blacklists programs and secretly tracks hardware changes has no place on my machine.I see your points.
There are also a number of cases where a cracked version of a game runs noticeably faster, both with loading times as well as framerates, than the original, Securom infested version.
Also, you have to actually uninstall the game to get the activation. Imagine a situation five years in the future where you want to format your hard drive, but have to manually uninstall 30 games to get the activations back. It would be a massive waste of time.
I know. One of my favorites too. ;DSpoiler:Emperor assasination mission (one of my favourites :lol:)
Just get a crack and forget about it. I use them on any game with intrusive DRM. A lot of games even work fine on-line with the cracks as long as you have a valid CD key. Make sure to install the crack before opening the original game exe though, as that is what installs the Securom driver.I really don't see the point in using a crack since you have the original game. And since you can free up your activations once you uninstall RA3, having to use a crack seems ... I dunno, unnecessary.
The point is to avoid getting the Securom kernel mode driver loaded on your system, which is essentially a form of malware. Anything that blacklists programs and secretly tracks hardware changes has no place on my machine.
There are also a number of cases where a cracked version of a game runs noticeably faster, both with loading times as well as framerates, than the original, Securom infested version.
Also, you have to actually uninstall the game to get the activation. Imagine a situation five years in the future where you want to format your hard drive, but have to manually uninstall 30 games to get the activations back. It would be a massive waste of time.
Well, its meant for human co-op, so the co-commanders are competent, but can have utterly random results. Its best and the most fun when you're playing with a human co-commander.
In Kanes Wrath they had so many problems sorting out the resource system that I suspect they dumbed down the resource system for a reason. Its still a pretty good system...and its not unlike how Blizzard's handled their resourcing system. The collectors can still be easily harassed.
Secondary modes are heavily used online and using the hotkey is the best way to do it. Even me...who is a bit slow manages to make use of the secondary modes.
C&C3 had the same problems. KW just culminated in it being worse.
Your problems with the enemy commanders weak stream of units would be solved if you gave them some orders using the control panel for co-commanders in the top left of the screen. Tell them to amass units and then move on a target. I usually try pincer movements and crush the enemy forces in between my co-commanders and mine.
Actually, you can order the AI to plan an attack on a location. I think its the blue(?) button in the order menu.Ditto...I forget which button but you have two area effect orders. One orders them to secure and mass forces at the area and the other tells them to attack this general area. The specific target command is useful but I rarely used it preferring the two other orders.