Author Topic: FS1 and FS2 Menu Backgrounds  (Read 1600 times)

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Offline Snarks

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FS1 and FS2 Menu Backgrounds
Does anyone know how the menu backgrounds (the menu screens with the doors, people, and whatnot) work? And how much work would it take to make something like that?

 

Offline niffiwan

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Re: FS1 and FS2 Menu Backgrounds
Have a look at this thread; i.e. a template for creating new mainhalls.
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
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Debian Packages (testing/unstable): Freespace2 | wxLauncher
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m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline The E

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Re: FS1 and FS2 Menu Backgrounds
uhhh, niffiwan, that tool can NOT create new mainhalls. It can create the rest of the interface, but mainhalls are not within its powers.

Snarks: Mainhalls are somewhat complex. They require not only the graphical assets, the animations and sounds, they also require entries in mainhall.tbl.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline niffiwan

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Re: FS1 and FS2 Menu Backgrounds
oops - sorry about that Snarks
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline The E

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Re: FS1 and FS2 Menu Backgrounds
If you want to take a look at how Mainhalls are made, I would recommend checking out mods like FSPort, or BP, or WoD, or Antagonist; those all provide their own custom mainhalls.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline mjn.mixael

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Re: FS1 and FS2 Menu Backgrounds
This thread gives the basics of how Mainhalls work. However, to make one from scratch that has doors and animations much like the retail Mainhalls is a lot of work. I should know.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

  

Offline Droid803

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Re: FS1 and FS2 Menu Backgrounds
Simple "static" mainhalls are really easy to make tbh. Especially if you don't give two ****s about animating the "buttons"/doors it takes all of like, 2 minutes to whip one up from a screenshot.

Really depends how "involved" you want it to be.
(´・ω・`)
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