Hard Light Productions Forums
Hosted Projects - Standalone => Diaspora => Topic started by: Rebound on August 17, 2009, 06:47:40 am
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Just wondering what the current state of launches and landings are as we edge ever closer to R1. The last time I asked was back in December so I'm interested in what the state of that aspect of the game is now compared to then. (i.e. manual launches? fully manual landings?)
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This is taken directly from the first mission of the game set during the initial attack:
“Get your fat, lazy ass out of that rack, Ensign.” I awoke to the screams of my commanding officer.
“With all due respect Captain, it’s not that I’m lazy, it’s just that I don’t give a frak.” I hazily responded.
“…” I don’t know how, but he literally said “…” The look on his face said it all. “Ensign, you will shut the frak up, and you will report to the flight deck, twenty minutes ago.”
“SIR! YES SIR!” I threw him a salute, turned about face and marched off to my locker. I didn’t mean it, but hey, the asshole has to feel good about himself somehow. I glanced back to where he was, to see him turn and leave. No doubt with a smirk of self-satisfaction on his face.
I quickly threw my uniform on. I’d been naked up until that point, but no doubt you didn’t want to know that. Too bad.
‘Hmmm… now where did I put my boots’ I thought to myself as I tidied my uniform up. ‘Oh yeah, they’re--’
“ACTION STATIONS! ACTION STATIONS, SET CONDIITION ONE THROUGHOUT THE SHIP”
I lost my train of thought. Damned PA system. ‘Oh yeah! They’re under my rack!’ I walked back over to my rack when it finally hit me. The ****’s about to hit the fan.
“Oh frak…” I yelled to myself as I raced out of the barracks towards my station. Notably, bootless.
As I ran along the dark, flashing red corridors of the ship, I had but one feeling. Today was the day I was going to die. I kept running, seemingly for ages. I realised I was lost.
‘Well frak me’ I thought. That’s the last thing I remember thinking, anyway.
***
I awoke to find myself upside down, pinned between a crate of some kind, and a wall. ‘Well frak me’ I thought, again. The ship had been hit by something. I could hear screaming, all around me. The gravity was… I’m not sure. Both sideways and upside down I think. The whole place was spinning. After what seemed like an eternity, the gravity returned to at least partially normal. I slammed into the ground, followed by the crate.
Begrudgingly I picked myself up and continued to move towards what I hoped was the hanger bay. I found it. What was left of it, anyway. There was but a lone Viper MkVII sitting there, waiting for me. The entire squadron had launched already. The deckhands got me suited up while simultaneously trying to tend to their wounds.
I realised I didn’t actually know what was going on. “Yo Chief” I called out “What the frak is going on?”
“Cylons” was the reply. It was all I heard before the cockpit was shoved shut and my ship moved into the launch tube. It was all I needed to hear. I guess the situation was already pretty desperate; as I began to do my pre-flight the LSO had already given me the green light.
“FRAKKKKKKKKKKKKKKKKKKKKKKKKKKKKK” was all I could think as I rocketed down the launch bay. I came out the end and suddenly I wished I hadn’t. There was debris everywhere. An exploding Battlestar to my left, hundreds of what I can only assume were Cylons to my right; and everywhere else.
I started to manoeuvre and try to figure out where I needed to be. I never got the chance to find out. My ship shut down. Blackness coming from all my instruments. A blinding flash of light; then, just blackness.
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That's not bad writing at all. I fail to see the connection to this thread or Diaspora.. but not bad at all :)
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Why do the other Battlestars have Viper mk2s?
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huh?
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I thought the only reason that Galactica had mk2s was because it was being turned into a museum.
The R1 Battlestar is Theseus right?
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Why do the other Battlestars have Viper mk2s?
I'm guessing there's a premise here that the CNP gambit failed.
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I'm confused still. What other battlestars have Mk IIs? Tessie only carries Mk VIIs and Mk VIIEs.
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The MK2 is an option in multiplayer.
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Hey gang...we're going off topic lets tighten up the formation a bit.
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Yea, I msiread the text up there.
Too bad Tessie is gonna be blown up at the end of R1 :(
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Yea, I msiread the text up there.
Too bad Tessie is gonna be blown up at the end of R1 :(
Why are you saying that?
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Is it true?
onoz!
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It's fun to see what rumors spring up about R1. ;7
EDIT: The above statement is neither a confirmation nor a denial of anything at all.
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we'll just have to find out in a few months/years :)
Wolfy votes *BOOM*
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Are the transporters and deflector dishes finished with the rotating plot hole shields? :D
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No, but they do deflect warp particles.
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It'd be interesting to have a mission where you have to die...
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or you could possibly have a couple side missions where you die and get captured by cylons
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It'd be interesting to have a mission where you have to die...
Eh, it's been done.
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So had BSG o.0
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FS2 Campaign, Last Mission, You can choose to DIEEEEE or live.
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Frak that, I chose to live.
Has the ever been a mission where you MUST, 100%, be DEAD?
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Vid's Shadow campaign for The Babylon Project.
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Frak that, I chose to live.
Sounds like a personal problem.
Has the ever been a mission where you MUST, 100%, be DEAD?
No, because the pilots left in the community are too ridiculously skilled for that to be effective often, or simply find such things stupid, or go "haha GTF Pegasus sucker" and lead hostile fighters around on a merry chase and break the mission for you.
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At one point, it seemed like Crossing the Styx was going down that route...but then it didn't.
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I think it'd be pretty easy to to kill off anyone.
Maybe the CNP kicks in (engine system is disabled) and you've got about 45 seconds.
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Somehow i think the fans would be displeased if R1 lasted 45 seconds
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I would lol
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I think it'd be pretty easy to to kill off anyone.
Maybe the CNP kicks in (engine system is disabled) and you've got about 45 seconds.
Yes, and if you go that route you will never be able to show your face again. :P
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Ya, cuz you'd be dead. :p
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Ya, cuz you'd be dead. :p
AND everyone will hate you. :P
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At least you'll be remembered.
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nah, wont be renembered, becase evryone would be dead :nod:
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I recall watching the Raider Wars videos posted on YouTube. Although I never finished the campaign due to bugs with TBP 3.4, I got the impression to succeed it was necessary to kamikaze the enemy vessel once you involuntarily activated your self-distruct...
...Alluding to the words of the Squidbillies cartoon... If you must die, take all those SOBs with you when you go... :nod:
-Thaeris
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It's fun to see what rumors spring up about R1. ;7
Someone...someone reliable...told me there'd be a crossover with ST: Deep Space 9 towards the end of R1. t/f?
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There's also a Gurren Lagann easter egg where the GVA Setekh turns into the Giga-Drill and vaporizes half of the Cylon Armada. By ramming it. :D
-Thaeris
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It's fun to see what rumors spring up about R1. ;7
Someone...someone reliable...told me there'd be a crossover with ST: Deep Space 9 towards the end of R1. t/f?
The Sisko is the cylon god.
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There's also a Gurren Lagann easter egg where the GVA Setekh turns into the Giga-Drill and vaporizes half of the Cylon Armada. By ramming it. :D
-Thaeris
Actually, it's a mistake; that's really a Ginga Drill Breaker. :P
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I would laugh out loud if you did a release that was 45 seconds long.
*Launch*
*system failure*
*Blown to pieces*
Then do the actual release the next day.
That would be priceless. :D
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I'd just Fred with it ;)
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We'd totally be able to deploy that with minimal mission assets. I mean we could ship with just a MK VII, a launch tube (hey who needs a whole Battlestar), a skybox, a Basestar and and Cylon cruise missile.
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Wouldn't rank too highly in the player satisfaction stakes, I suspect ;)
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Cylon basestar cruise missile interception!
Assuming a planet skybox of course. Or Launchtube defense of course :lol: